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author | Vasileios Porpodas <vasileios.porpodas@intel.com> | 2019-11-11 18:50:20 +0000 |
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committer | Vasileios Porpodas <vasileios.porpodas@intel.com> | 2019-11-11 21:06:51 -0800 |
commit | 6a18a9548761b266b28a49f705a568677c24b59b (patch) | |
tree | 15d34b49e0fdaa29083698bb098d64d39b9d237b /llvm/test/Transforms/SLPVectorizer/X86 | |
parent | ac385ca63fe8bc283d7f5be213319cc3b930b4cc (diff) | |
download | bcm5719-llvm-6a18a9548761b266b28a49f705a568677c24b59b.tar.gz bcm5719-llvm-6a18a9548761b266b28a49f705a568677c24b59b.zip |
[SLP] Look-ahead operand reordering heuristic.
Summary: This patch introduces a new heuristic for guiding operand reordering. The new "look-ahead" heuristic can look beyond the immediate predecessors. This helps break ties when the immediate predecessors have identical opcodes (see lit test for examples).
Reviewers: RKSimon, ABataev, dtemirbulatov, Ayal, hfinkel, rnk
Reviewed By: RKSimon, dtemirbulatov
Subscribers: xbolva00, Carrot, hiraditya, phosek, rnk, rcorcs, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D60897
Diffstat (limited to 'llvm/test/Transforms/SLPVectorizer/X86')
-rw-r--r-- | llvm/test/Transforms/SLPVectorizer/X86/lookahead.ll | 256 |
1 files changed, 223 insertions, 33 deletions
diff --git a/llvm/test/Transforms/SLPVectorizer/X86/lookahead.ll b/llvm/test/Transforms/SLPVectorizer/X86/lookahead.ll index f89cae88a5f..4217d730375 100644 --- a/llvm/test/Transforms/SLPVectorizer/X86/lookahead.ll +++ b/llvm/test/Transforms/SLPVectorizer/X86/lookahead.ll @@ -27,22 +27,19 @@ define void @lookahead_basic(double* %array) { ; CHECK-NEXT: [[IDX5:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 5 ; CHECK-NEXT: [[IDX6:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 6 ; CHECK-NEXT: [[IDX7:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 7 -; CHECK-NEXT: [[A_0:%.*]] = load double, double* [[IDX0]], align 8 -; CHECK-NEXT: [[A_1:%.*]] = load double, double* [[IDX1]], align 8 -; CHECK-NEXT: [[B_0:%.*]] = load double, double* [[IDX2]], align 8 -; CHECK-NEXT: [[B_1:%.*]] = load double, double* [[IDX3]], align 8 -; CHECK-NEXT: [[C_0:%.*]] = load double, double* [[IDX4]], align 8 -; CHECK-NEXT: [[C_1:%.*]] = load double, double* [[IDX5]], align 8 -; CHECK-NEXT: [[D_0:%.*]] = load double, double* [[IDX6]], align 8 -; CHECK-NEXT: [[D_1:%.*]] = load double, double* [[IDX7]], align 8 -; CHECK-NEXT: [[SUBAB_0:%.*]] = fsub fast double [[A_0]], [[B_0]] -; CHECK-NEXT: [[SUBCD_0:%.*]] = fsub fast double [[C_0]], [[D_0]] -; CHECK-NEXT: [[SUBAB_1:%.*]] = fsub fast double [[A_1]], [[B_1]] -; CHECK-NEXT: [[SUBCD_1:%.*]] = fsub fast double [[C_1]], [[D_1]] -; CHECK-NEXT: [[ADDABCD_0:%.*]] = fadd fast double [[SUBAB_0]], [[SUBCD_0]] -; CHECK-NEXT: [[ADDCDAB_1:%.