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| author | Changpeng Fang <changpeng.fang@gmail.com> | 2018-05-23 18:34:48 +0000 |
|---|---|---|
| committer | Changpeng Fang <changpeng.fang@gmail.com> | 2018-05-23 18:34:48 +0000 |
| commit | 5f9154618e8a18c14e05dc5af4ce9d23c7045787 (patch) | |
| tree | 078107a1dce508e55692208fee691df74ebb0b02 /llvm/test/Transforms/StructurizeCFG | |
| parent | 664af9bc345e1c34f03f6bf95931d98e0f8d87bd (diff) | |
| download | bcm5719-llvm-5f9154618e8a18c14e05dc5af4ce9d23c7045787.tar.gz bcm5719-llvm-5f9154618e8a18c14e05dc5af4ce9d23c7045787.zip | |
StructurizeCFG: Adjust the loop depth for a subregion to order the nodes correctly
Summary:
StructurizeCFG::orderNodes basically uses a reverse post-order (RPO) traversal of the region list to get the order.
The only problem with it is that sometimes backedges for outer loops will be visited before backedges for inner loops.
To solve this problem, a loop depth based approach has been used to make sure all blocks in this loop has been visited
before moving on to outer loop.
However, we found a problem for a SubRegion which is a loop itself:
--> BB1 --> BB2 --> BB3 -->
In this case, BB2 is a SubRegion (loop), and thus its loopdepth is different than that of BB1 and BB3. This fact will lead
BB2 to be placed in the wrong order.
In this work, we treat the SubRegion as a special case and use its exit block to determine the loop and its depth
to guard the sorting.
Reviewers:
arsenm, jlebar
Differential Revision:
https://reviews.llvm.org/D46912
llvm-svn: 333111
Diffstat (limited to 'llvm/test/Transforms/StructurizeCFG')
| -rw-r--r-- | llvm/test/Transforms/StructurizeCFG/AMDGPU/loop-subregion-misordered.ll | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/llvm/test/Transforms/StructurizeCFG/AMDGPU/loop-subregion-misordered.ll b/llvm/test/Transforms/StructurizeCFG/AMDGPU/loop-subregion-misordered.ll new file mode 100644 index 00000000000..e0759911b9c --- /dev/null +++ b/llvm/test/Transforms/StructurizeCFG/AMDGPU/loop-subregion-misordered.ll @@ -0,0 +1,165 @@ +; NOTE: Assertions have been autogenerated by utils/update_test_checks.py +; RUN: opt -mtriple=amdgcn-amd-amdhsa -S -structurizecfg %s | FileCheck %s +; +; StructurizeCFG::orderNodes basically uses a reverse post-order (RPO) traversal of the region +; list to get the order. The only problem with it is that sometimes backedges +; for outer loops will be visited before backedges for inner loops. To solve this problem, +; a loop depth based approach has been used to make sure all blocks in this loop has been visited +; before moving on to outer loop. +; +; However, we found a problem for a SubRegion which is a loop itself: +; _ +; | | +; V | +; --> BB1 --> BB2 --> BB3 --> +; +; In this case, BB2 is a SubRegion (loop), and thus its loopdepth is different than that of +; BB1 and BB3. This fact will lead BB2 to be placed in the wrong order. +; +; In this work, we treat the SubRegion as a special case and use its exit block to determine +; the loop and its depth to guard the sorting. +define amdgpu_kernel void @loop_subregion_misordered(i32 addrspace(1)* %arg0) #0 { +; CHECK-LABEL: @loop_subregion_misordered( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[TMP:%.*]] = load volatile <2 x i32>, <2 x i32> addrspace(1)* undef, align 16 +; CHECK-NEXT: [[LOAD1:%.*]] = load volatile <2 x float>, <2 x float> addrspace(1)* undef +; CHECK-NEXT: [[TID:%.