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authorMarek Olsak <marek.olsak@amd.com>2016-12-09 19:49:40 +0000
committerMarek Olsak <marek.olsak@amd.com>2016-12-09 19:49:40 +0000
commit91f22fbf4f5285586dfe8ca5e09a1880e82a2eb3 (patch)
treeef2cdaff0b75042f73858032e21b795ade9c06aa /llvm/test
parent1a4ab7e77278f0dcb827451d54a47d6d272f8282 (diff)
downloadbcm5719-llvm-91f22fbf4f5285586dfe8ca5e09a1880e82a2eb3.tar.gz
bcm5719-llvm-91f22fbf4f5285586dfe8ca5e09a1880e82a2eb3.zip
AMDGPU/SI: Allow using SGPRs 96-101 on VI
Summary: There is no point in setting SGPRS=104, because VI allocates SGPRs in multiples of 16, so 104 -> 112. That enables us to use all 102 SGPRs for general purposes. Reviewers: tstellarAMD Subscribers: qcolombet, arsenm, kzhuravl, wdng, nhaehnle, yaxunl, tony-tye Differential Revision: https://reviews.llvm.org/D27149 llvm-svn: 289260
Diffstat (limited to 'llvm/test')
-rw-r--r--llvm/test/CodeGen/AMDGPU/exceed-max-sgprs.ll2
-rw-r--r--llvm/test/CodeGen/AMDGPU/si-spill-sgpr-stack.ll13
2 files changed, 8 insertions, 7 deletions
diff --git a/llvm/test/CodeGen/AMDGPU/exceed-max-sgprs.ll b/llvm/test/CodeGen/AMDGPU/exceed-max-sgprs.ll
index 1cb26177ecf..d92efdc6f2d 100644
--- a/llvm/test/CodeGen/AMDGPU/exceed-max-sgprs.ll
+++ b/llvm/test/CodeGen/AMDGPU/exceed-max-sgprs.ll
@@ -76,7 +76,7 @@ define void @use_too_many_sgprs_iceland() #2 {
ret void
}
-; ERROR: error: scalar registers limit of 102 exceeded (103) in use_too_many_sgprs_fiji
+; ERROR: error: addressable scalar registers limit of 102 exceeded (103) in use_too_many_sgprs_fiji
define void @use_too_many_sgprs_fiji() #3 {
call void asm sideeffect "", "~{SGPR0_SGPR1_SGPR2_SGPR3_SGPR4_SGPR5_SGPR6_SGPR7}" ()
call void asm sideeffect "", "~{SGPR8_SGPR9_SGPR10_SGPR11_SGPR12_SGPR13_SGPR14_SGPR15}" ()
diff --git a/llvm/test/CodeGen/AMDGPU/si-spill-sgpr-stack.ll b/llvm/test/CodeGen/AMDGPU/si-spill-sgpr-stack.ll
index 5d03094bb4f..e9a3a7f3fcf 100644
--- a/llvm/test/CodeGen/AMDGPU/si-spill-sgpr-stack.ll
+++ b/llvm/test/CodeGen/AMDGPU/si-spill-sgpr-stack.ll
@@ -3,8 +3,9 @@
; Make sure this doesn't crash.
; ALL-LABEL: {{^}}test:
-; ALL: s_mov_b32 s92, SCRATCH_RSRC_DWORD0
-; ALL: s_mov_b32 s91, s3
+; ALL: s_mov_b32 s[[LO:[0-9]+]], SCRATCH_RSRC_DWORD0
+; ALL: s_mov_b32 s[[OFF:[0-9]+]], s3
+; ALL: s_mov_b32 s[[HI:[0-9]+]], 0xe80000
; Make sure we are handling hazards correctly.
; SGPR: buffer_load_dword [[VHI:v[0-9]+]], off, s[{{[0-9]+:[0-9]+}}], s{{[0-9]+}} offset:12
@@ -15,11 +16,11 @@
; Make sure scratch wave offset register is correctly incremented and
; then restored.
-; SMEM: s_mov_b32 m0, s91{{$}}
-; SMEM: s_buffer_store_dwordx4 s{{\[[0-9]+:[0-9]+\]}}, s[92:95], m0 ; 16-byte Folded Spill
+; SMEM: s_mov_b32 m0, s[[OFF]]{{$}}
+; SMEM: s_buffer_store_dwordx4 s{{\[[0-9]+:[0-9]+\]}}, s{{\[}}[[LO]]:[[HI]]], m0 ; 16-byte Folded Spill
-; SMEM: s_mov_b32 m0, s91{{$}}
-; SMEM: s_buffer_load_dwordx4 s{{\[[0-9]+:[0-9]+\]}}, s[92:95], m0 ; 16-byte Folded Reload
+; SMEM: s_mov_b32 m0, s[[OFF]]{{$}}
+; SMEM: s_buffer_load_dwordx4 s{{\[[0-9]+:[0-9]+\]}}, s{{\[}}[[LO]]:[[HI]]], m0 ; 16-byte Folded Reload
; SMEM: s_dcache_wb
; ALL: s_endpgm
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