*]] = fadd fast double [[SUBCD_1]], [[SUBAB_1]] -; CHECK-NEXT: store double [[ADDABCD_0]], double* [[IDX0]], align 8 -; CHECK-NEXT: store double [[ADDCDAB_1]], double* [[IDX1]], align 8 +; CHECK-NEXT: [[TMP0:%.*]] = bitcast double* [[IDX0]] to <2 x double>* +; CHECK-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8 +; CHECK-NEXT: [[TMP2:%.*]] = bitcast double* [[IDX2]] to <2 x double>* +; CHECK-NEXT: [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[TMP2]], align 8 +; CHECK-NEXT: [[TMP4:%.*]] = bitcast double* [[IDX4]] to <2 x double>* +; CHECK-NEXT: [[TMP5:%.*]] = load <2 x double>, <2 x double>* [[TMP4]], align 8 +; CHECK-NEXT: [[TMP6:%.*]] = bitcast double* [[IDX6]] to <2 x double>* +; CHECK-NEXT: [[TMP7:%.*]] = load <2 x double>, <2 x double>* [[TMP6]], align 8 +; CHECK-NEXT: [[TMP8:%.*]] = fsub fast <2 x double> [[TMP1]], [[TMP3]] +; CHECK-NEXT: [[TMP9:%.*]] = fsub fast <2 x double> [[TMP5]], [[TMP7]] +; CHECK-NEXT: [[TMP10:%.*]] = fadd fast <2 x double> [[TMP8]], [[TMP9]] +; CHECK-NEXT: [[TMP11:%.*]] = bitcast double* [[IDX0]] to <2 x double>* +; CHECK-NEXT: store <2 x double> [[TMP10]], <2 x double>* [[TMP11]], align 8 ; CHECK-NEXT: ret void ; entry: @@ -164,22 +161,23 @@ define void @lookahead_alt2(double* %array) { ; CHECK-NEXT: [[IDX5:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 5 ; CHECK-NEXT: [[IDX6:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 6 ; CHECK-NEXT: [[IDX7:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 7 -; CHECK-NEXT: [[A_0:%.*]] = load double, double* [[IDX0]], align 8 -; CHECK-NEXT: [[A_1:%.*]] = load double, double* [[IDX1]], align 8 -; CHECK-NEXT: [[B_0:%.*]] = load double, double* [[IDX2]], align 8 -; CHECK-NEXT: [[B_1:%.*]] = load double, double* [[IDX3]], align 8 -; CHECK-NEXT: [[C_0:%.*]] = load double, double* [[IDX4]], align 8 -; CHECK-NEXT: [[C_1:%.*]] = load double, double* [[IDX5]], align 8 -; CHECK-NEXT: [[D_0:%.*]] = load double, double* [[IDX6]], align 8 -; CHECK-NEXT: [[D_1:%.*]] = load double, double* [[IDX7]], align 8 -; CHECK-NEXT: [[ADDAB_0:%.*]] = fadd fast double [[A_0]], [[B_0]] -; CHECK-NEXT: [[SUBCD_0:%.*]] = fsub fast double [[C_0]], [[D_0]] -; CHECK-NEXT: [[ADDCD_1:%.*]] = fadd fast double [[C_1]], [[D_1]] -; CHECK-NEXT: [[SUBAB_1:%.*]] = fsub fast double [[A_1]], [[B_1]] -; CHECK-NEXT: [[ADDABCD_0:%.*]] = fadd fast double [[ADDAB_0]], [[SUBCD_0]] -; CHECK-NEXT: [[ADDCDAB_1:%.*]] = fadd fast double [[ADDCD_1]], [[SUBAB_1]] -; CHECK-NEXT: store double [[ADDABCD_0]], double* [[IDX0]], align 8 -; CHECK-NEXT: store double [[ADDCDAB_1]], double* [[IDX1]], align 8 +; CHECK-NEXT: [[TMP0:%.*]] = bitcast double* [[IDX0]] to <2 x double>* +; CHECK-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8 +; CHECK-NEXT: [[TMP2:%.*]] = bitcast double* [[IDX2]] to <2 x double>* +; CHECK-NEXT: [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[TMP2]], align 8 +; CHECK-NEXT: [[TMP4:%.