*]] = call i32 @llvm.amdgcn.workitem.id.x() +; CHECK-NEXT: [[GEP:%.*]] = getelementptr inbounds i32, i32 addrspace(1)* [[ARG0:%.*]], i32 [[TID]] +; CHECK-NEXT: [[I_INITIAL:%.*]] = load volatile i32, i32 addrspace(1)* [[GEP]], align 4 +; CHECK-NEXT: br label [[LOOP_HEADER:%.*]] +; CHECK: LOOP.HEADER: +; CHECK-NEXT: [[I:%.*]] = phi i32 [ [[I_INITIAL]], [[ENTRY:%.*]] ], [ [[TMP7:%.*]], [[FLOW3:%.*]] ] +; CHECK-NEXT: call void asm sideeffect "s_nop 0x100b +; CHECK-NEXT: [[TMP12:%.*]] = zext i32 [[I]] to i64 +; CHECK-NEXT: [[TMP13:%.*]] = getelementptr inbounds <4 x i32>, <4 x i32> addrspace(1)* null, i64 [[TMP12]] +; CHECK-NEXT: [[TMP14:%.*]] = load <4 x i32>, <4 x i32> addrspace(1)* [[TMP13]], align 16 +; CHECK-NEXT: [[TMP15:%.*]] = extractelement <4 x i32> [[TMP14]], i64 0 +; CHECK-NEXT: [[TMP16:%.*]] = and i32 [[TMP15]], 65535 +; CHECK-NEXT: [[TMP17:%.*]] = icmp eq i32 [[TMP16]], 1 +; CHECK-NEXT: [[TMP0:%.*]] = xor i1 [[TMP17]], true +; CHECK-NEXT: br i1 [[TMP0]], label [[BB62:%.*]], label [[FLOW:%.*]] +; CHECK: Flow1: +; CHECK-NEXT: [[TMP1:%.*]] = phi i32 [ [[INC_I:%.*]], [[INCREMENT_I:%.*]] ], [ undef, [[BB62]] ] +; CHECK-NEXT: [[TMP2:%.*]] = phi i1 [ false, [[INCREMENT_I]] ], [ true, [[BB62]] ] +; CHECK-NEXT: [[TMP3:%.*]] = phi i1 [ true, [[INCREMENT_I]] ], [ false, [[BB62]] ] +; CHECK-NEXT: br label [[FLOW]] +; CHECK: bb18: +; CHECK-NEXT: [[TMP19:%.*]] = extractelement <2 x i32> [[TMP]], i64 0 +; CHECK-NEXT: [[TMP22:%.*]] = lshr i32 [[TMP19]], 16 +; CHECK-NEXT: [[TMP24:%.*]] = urem i32 [[TMP22]], 52 +; CHECK-NEXT: [[TMP25:%.*]] = mul nuw nsw i32 [[TMP24]], 52 +; CHECK-NEXT: br label [[INNER_LOOP:%.*]] +; CHECK: Flow2: +; CHECK-NEXT: [[TMP4:%.*]] = phi i32 [ [[TMP59:%.*]], [[INNER_LOOP_BREAK:%.*]] ], [ [[TMP9:%.*]], [[FLOW]] ] +; CHECK-NEXT: [[TMP5:%.*]] = phi i1 [ true, [[INNER_LOOP_BREAK]] ], [ [[TMP11:%.*]], [[FLOW]] ] +; CHECK-NEXT: br i1 [[TMP5]], label [[END_ELSE_BLOCK:%.*]], label [[FLOW3]] +; CHECK: INNER_LOOP: +; CHECK-NEXT: [[INNER_LOOP_J:%.*]] = phi i32 [ [[INNER_LOOP_J_INC:%.*]], [[INNER_LOOP]] ], [ [[TMP25]], [[BB18:%.*]] ] +; CHECK-NEXT: call void asm sideeffect " +; CHECK-NEXT: [[INNER_LOOP_J_INC]] = add nsw i32 [[INNER_LOOP_J]], 1 +; CHECK-NEXT: [[INNER_LOOP_CMP:%.*]] = icmp eq i32 [[INNER_LOOP_J]], 0 +; CHECK-NEXT: br i1 [[INNER_LOOP_CMP]], label [[INNER_LOOP_BREAK]], label [[INNER_LOOP]] +; CHECK: INNER_LOOP_BREAK: +; CHECK-NEXT: [[TMP59]] = extractelement <4 x i32> [[TMP14]], i64 2 +; CHECK-NEXT: call void asm sideeffect "s_nop 23 ", "~{memory}"() #0 +; CHECK-NEXT: br label [[FLOW2:%.*]] +; CHECK: bb62: +; CHECK-NEXT: [[LOAD13:%.*]] = icmp ult i32 [[TMP16]], 271 +; CHECK-NEXT: [[TMP6:%.*]] = xor i1 [[LOAD13]], true +; CHECK-NEXT: br i1 [[TMP6]], label [[INCREMENT_I]], label [[FLOW1:%.*]] +; CHECK: Flow3: +; CHECK-NEXT: [[TMP7]] = phi i32 [ [[I_FINAL:%.*]], [[END_ELSE_BLOCK]] ], [ undef, [[FLOW2]] ] +; CHECK-NEXT: [[TMP8:%.*]] = phi i1 [ [[CMP_END_ELSE_BLOCK:%.*]], [[END_ELSE_BLOCK]] ], [ true, [[FLOW2]] ] +; CHECK-NEXT: br i1 [[TMP8]], label [[FLOW4:%.*]], label [[LOOP_HEADER]] +; CHECK: Flow4: +; CHECK-NEXT: br i1 [[TMP10:%.*]], label [[BB64:%.*]], label [[RETURN:%.*]] +; CHECK: bb64: +; CHECK-NEXT: call void asm sideeffect "s_nop 42", "~{memory}"() #0 +; CHECK-NEXT: br label [[RETURN]] +; CHECK: Flow: +; CHECK-NEXT: [[TMP9]] = phi i32 [ [[TMP1]], [[FLOW1]] ], [ undef, [[LOOP_HEADER]] ] +; CHECK-NEXT: [[TMP10]] = phi i1 [ [[TMP2]], [[FLOW1]] ], [ false, [[LOOP_HEADER]] ] +; CHECK-NEXT: [[TMP11]] = phi i1 [ [[TMP3]], [[FLOW1]] ], [ false, [[LOOP_HEADER]] ] +; CHECK-NEXT: [[TMP12:%.