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| author | Florian Hahn <flo@fhahn.com> | 2019-07-14 20:12:36 +0000 |
|---|---|---|
| committer | Florian Hahn <flo@fhahn.com> | 2019-07-14 20:12:36 +0000 |
| commit | 9428d95ce7f84844a076fe13219db96a78e3bd44 (patch) | |
| tree | e447793846bef77b8186d9b38544ed00168491e1 /llvm/test | |
| parent | 8111807a03c7ecc340fe2d8497b422b09e111fe9 (diff) | |
| download | bcm5719-llvm-9428d95ce7f84844a076fe13219db96a78e3bd44.tar.gz bcm5719-llvm-9428d95ce7f84844a076fe13219db96a78e3bd44.zip | |
[LV] Exclude loop-invariant inputs from scalar cost computation.
Loop invariant operands do not need to be scalarized, as we are using
the values outside the loop. We should ignore them when computing the
scalarization overhead.
Fixes PR41294
Reviewers: hsaito, rengolin, dcaballe, Ayal
Reviewed By: Ayal
Differential Revision: https://reviews.llvm.org/D59995
llvm-svn: 366030
Diffstat (limited to 'llvm/test')
| -rw-r--r-- | llvm/test/Transforms/LoopVectorize/AArch64/extractvalue-no-scalarization-required.ll | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/llvm/test/Transforms/LoopVectorize/AArch64/extractvalue-no-scalarization-required.ll b/llvm/test/Transforms/LoopVectorize/AArch64/extractvalue-no-scalarization-required.ll new file mode 100644 index 00000000000..c3ad5b078ae --- /dev/null +++ b/llvm/test/Transforms/LoopVectorize/AArch64/extractvalue-no-scalarization-required.ll @@ -0,0 +1,109 @@ +; REQUIRES: asserts + +; RUN: opt -loop-vectorize -mtriple=arm64-apple-ios %s -S -debug -disable-output 2>&1 | FileCheck --check-prefix=CM %s +; RUN: opt -loop-vectorize -force-vector-width=2 -force-vector-interleave=1 %s -S | FileCheck --check-prefix=FORCED %s + +; Test case from PR41294. + +; Check scalar cost for extractvalue. The constant and loop invariant operands are free, +; leaving cost 3 for scalarizing the result + 2 for executing the op with VF 2. + +; CM: LV: Scalar loop costs: 7. +; CM: LV: Found an estimated cost of 5 for VF 2 For instruction: %a = extractvalue { i64, i64 } %sv, 0 +; CM-NEXT: LV: Found an estimated cost of 5 for VF 2 For instruction: %b = extractvalue { i64, i64 } %sv, 1 + +; Check that the extractvalue operands are actually free in vector code. + +; FORCED-LABEL: vector.body: ; preds = %vector.body, %vector.ph +; FORCED-NEXT: %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] +; FORCED-NEXT: %broadcast.splatinsert = insertelement <2 x i32> undef, i32 %index, i32 0 +; FORCED-NEXT: %broadcast.splat = shufflevector <2 x i32> %broadcast.splatinsert, <2 x i32> undef, <2 x i32> zeroinitializer +; FORCED-NEXT: %induction = add <2 x i32> %broadcast.splat, <i32 0, i32 1> +; FORCED-NEXT: %0 = add i32 %index, 0 +; FORCED-NEXT: %1 = extractvalue { i64, i64 } %sv, 0 +; FORCED-NEXT: %2 = extractvalue { i64, i64 } %sv, 0 +; FORCED-NEXT: %3 = insertelement <2 x i64> undef, i64 %1, i32 0 +; FORCED-NEXT: %4 = insertelement <2 x i64> %3, i64 %2, i32 1 +; FORCED-NEXT: %5 = extractvalue { i64, i64 } %sv, 1 +; FORCED-NEXT: %6 = extractvalue { i64, i64 } %sv, 1 +; FORCED-NEXT: %7 = insertelement <2 x i64> undef, i64 %5, i32 0 +; FORCED-NEXT: %8 = insertelement <2 x i64> %7, i64 %6, i32 1 +; FORCED-NEXT: %9 = getelementptr i64, i64* %dst, i32 %0 +; FORCED-NEXT: %10 = add <2 x