*]] = bitcast double* [[IDX4]] to <2 x double>* +; CHECK-NEXT: [[TMP5:%.*]] = load <2 x double>, <2 x double>* [[TMP4]], align 8 +; CHECK-NEXT: [[TMP6:%.*]] = bitcast double* [[IDX6]] to <2 x double>* +; CHECK-NEXT: [[TMP7:%.*]] = load <2 x double>, <2 x double>* [[TMP6]], align 8 +; CHECK-NEXT: [[TMP8:%.*]] = fsub fast <2 x double> [[TMP5]], [[TMP7]] +; CHECK-NEXT: [[TMP9:%.*]] = fadd fast <2 x double> [[TMP5]], [[TMP7]] +; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <2 x double> [[TMP8]], <2 x double> [[TMP9]], <2 x i32> <i32 0, i32 3> +; CHECK-NEXT: [[TMP11:%.*]] = fadd fast <2 x double> [[TMP1]], [[TMP3]] +; CHECK-NEXT: [[TMP12:%.*]] = fsub fast <2 x double> [[TMP1]], [[TMP3]] +; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <2 x double> [[TMP11]], <2 x double> [[TMP12]], <2 x i32> <i32 0, i32 3> +; CHECK-NEXT: [[TMP14:%.*]] = fadd fast <2 x double> [[TMP13]], [[TMP10]] +; CHECK-NEXT: [[TMP15:%.*]] = bitcast double* [[IDX0]] to <2 x double>* +; CHECK-NEXT: store <2 x double> [[TMP14]], <2 x double>* [[TMP15]], align 8 ; CHECK-NEXT: ret void ; entry: @@ -239,6 +237,97 @@ define void @lookahead_external_uses(double* %A, double *%B, double *%C, double ; CHECK-NEXT: [[IDXB2:%.*]] = getelementptr inbounds double, double* [[B]], i64 2 ; CHECK-NEXT: [[IDXA2:%.*]] = getelementptr inbounds double, double* [[A]], i64 2 ; CHECK-NEXT: [[IDXB1:%.*]] = getelementptr inbounds double, double* [[B]], i64 1 +; CHECK-NEXT: [[A0:%.*]] = load double, double* [[IDXA0]], align 8 +; CHECK-NEXT: [[C0:%.*]] = load double, double* [[IDXC0]], align 8 +; CHECK-NEXT: [[D0:%.*]] = load double, double* [[IDXD0]], align 8 +; CHECK-NEXT: [[A1:%.*]] = load double, double* [[IDXA1]], align 8 +; CHECK-NEXT: [[B2:%.*]] = load double, double* [[IDXB2]], align 8 +; CHECK-NEXT: [[A2:%.*]] = load double, double* [[IDXA2]], align 8 +; CHECK-NEXT: [[TMP0:%.*]] = bitcast double* [[IDXB0]] to <2 x double>* +; CHECK-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8 +; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x double> undef, double [[C0]], i32 0 +; CHECK-NEXT: [[TMP3:%.*]] = insertelement <2 x double> [[TMP2]], double [[A1]], i32 1 +; CHECK-NEXT: [[TMP4:%.*]] = insertelement <2 x double> undef, double [[D0]], i32 0 +; CHECK-NEXT: [[TMP5:%.*]] = insertelement <2 x double> [[TMP4]], double [[B2]], i32 1 +; CHECK-NEXT: [[TMP6:%.*]] = fsub fast <2 x double> [[TMP3]], [[TMP5]] +; CHECK-NEXT: [[TMP7:%.*]] = insertelement <2 x double> undef, double [[A0]], i32 0 +; CHECK-NEXT: [[TMP8:%.*]] = insertelement <2 x double> [[TMP7]], double [[A2]], i32 1 +; CHECK-NEXT: [[TMP9:%.*]] = fsub fast <2 x double> [[TMP8]], [[TMP1]] +; CHECK-NEXT: [[TMP10:%.*]] = fadd fast <2 x double> [[TMP9]], [[TMP6]] +; CHECK-NEXT: [[IDXS0:%.*]] = getelementptr inbounds double, double* [[S:%.*]], i64 0 +; CHECK-NEXT: [[IDXS1:%.