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authorHao Liu <Hao.Liu@arm.com>2015-06-26 02:32:07 +0000
committerHao Liu <Hao.Liu@arm.com>2015-06-26 02:32:07 +0000
commit7ec8ee311942d45b2362cfbd1da322cd38cb8a48 (patch)
treef37f3fe099fe3778bcf30d2667901e759c2f32fe /llvm/test
parent25c910137abe33d02bf0d7b5c7a455eb2e4f3d2d (diff)
downloadbcm5719-llvm-7ec8ee311942d45b2362cfbd1da322cd38cb8a48.tar.gz
bcm5719-llvm-7ec8ee311942d45b2362cfbd1da322cd38cb8a48.zip
[AArch64] Lower interleaved memory accesses to ldN/stN intrinsics. This patch also adds a function to calculate the cost of interleaved memory accesses.
E.g. Lower an interleaved load: %wide.vec = load <8 x i32>, <8 x i32>* %ptr %v0 = shuffle %wide.vec, undef, <0, 2, 4, 6> %v1 = shuffle %wide.vec, undef, <1, 3, 5, 7> into: %ld2 = { <4 x i32>, <4 x i32> } call llvm.aarch64.neon.ld2(%ptr) %vec0 = extractelement { <4 x i32>, <4 x i32> } %ld2, i32 0 %vec1 = extractelement { <4 x i32>, <4 x i32> } %ld2, i32 1 E.g. Lower an interleaved store: %i.vec = shuffle <8 x i32> %v0, <8 x i32> %v1, <0, 4, 8, 1, 5, 9, 2, 6, 10, 3, 7, 11> store <12 x i32> %i.vec, <12 x i32>* %ptr into: %sub.v0 = shuffle <8 x i32> %v0, <8 x i32> v1, <0, 1, 2, 3> %sub.v1 = shuffle <8 x i32> %v0, <8 x i32> v1, <4, 5, 6, 7> %sub.v2 = shuffle <8 x i32> %v0, <8 x i32> v1, <8, 9, 10, 11> call void llvm.aarch64.neon.st3(%sub.v0, %sub.v1, %sub.v2, %ptr) Differential Revision: http://reviews.llvm.org/D10533 llvm-svn: 240754
Diffstat (limited to 'llvm/test')
-rw-r--r--llvm/test/CodeGen/AArch64/aarch64-interleaved-accesses.ll197
1 files changed, 197 insertions, 0 deletions
diff --git a/llvm/test/CodeGen/AArch64/aarch64-interleaved-accesses.ll b/llvm/test/CodeGen/AArch64/aarch64-interleaved-accesses.ll
new file mode 100644
index 00000000000..ea3b8fa5573
--- /dev/null
+++ b/llvm/test/CodeGen/AArch64/aarch64-interleaved-accesses.ll
@@ -0,0 +1,197 @@
+; RUN: llc -march=aarch64 -aarch64-neon-syntax=generic -lower-interleaved-accesses=true < %s | FileCheck %s
+
+; CHECK-LABEL: load_factor2:
+; CHECK: ld2 { v0.8b, v1.8b }, [x0]
+define <8 x i8> @load_factor2(<16 x i8>* %ptr) {
+ %wide.vec = load <16 x i8>, <16 x i8>* %ptr, align 4
+ %strided.v0 = shufflevector <16 x i8> %wide.vec, <16 x i8> undef, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 8, i32 10, i32 12, i32 14>
+ %strided.v1 = shufflevector <16 x i8> %wide.vec, <16 x i8> undef, <8 x i32> <i32 1, i32 3, i32 5, i32 7, i32 9, i32 11, i32 13, i32 15>
+ %add = add nsw <8 x i8> %strided.v0, %strided.v1
+ ret <8 x i8> %add
+}
+
+; CHECK-LABEL: load_factor3:
+; CHECK: ld3 { v0.4s, v1.4s, v2.4s }, [x0]
+define <4 x i32> @load_factor3(i32* %ptr) {
+ %base = bitcast i32* %ptr to <12 x i32>*