i64> %4, %8 +; FORCED-NEXT: %11 = getelementptr i64, i64* %9, i32 0 +; FORCED-NEXT: %12 = bitcast i64* %11 to <2 x i64>* +; FORCED-NEXT: store <2 x i64> %10, <2 x i64>* %12, align 4 +; FORCED-NEXT: %index.next = add i32 %index, 2 +; FORCED-NEXT: %13 = icmp eq i32 %index.next, 0 +; FORCED-NEXT: br i1 %13, label %middle.block, label %vector.body, !llvm.loop !0 + +define void @test1(i64* %dst, {i64, i64} %sv) { +entry: + br label %loop.body + +loop.body: + %iv = phi i32 [ 0, %entry ], [ %iv.next, %loop.body ] + %a = extractvalue { i64, i64 } %sv, 0 + %b = extractvalue { i64, i64 } %sv, 1 + %addr = getelementptr i64, i64* %dst, i32 %iv + %add = add i64 %a, %b + store i64 %add, i64* %addr + %iv.next = add nsw i32 %iv, 1 + %cond = icmp ne i32 %iv.next, 0 + br i1 %cond, label %loop.body, label %exit + +exit: + ret void +} + + +; Similar to the test case above, but checks getVectorCallCost as well. +declare float @pow(float, float) readnone nounwind + +; CM: LV: Scalar loop costs: 16. +; CM: LV: Found an estimated cost of 5 for VF 2 For instruction: %a = extractvalue { float, float } %sv, 0 +; CM-NEXT: LV: Found an estimated cost of 5 for VF 2 For instruction: %b = extractvalue { float, float } %sv, 1 + +; FORCED-LABEL: define void @test_getVectorCallCost + +; FORCED-LABEL: vector.body: ; preds = %vector.body, %vector.ph +; FORCED-NEXT: %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ] +; FORCED-NEXT: %broadcast.splatinsert = insertelement <2 x i32> undef, i32 %index, i32 0 +; FORCED-NEXT: %broadcast.splat = shufflevector <2 x i32> %broadcast.splatinsert, <2 x i32> undef, <2 x i32> zeroinitializer +; FORCED-NEXT: %induction = add <2 x i32> %broadcast.splat, <i32 0, i32 1> +; FORCED-NEXT: %0 = add i32 %index, 0 +; FORCED-NEXT: %1 = extractvalue { float, float } %sv, 0 +; FORCED-NEXT: %2 = extractvalue { float, float } %sv, 0 +; FORCED-NEXT: %3 = insertelement <2 x float> undef, float %1, i32 0 +; FORCED-NEXT: %4 = insertelement <2 x float> %3, float %2, i32 1 +; FORCED-NEXT: %5 = extractvalue { float, float } %sv, 1 +; FORCED-NEXT: %6 = extractvalue { float, float } %sv, 1 +; FORCED-NEXT: %7 = insertelement <2 x float> undef, float %5, i32 0 +; FORCED-NEXT: %8 = insertelement <2 x float> %7, float %6, i32 1 +; FORCED-NEXT: %9 = getelementptr float, float* %dst, i32 %0 +; FORCED-NEXT: %10 = call <2 x float> @llvm.pow.v2f32(<2 x float> %4, <2 x float> %8) +; FORCED-NEXT: %11 = getelementptr float, float* %9, i32 0 +; FORCED-NEXT: %12 = bitcast float* %11 to <2 x float>* +; FORCED-NEXT: store <2 x float> %10, <2 x float>* %12, align 4 +; FORCED-NEXT: %index.next = add i32 %index, 2 +; FORCED-NEXT: %13 = icmp eq i32 %index.next, 0 +; FORCED-NEXT: br i1 %13, label %middle.block, label %vector.body, !llvm.loop !4 + +define void @test_getVectorCallCost(float* %dst, {float, float} %sv) { +entry: + br label %loop.body + +loop.body: + %iv = phi i32 [ 0, %entry ], [ %iv.next, %loop.body ] + %a = extractvalue { float, float } %sv, 0 + %b = extractvalue { float, float } %sv, 1 + %addr = getelementptr float, float* %dst, i32 %iv + %p = call float @pow(float %a, float %b) + store float %p, float* %addr + %iv.next = add nsw i32 %iv, 1 + %cond = icmp ne i32 %iv.next, 0 + br i1 %cond, label %loop.body, label %exit + +exit: + ret void +} |