*]] = getelementptr inbounds double, double* [[S]], i64 1 +; CHECK-NEXT: [[TMP11:%.*]] = bitcast double* [[IDXS0]] to <2 x double>* +; CHECK-NEXT: store <2 x double> [[TMP10]], <2 x double>* [[TMP11]], align 8 +; CHECK-NEXT: store double [[A1]], double* [[EXT1:%.*]], align 8 +; CHECK-NEXT: ret void +; +entry: + %IdxA0 = getelementptr inbounds double, double* %A, i64 0 + %IdxB0 = getelementptr inbounds double, double* %B, i64 0 + %IdxC0 = getelementptr inbounds double, double* %C, i64 0 + %IdxD0 = getelementptr inbounds double, double* %D, i64 0 + + %IdxA1 = getelementptr inbounds double, double* %A, i64 1 + %IdxB2 = getelementptr inbounds double, double* %B, i64 2 + %IdxA2 = getelementptr inbounds double, double* %A, i64 2 + %IdxB1 = getelementptr inbounds double, double* %B, i64 1 + + %A0 = load double, double *%IdxA0, align 8 + %B0 = load double, double *%IdxB0, align 8 + %C0 = load double, double *%IdxC0, align 8 + %D0 = load double, double *%IdxD0, align 8 + + %A1 = load double, double *%IdxA1, align 8 + %B2 = load double, double *%IdxB2, align 8 + %A2 = load double, double *%IdxA2, align 8 + %B1 = load double, double *%IdxB1, align 8 + + %subA0B0 = fsub fast double %A0, %B0 + %subC0D0 = fsub fast double %C0, %D0 + + %subA1B2 = fsub fast double %A1, %B2 + %subA2B1 = fsub fast double %A2, %B1 + + %add0 = fadd fast double %subA0B0, %subC0D0 + %add1 = fadd fast double %subA1B2, %subA2B1 + + %IdxS0 = getelementptr inbounds double, double* %S, i64 0 + %IdxS1 = getelementptr inbounds double, double* %S, i64 1 + + store double %add0, double *%IdxS0, align 8 + store double %add1, double *%IdxS1, align 8 + + ; External use + store double %A1, double *%Ext1, align 8 + ret void +} + +; A[0] B[0] C[0] D[0] A[1] B[2] A[2] B[1] +; \ / \ / / \ / \ / \ +; - - U1,U2,U3 - - U4,U5 +; \ / \ / +; + + +; | | +; S[0] S[1] +; +; +; If we limit the users budget for the look-ahead heuristic to 2, then the +; look-ahead heuristic has no way of choosing B[1] (with 2 external users) +; over A[1] (with 3 external users). +; The result is that the operands are of the Add not reordered and the loads +; from A get vectorized instead of the loads from B. +; +define void @lookahead_limit_users_budget(double* %A, double *%B, double *%C, double *%D, double *%S, double *%Ext1, double *%Ext2, double *%Ext3, double *%Ext4, double *%Ext5) { +; CHECK-LABEL: @lookahead_limit_users_budget( +; CHECK-NEXT: entry: +; CHECK-NEXT: [[IDXA0:%.*]] = getelementptr inbounds double, double* [[A:%.*]], i64 0 +; CHECK-NEXT: [[IDXB0:%.*]] = getelementptr inbounds double, double* [[B:%.*]], i64 0 +; CHECK-NEXT: [[IDXC0:%.*]] = getelementptr inbounds double, double* [[C:%.*]], i64 0 +; CHECK-NEXT: [[IDXD0:%.*]] = getelementptr inbounds double, double* [[D:%.*]], i64 0 +; CHECK-NEXT: [[IDXA1:%.*]] = getelementptr inbounds double, double* [[A]], i64 1 +; CHECK-NEXT: [[IDXB2:%.