+ %wide.vec = load <12 x i32>, <12 x i32>* %base, align 4
+ %strided.v2 = shufflevector <12 x i32> %wide.vec, <12 x i32> undef, <4 x i32> <i32 2, i32 5, i32 8, i32 11>
+ %strided.v1 = shufflevector <12 x i32> %wide.vec, <12 x i32> undef, <4 x i32> <i32 1, i32 4, i32 7, i32 10>
+ %add = add nsw <4 x i32> %strided.v2, %strided.v1
+ ret <4 x i32> %add
+}
+
+; CHECK-LABEL: load_factor4:
+; CHECK: ld4 { v0.4s, v1.4s, v2.4s, v3.4s }, [x0]
+define <4 x i32> @load_factor4(i32* %ptr) {
+ %base = bitcast i32* %ptr to <16 x i32>*
+ %wide.vec = load <16 x i32>, <16 x i32>* %base, align 4
+ %strided.v0 = shufflevector <16 x i32> %wide.vec, <16 x i32> undef, <4 x i32> <i32 0, i32 4, i32 8, i32 12>
+ %strided.v2 = shufflevector <16 x i32> %wide.vec, <16 x i32> undef, <4 x i32> <i32 2, i32 6, i32 10, i32 14>
+ %add = add nsw <4 x i32> %strided.v0, %strided.v2
+ ret <4 x i32> %add
+}
+
+; CHECK-LABEL: store_factor2:
+; CHECK: st2 { v0.8b, v1.8b }, [x0]
+define void @store_factor2(<16 x i8>* %ptr, <8 x i8> %v0, <8 x i8> %v1) {
+ %interleaved.vec = shufflevector <8 x i8> %v0, <8 x i8> %v1, <16 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11, i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>
+ store <16 x i8> %interleaved.vec, <16 x i8>* %ptr, align 4
+ ret void
+}
+
+; CHECK-LABEL: store_factor3:
+; CHECK: st3 { v0.4s, v1.4s, v2.4s }, [x0]
+define void @store_factor3(i32* %ptr, <4 x i32> %v0, <4 x i32> %v1, <4 x i32> %v2) {
+ %base = bitcast i32* %ptr to <12 x i32>*
+ %v0_v1 = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+ %v2_u = shufflevector <4 x i32> %v2, <4 x i32> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef>
+ %interleaved.vec = shufflevector <8 x i32> %v0_v1, <8 x i32> %v2_u, <12 x i32> <i32 0, i32 4, i32 8, i32 1, i32 5, i32 9, i32 2, i32 6, i32 10, i32 3, i32 7, i32 11>
+ store <12 x i32> %interleaved.vec, <12 x i32>* %base, align 4
+ ret void
+}
+
+; CHECK-LABEL: store_factor4:
+; CHECK: st4 { v0.4s, v1.4s, v2.4s, v3.4s }, [x0]
+define void @store_factor4(i32* %ptr, <4 x i32> %v0, <4 x i32> %v1, <4 x i32> %v2, <4 x i32> %v3) {
+ %base = bitcast i32* %ptr to <16 x i32>*
+ %v0_v1 = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+ %v2_v3 = shufflevector <4 x i32> %v2, <4 x i32> %v3, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+ %interleaved.vec = shufflevector <8 x i32> %v0_v1, <8 x i32> %v2_v3, <16 x i32> <i32 0, i32 4, i32 8, i32 12, i32 1, i32 5, i32 9, i32 13, i32 2, i32 6, i32 10, i32 14, i32 3, i32 7, i32 11, i32 15>
+ store <16 x i32> %interleaved.vec, <16 x i32>* %base, align 4
+ ret void
+}
+
+; The following cases test that interleaved access of pointer vectors can be
+; matched to ldN/stN instruction.