*]] = phi i1 [ false, [[FLOW1]] ], [ true, [[LOOP_HEADER]] ] +; CHECK-NEXT: br i1 [[TMP12]], label [[BB18]], label [[FLOW2]] +; CHECK: INCREMENT_I: +; CHECK-NEXT: [[INC_I]] = add i32 [[I]], 1 +; CHECK-NEXT: call void asm sideeffect "s_nop 0x1336 +; CHECK-NEXT: br label [[FLOW1]] +; CHECK: END_ELSE_BLOCK: +; CHECK-NEXT: [[I_FINAL]] = phi i32 [ [[TMP4]], [[FLOW2]] ] +; CHECK-NEXT: call void asm sideeffect "s_nop 0x1337 +; CHECK-NEXT: [[CMP_END_ELSE_BLOCK]] = icmp eq i32 [[I_FINAL]], -1 +; CHECK-NEXT: br label [[FLOW3]] +; CHECK: RETURN: +; CHECK-NEXT: call void asm sideeffect "s_nop 0x99 +; CHECK-NEXT: store volatile <2 x float> [[LOAD1]], <2 x float> addrspace(1)* undef, align 8 +; CHECK-NEXT: ret void +; +entry: + %tmp = load volatile <2 x i32>, <2 x i32> addrspace(1)* undef, align 16 + %load1 = load volatile <2 x float>, <2 x float> addrspace(1)* undef + %tid = call i32 @llvm.amdgcn.workitem.id.x() + %gep = getelementptr inbounds i32, i32 addrspace(1)* %arg0, i32 %tid + %i.initial = load volatile i32, i32 addrspace(1)* %gep, align 4 + br label %LOOP.HEADER + +LOOP.HEADER: + %i = phi i32 [ %i.final, %END_ELSE_BLOCK ], [ %i.initial, %entry ] + call void asm sideeffect "s_nop 0x100b ; loop $0 ", "r,~{memory}"(i32 %i) #0 + %tmp12 = zext i32 %i to i64 + %tmp13 = getelementptr inbounds <4 x i32>, <4 x i32> addrspace(1)* null, i64 %tmp12 + %tmp14 = load <4 x i32>, <4 x i32> addrspace(1)* %tmp13, align 16 + %tmp15 = extractelement <4 x i32> %tmp14, i64 0 + %tmp16 = and i32 %tmp15, 65535 + %tmp17 = icmp eq i32 %tmp16, 1 + br i1 %tmp17, label %bb18, label %bb62 + +bb18: + %tmp19 = extractelement <2 x i32> %tmp, i64 0 + %tmp22 = lshr i32 %tmp19, 16 + %tmp24 = urem i32 %tmp22, 52 + %tmp25 = mul nuw nsw i32 %tmp24, 52 + br label %INNER_LOOP + +INNER_LOOP: + %inner.loop.j = phi i32 [ %tmp25, %bb18 ], [ %inner.loop.j.inc, %INNER_LOOP ] + call void asm sideeffect "; inner loop body", ""() #0 + %inner.loop.j.inc = add nsw i32 %inner.loop.j, 1 + %inner.loop.cmp = icmp eq i32 %inner.loop.j, 0 + br i1 %inner.loop.cmp, label %INNER_LOOP_BREAK, label %INNER_LOOP + +INNER_LOOP_BREAK: + %tmp59 = extractelement <4 x i32> %tmp14, i64 2 + call void asm sideeffect "s_nop 23 ", "~{memory}"() #0 + br label %END_ELSE_BLOCK + +bb62: + %load13 = icmp ult i32 %tmp16, 271 + br i1 %load13, label %bb64, label %INCREMENT_I + +bb64: + call void asm sideeffect "s_nop 42", "~{memory}"() #0 + br label %RETURN + +INCREMENT_I: + %inc.i = add i32 %i, 1 + call void asm sideeffect "s_nop 0x1336 ; increment $0", "v,~{memory}"(i32 %inc.i) #0 + br label %END_ELSE_BLOCK + +END_ELSE_BLOCK: + %i.final = phi i32 [ %tmp59, %INNER_LOOP_BREAK ], [ %inc.i, %INCREMENT_I ] + call void asm sideeffect "s_nop 0x1337 ; end else block $0", "v,~{memory}"(i32 %i.final) #0 + %cmp.end.else.block = icmp eq i32 %i.final, -1 + br i1 %cmp.end.else.block, label %RETURN, label %LOOP.HEADER + +RETURN: + call void asm sideeffect "s_nop 0x99 ; ClosureEval return", "~{memory}"() #0 + store volatile <2 x float> %load1, <2 x float> addrspace(1)* undef, align 8 + ret void +} + +declare i32 @llvm.amdgcn.workitem.id.x() #1 + +attributes #0 = { convergent nounwind } +attributes #1 = { convergent nounwind readnone } |