*]] = getelementptr inbounds double, double* [[B]], i64 2 +; CHECK-NEXT: [[IDXA2:%.*]] = getelementptr inbounds double, double* [[A]], i64 2 +; CHECK-NEXT: [[IDXB1:%.*]] = getelementptr inbounds double, double* [[B]], i64 1 ; CHECK-NEXT: [[B0:%.*]] = load double, double* [[IDXB0]], align 8 ; CHECK-NEXT: [[C0:%.*]] = load double, double* [[IDXC0]], align 8 ; CHECK-NEXT: [[D0:%.*]] = load double, double* [[IDXD0]], align 8 @@ -262,6 +351,10 @@ define void @lookahead_external_uses(double* %A, double *%B, double *%C, double ; CHECK-NEXT: store <2 x double> [[TMP10]], <2 x double>* [[TMP11]], align 8 ; CHECK-NEXT: [[TMP12:%.*]] = extractelement <2 x double> [[TMP1]], i32 1 ; CHECK-NEXT: store double [[TMP12]], double* [[EXT1:%.*]], align 8 +; CHECK-NEXT: store double [[TMP12]], double* [[EXT2:%.*]], align 8 +; CHECK-NEXT: store double [[TMP12]], double* [[EXT3:%.*]], align 8 +; CHECK-NEXT: store double [[B1]], double* [[EXT4:%.*]], align 8 +; CHECK-NEXT: store double [[B1]], double* [[EXT5:%.*]], align 8 ; CHECK-NEXT: ret void ; entry: @@ -300,7 +393,104 @@ entry: store double %add0, double *%IdxS0, align 8 store double %add1, double *%IdxS1, align 8 - ; External use + ; External uses of A1 store double %A1, double *%Ext1, align 8 + store double %A1, double *%Ext2, align 8 + store double %A1, double *%Ext3, align 8 + + ; External uses of B1 + store double %B1, double *%Ext4, align 8 + store double %B1, double *%Ext5, align 8 + + ret void +} + +; This checks that the lookahead code does not crash when instructions with the same opcodes have different numbers of operands (in this case the calls). + +%Class = type { i8 } +declare double @_ZN1i2ayEv(%Class*) +declare double @_ZN1i2axEv() + +define void @lookahead_crash(double* %A, double *%S, %Class *%Arg0) { +; CHECK-LABEL: @lookahead_crash( +; CHECK-NEXT: [[IDXA0:%.*]] = getelementptr inbounds double, double* [[A:%.*]], i64 0 +; CHECK-NEXT: [[IDXA1:%.*]] = getelementptr inbounds double, double* [[A]], i64 1 +; CHECK-NEXT: [[TMP1:%.*]] = bitcast double* [[IDXA0]] to <2 x double>* +; CHECK-NEXT: [[TMP2:%.*]] = load <2 x double>, <2 x double>* [[TMP1]], align 8 +; CHECK-NEXT: [[C0:%.*]] = call double @_ZN1i2ayEv(%Class* [[ARG0:%.*]]) +; CHECK-NEXT: [[C1:%.*]] = call double @_ZN1i2axEv() +; CHECK-NEXT: [[TMP3:%.*]] = insertelement <2 x double> undef, double [[C0]], i32 0 +; CHECK-NEXT: [[TMP4:%.*]] = insertelement <2 x double> [[TMP3]], double [[C1]], i32 1 +; CHECK-NEXT: [[TMP5:%.*]] = fadd fast <2 x double> [[TMP2]], [[TMP4]] +; CHECK-NEXT: [[IDXS0:%.*]] = getelementptr inbounds double, double* [[S:%.*]], i64 0 +; CHECK-NEXT: [[IDXS1:%.*]] = getelementptr inbounds double, double* [[S]], i64 1 +; CHECK-NEXT: [[TMP6:%.