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author | Jingyue Wu <jingyue@google.com> | 2014-06-08 23:49:34 +0000 |
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committer | Jingyue Wu <jingyue@google.com> | 2014-06-08 23:49:34 +0000 |
commit | 5c7b1aed5db9749f0af83320dcb2bc3d412e1821 (patch) | |
tree | 59dcbcfb0485b594f4ab4e014e01130120ff8037 /llvm/test | |
parent | 2d173b5302889fa5ca7d3093f164814a3363283e (diff) | |
download | bcm5719-llvm-5c7b1aed5db9749f0af83320dcb2bc3d412e1821.tar.gz bcm5719-llvm-5c7b1aed5db9749f0af83320dcb2bc3d412e1821.zip |
[SeparateConstOffsetFromGEP] inbounds zext => sext for better splitting
For each array index that is in the form of zext(a), convert it to sext(a)
if we can prove zext(a) <= max signed value of typeof(a). The conversion
helps to split zext(x + y) into sext(x) + sext(y).
Reviewed in http://reviews.llvm.org/D4060
llvm-svn: 210444
Diffstat (limited to 'llvm/test')
-rw-r--r-- | llvm/test/Transforms/SeparateConstOffsetFromGEP/NVPTX/split-gep-and-gvn.ll | 41 | ||||
-rw-r--r-- | llvm/test/Transforms/SeparateConstOffsetFromGEP/NVPTX/split-gep.ll | 33 |
2 files changed, 71 insertions, 3 deletions
diff --git a/llvm/test/Transforms/SeparateConstOffsetFromGEP/NVPTX/split-gep-and-gvn.ll b/llvm/test/Transforms/SeparateConstOffsetFromGEP/NVPTX/split-gep-and-gvn.ll index 6b72bcdc0e7..c07440cd78f 100644 --- a/llvm/test/Transforms/SeparateConstOffsetFromGEP/NVPTX/split-gep-and-gvn.ll +++ b/llvm/test/Transforms/SeparateConstOffsetFromGEP/NVPTX/split-gep-and-gvn.ll @@ -98,3 +98,44 @@ define void @sum_of_array2(i32 %x, i32 %y, float* nocapture %output) { ; IR: getelementptr float addrspace(3)* [[BASE_PTR]], i64 1 ; IR: getelementptr float addrspace(3)* [[BASE_PTR]], i64 32 ; IR: getelementptr float addrspace(3)* [[BASE_PTR]], i64 33 + +; Similar to @sum_of_array3, but extends array indices using zext instead of +; sext. e.g., array[zext(x + 1)][zext(y + 1)]. +define void @sum_of_array3(i32 %x, i32 %y, float* nocapture %output) { +.preheader: + %0 = zext i32 %y to i64 + %1 = zext i32 %x to i64 + %2 = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %1, i64 %0 + %3 = addrspacecast float addrspace(3)* %2 to float* + %4 = load float* %3, align 4 + %5 = fadd float %4, 0.000000e+00 + %6 = add i32 %y, 1 + %7 = zext i32 %6 to i64 + %8 = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %1, i64 %7 + %9 = addrspacecast float addrspace(3)* %8 to float* + %10 = load float* %9, align 4 + %11 = fadd float %5, %10 + %12 = add i32 %x, 1 + %13 = zext i32 %12 to i64 + %14 = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %13, i64 %0 + %15 = addrspacecast float addrspace(3)* %14 to float* + %16 = load float* %15, align 4 + %17 = fadd float %11, %16 + %18 = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %13, i64 %7 + %19 = addrspacecast float addrspace(3)* %18 to float* + %20 = load float* %19, align 4 + %21 = fadd float %17, %20 + store float %21, float* %output, align 4 + ret void +} +; PTX-LABEL: sum_of_array3( +; PTX: ld.shared.f32 {{%f[0-9]+}}, {{\[}}[[BASE_REG:%(rl|r)[0-9]+]]{{\]}} +; PTX: ld.shared.f32 {{%f[0-9]+}}, {{\[}}[[BASE_REG]]+4{{\]}} +; PTX: ld.shared.f32 {{%f[0-9]+}}, {{\[}}[[BASE_REG]]+128{{\]}} +; PTX: ld.shared.f32 {{%f[0-9]+}}, {{\[}}[[BASE_REG]]+132{{\]}} + +; IR-LABEL: @sum_of_array3( +; IR: [[BASE_PTR:%[a-zA-Z0-9]+]] = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %{{[a-zA-Z0-9]+}}, i64 %{{[a-zA-Z0-9]+}} +; IR: getelementptr float addrspace(3)* [[BASE_PTR]], i64 1 +; IR: getelementptr float addrspace(3)* [[BASE_PTR]], i64 32 +; IR: getelementptr float addrspace(3)* [[BASE_PTR]], i64 33 diff --git a/llvm/test/Transforms/SeparateConstOffsetFromGEP/NVPTX/split-gep.ll b/llvm/test/Transforms/SeparateConstOffsetFromGEP/NVPTX/split-gep.ll index 5ea90414d15..ed40c7e9551 100644 --- a/llvm/test/Transforms/SeparateConstOffsetFromGEP/NVPTX/split-gep.ll +++ b/llvm/test/Transforms/SeparateConstOffsetFromGEP/NVPTX/split-gep.ll @@ -26,21 +26,23 @@ entry: ; CHECK-LABEL: @struct( ; CHECK: getelementptr [1024 x %struct.S]* @struct_array, i64 0, i64 %{{[a-zA-Z0-9]+}}, i32 1 -; We should be able to trace into s/zext(a + b) if a + b is non-negative +; We should be able to trace into sext(a + b) if a + b is non-negative ; (e.g., used as an index of an inbounds GEP) and one of a and b is ; non-negative. define float* @sext_add(i32 %i, i32 %j) { entry: %0 = add i32 %i, 1 %1 = sext i32 %0 to i64 ; inbound sext(i + 1) = sext(i) + 1 - %2 = sub i32 %j, 2 - ; However, inbound sext(j - 2) != sext(j) - 2, e.g., j = INT_MIN + %2 = add i32 %j, -2 + ; However, inbound sext(j + -2) != sext(j) + -2, e.g., j = INT_MIN %3 = sext i32 %2 to i64 %p = getelementptr inbounds [32 x [32 x float]]* @float_2d_array, i64 0, i64 %1, i64 %3 ret float* %p } ; CHECK-LABEL: @sext_add( ; CHECK-NOT: = add +; CHECK: add i32 %j, -2 +; CHECK: sext ; CHECK: getelementptr [32 x [32 x float]]* @float_2d_array, i64 0, i64 %{{[a-zA-Z0-9]+}}, i64 %{{[a-zA-Z0-9]+}} ; CHECK: getelementptr float* %{{[a-zA-Z0-9]+}}, i64 32 @@ -232,3 +234,28 @@ entry: ; CHECK-LABEL: @and( ; CHECK: getelementptr [32 x [32 x float]]* @float_2d_array ; CHECK-NOT: getelementptr + +; if zext(a + b) <= max signed value of typeof(a + b), then we can prove +; a + b >= 0 and zext(a + b) == sext(a + b). If we can prove further a or b is +; non-negative, we have zext(a + b) == sext(a) + sext(b). +define float* @inbounds_zext_add(i32 %i, i4 %j) { +entry: + %0 = add i32 %i, 1 + %1 = zext i32 %0 to i64 + ; Because zext(i + 1) is an index of an in bounds GEP based on + ; float_2d_array, zext(i + 1) <= sizeof(float_2d_array) = 4096. + ; Furthermore, since typeof(i + 1) is i32 and 4096 < 2^31, we are sure the + ; sign bit of i + 1 is 0. This implies zext(i + 1) = sext(i + 1). + %2 = add i4 %j, 2 + %3 = zext i4 %2 to i64 + ; In this case, typeof(j + 2) is i4, so zext(j + 2) <= 4096 does not imply + ; the sign bit of j + 2 is 0. + %p = getelementptr inbounds [32 x [32 x float]]* @float_2d_array, i64 0, i64 %1, i64 %3 + ret float* %p +} +; CHECK-LABEL: @inbounds_zext_add( +; CHECK-NOT: add +; CHECK: add i4 %j, 2 +; CHECK: sext +; CHECK: getelementptr [32 x [32 x float]]* @float_2d_array, i64 0, i64 %{{[a-zA-Z0-9]+}}, i64 %{{[a-zA-Z0-9]+}} +; CHECK: getelementptr float* %{{[a-zA-Z0-9]+}}, i64 32 |