+
+; CHECK-LABEL: load_ptrvec_factor2:
+; CHECK: ld2 { v0.2d, v1.2d }, [x0]
+define <2 x i32*> @load_ptrvec_factor2(i32** %ptr) {
+ %base = bitcast i32** %ptr to <4 x i32*>*
+ %wide.vec = load <4 x i32*>, <4 x i32*>* %base, align 4
+ %strided.v0 = shufflevector <4 x i32*> %wide.vec, <4 x i32*> undef, <2 x i32> <i32 0, i32 2>
+ ret <2 x i32*> %strided.v0
+}
+
+; CHECK-LABEL: load_ptrvec_factor3:
+; CHECK: ld3 { v0.2d, v1.2d, v2.2d }, [x0]
+define void @load_ptrvec_factor3(i32** %ptr, <2 x i32*>* %ptr1, <2 x i32*>* %ptr2) {
+ %base = bitcast i32** %ptr to <6 x i32*>*
+ %wide.vec = load <6 x i32*>, <6 x i32*>* %base, align 4
+ %strided.v2 = shufflevector <6 x i32*> %wide.vec, <6 x i32*> undef, <2 x i32> <i32 2, i32 5>
+ store <2 x i32*> %strided.v2, <2 x i32*>* %ptr1
+ %strided.v1 = shufflevector <6 x i32*> %wide.vec, <6 x i32*> undef, <2 x i32> <i32 1, i32 4>
+ store <2 x i32*> %strided.v1, <2 x i32*>* %ptr2
+ ret void
+}
+
+; CHECK-LABEL: load_ptrvec_factor4:
+; CHECK: ld4 { v0.2d, v1.2d, v2.2d, v3.2d }, [x0]
+define void @load_ptrvec_factor4(i32** %ptr, <2 x i32*>* %ptr1, <2 x i32*>* %ptr2) {
+ %base = bitcast i32** %ptr to <8 x i32*>*
+ %wide.vec = load <8 x i32*>, <8 x i32*>* %base, align 4
+ %strided.v1 = shufflevector <8 x i32*> %wide.vec, <8 x i32*> undef, <2 x i32> <i32 1, i32 5>
+ %strided.v3 = shufflevector <8 x i32*> %wide.vec, <8 x i32*> undef, <2 x i32> <i32 3, i32 7>
+ store <2 x i32*> %strided.v1, <2 x i32*>* %ptr1
+ store <2 x i32*> %strided.v3, <2 x i32*>* %ptr2
+ ret void
+}
+
+; CHECK-LABEL: store_ptrvec_factor2:
+; CHECK: st2 { v0.2d, v1.2d }, [x0]
+define void @store_ptrvec_factor2(i32** %ptr, <2 x i32*> %v0, <2 x i32*> %v1) {
+ %base = bitcast i32** %ptr to <4 x i32*>*
+ %interleaved.vec = shufflevector <2 x i32*> %v0, <2 x i32*> %v1, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+ store <4 x i32*> %interleaved.vec, <4 x i32*>* %base, align 4
+ ret void
+}
+
+; CHECK-LABEL: store_ptrvec_factor3:
+; CHECK: st3 { v0.2d, v1.2d, v2.2d }, [x0]
+define void @store_ptrvec_factor3(i32** %ptr, <2 x i32*> %v0, <2 x i32*> %v1, <2 x i32*> %v2) {
+ %base = bitcast i32** %ptr to <6 x i32*>*
+ %v0_v1 = shufflevector <2 x i32*> %v0, <2 x i32*> %v1, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+ %v2_u = shufflevector <2 x i32*> %v2, <2 x i32*> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
+ %interleaved.vec = shufflevector <4 x i32*> %v0_v1, <4 x i32*> %v2_u, <6 x i32> <i32 0, i32 2, i32 4, i32 1, i32 3, i32 5>
+ store <6 x i32*> %interleaved.vec, <6 x i32*>* %base, align 4
+ ret void
+}
+
+; CHECK-LABEL: store_ptrvec_factor4:
+; CHECK: st4 { v0.2d, v1.2d, v2.2d, v3.2d }, [x0]
+define void @store_ptrvec_factor4(i32* %ptr, <2 x i32*> %v0, <2 x i32*> %v1, <2 x i32*> %v2, <2 x i32*> %v3) {
+ %base = bitcast i32* %ptr to <8 x i32*>*
+ %v0_v1 = shufflevector <2 x i32*> %v0, <2 x i32*> %v1, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+ %v2_v3 = shufflevector <2 x i32*> %v2, <2 x i32*> %v3, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+ %interleaved.vec = shufflevector <4 x i32*> %v0_v1, <4 x i32*> %v2_v3, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 1, i32 3, i32 5, i32 7>
+ store <8 x i32*> %interleaved.vec, <8 x i32*>* %base, align 4
+ ret void
+}
+
+; Following cases check that shuffle maskes with undef indices can be matched
+; into ldN/stN instruction.
+
+; CHECK-LABEL: load_undef_mask_factor2:
+; CHECK: ld2 { v0.4s, v1.4s }, [x0]
+define <4 x i32> @load_undef_mask_factor2(i32* %ptr) {
+ %base = bitcast i32* %ptr to <8 x i32>*
+ %wide.vec = load <8 x i32>, <8 x i32>* %base, align 4
+ %strided.v0 = shufflevector <8 x i32> %wide.vec, <8 x i32> undef, <4 x i32> <i32 undef, i32 2, i32 undef, i32 6>
+ %strided.v1 = shufflevector <8 x i32> %wide.vec, <8 x i32> undef, <4 x i32> <i32 undef, i32 3, i32 undef, i32 7>
+ %add = add nsw <4 x i32> %strided.v0, %strided.v1
+ ret <4 x i32> %add
+}
+
+; CHECK-LABEL: load_undef_mask_factor3:
+; CHECK: ld3 { v0.4s, v1.4s, v2.4s }, [x0]
+define <4 x i32> @load_undef_mask_factor3(i32* %ptr) {
+ %base = bitcast i32* %ptr to <12 x i32>*
+ %wide.vec = load <12 x i32>, <12 x i32>* %base, align 4
+ %strided.v2 = shufflevector <12 x i32> %wide.vec, <12 x i32> undef, <4 x i32> <i32 2, i32 undef, i32 undef, i32 undef>
+ %strided.v1 = shufflevector <12 x i32> %wide.vec, <12 x i32> undef, <4 x i32> <i32 1, i32 4, i32 7, i32 10>
+ %add = add nsw <4 x i32> %strided.v2, %strided.v1
+ ret <4 x i32> %add
+}
+
+; CHECK-LABEL: load_undef_mask_factor4:
+; CHECK: ld4 { v0.4s, v1.4s, v2.4s, v3.4s }, [x0]
+define <4 x i32> @load_undef_mask_factor4(i32* %ptr) {
+ %base = bitcast i32* %ptr to <16 x i32>*
+ %wide.vec = load <16 x i32>, <16 x i32>* %base, align 4
+ %strided.v0 = shufflevector <16 x i32> %wide.vec, <16 x i32> undef, <4 x i32> <i32 0, i32 4, i32 undef, i32 undef>
+ %strided.v2 = shufflevector <16 x i32> %wide.vec, <16 x i32> undef, <4 x i32> <i32 2, i32 6, i32 undef, i32 undef>
+ %add = add nsw <4 x i32> %strided.v0, %strided.v2
+ ret <4 x i32> %add
+}
+
+; CHECK-LABEL: store_undef_mask_factor2:
+; CHECK: st2 { v0.4s, v1.4s }, [x0]
+define void @store_undef_mask_factor2(i32* %ptr, <4 x i32> %v0, <4 x i32> %v1) {
+ %base = bitcast i32* %ptr to <8 x i32>*
+ %interleaved.vec = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> <i32 undef, i32 undef, i32 undef, i32 undef, i32 2, i32 6, i32 3, i32 7>
+ store <8 x i32> %interleaved.vec, <8 x i32>* %base, align 4
+ ret void
+}
+
+; CHECK-LABEL: store_undef_mask_factor3:
+; CHECK: st3 { v0.4s, v1.4s, v2.4s }, [x0]
+define void @store_undef_mask_factor3(i32* %ptr, <4 x i32> %v0, <4 x i32> %v1, <4 x i32> %v2) {
+ %base = bitcast i32* %ptr to <12 x i32>*
+ %v0_v1 = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+ %v2_u = shufflevector <4 x i32> %v2, <4 x i32> undef, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef>
+ %interleaved.vec = shufflevector <8 x i32> %v0_v1, <8 x i32> %v2_u, <12 x i32> <i32 0, i32 4, i32 undef, i32 1, i32 undef, i32 9, i32 2, i32 6, i32 10, i32 3, i32 7, i32 11>
+ store <12 x i32> %interleaved.vec, <12 x i32>* %base, align 4
+ ret void
+}
+
+; CHECK-LABEL: store_undef_mask_factor4:
+; CHECK: st4 { v0.4s, v1.4s, v2.4s, v3.4s }, [x0]
+define void @store_undef_mask_factor4(i32* %ptr, <4 x i32> %v0, <4 x i32> %v1, <4 x i32> %v2, <4 x i32> %v3) {
+ %base = bitcast i32* %ptr to <16 x i32>*
+ %v0_v1 = shufflevector <4 x i32> %v0, <4 x i32> %v1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+ %v2_v3 = shufflevector <4 x i32> %v2, <4 x i32> %v3, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+ %interleaved.vec = shufflevector <8 x i32> %v0_v1, <8 x i32> %v2_v3, <16 x i32> <i32 0, i32 4, i32 8, i32 undef, i32 undef, i32 5, i32 9, i32 13, i32 2, i32 6, i32 10, i32 14, i32 3, i32 7, i32 11, i32 15>
+ store <16 x i32> %interleaved.vec, <16 x i32>* %base, align 4
+ ret void
+}
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