*]] = bitcast double* [[IDXS0]] to <2 x double>* +; CHECK-NEXT: store <2 x double> [[TMP5]], <2 x double>* [[TMP6]], align 8 +; CHECK-NEXT: ret void +; + %IdxA0 = getelementptr inbounds double, double* %A, i64 0 + %IdxA1 = getelementptr inbounds double, double* %A, i64 1 + + %A0 = load double, double *%IdxA0, align 8 + %A1 = load double, double *%IdxA1, align 8 + + %C0 = call double @_ZN1i2ayEv(%Class *%Arg0) + %C1 = call double @_ZN1i2axEv() + + %add0 = fadd fast double %A0, %C0 + %add1 = fadd fast double %A1, %C1 + + %IdxS0 = getelementptr inbounds double, double* %S, i64 0 + %IdxS1 = getelementptr inbounds double, double* %S, i64 1 + store double %add0, double *%IdxS0, align 8 + store double %add1, double *%IdxS1, align 8 + ret void +} + +; This checks that we choose to group consecutive extracts from the same vectors. +define void @ChecksExtractScores(double* %storeArray, double* %array, <2 x double> *%vecPtr1, <2 x double>* %vecPtr2) { +; CHECK-LABEL: @ChecksExtractScores( +; CHECK-NEXT: [[IDX0:%.*]] = getelementptr inbounds double, double* [[ARRAY:%.*]], i64 0 +; CHECK-NEXT: [[IDX1:%.*]] = getelementptr inbounds double, double* [[ARRAY]], i64 1 +; CHECK-NEXT: [[LOADA0:%.*]] = load double, double* [[IDX0]], align 4 +; CHECK-NEXT: [[LOADA1:%.*]] = load double, double* [[IDX1]], align 4 +; CHECK-NEXT: [[LOADVEC:%.*]] = load <2 x double>, <2 x double>* [[VECPTR1:%.*]], align 4 +; CHECK-NEXT: [[LOADVEC2:%.*]] = load <2 x double>, <2 x double>* [[VECPTR2:%.*]], align 4 +; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> undef, double [[LOADA0]], i32 0 +; CHECK-NEXT: [[TMP2:%.*]] = insertelement <2 x double> [[TMP1]], double [[LOADA0]], i32 1 +; CHECK-NEXT: [[TMP3:%.*]] = fmul <2 x double> [[LOADVEC]], [[TMP2]] +; CHECK-NEXT: [[TMP4:%.*]] = insertelement <2 x double> undef, double [[LOADA1]], i32 0 +; CHECK-NEXT: [[TMP5:%.*]] = insertelement <2 x double> [[TMP4]], double [[LOADA1]], i32 1 +; CHECK-NEXT: [[TMP6:%.*]] = fmul <2 x double> [[LOADVEC2]], [[TMP5]] +; CHECK-NEXT: [[TMP7:%.*]] = fadd <2 x double> [[TMP3]], [[TMP6]] +; CHECK-NEXT: [[SIDX0:%.*]] = getelementptr inbounds double, double* [[STOREARRAY:%.*]], i64 0 +; CHECK-NEXT: [[SIDX1:%.*]] = getelementptr inbounds double, double* [[STOREARRAY]], i64 1 +; CHECK-NEXT: [[TMP8:%.*]] = bitcast double* [[SIDX0]] to <2 x double>* +; CHECK-NEXT: store <2 x double> [[TMP7]], <2 x double>* [[TMP8]], align 8 +; CHECK-NEXT: ret void +; + %idx0 = getelementptr inbounds double, double* %array, i64 0 + %idx1 = getelementptr inbounds double, double* %array, i64 1 + %loadA0 = load double, double* %idx0, align 4 + %loadA1 = load double, double* %idx1, align 4 + + %loadVec = load <2 x double>, <2 x double>* %vecPtr1, align 4 + %extrA0 = extractelement <2 x double> %loadVec, i32 0 + %extrA1 = extractelement <2 x double> %loadVec, i32 1 + %loadVec2 = load <2 x double>, <2 x double>* %vecPtr2, align 4 + %extrB0 = extractelement <2 x double> %loadVec2, i32 0 + %extrB1 = extractelement <2 x double> %loadVec2, i32 1 + + %mul0 = fmul double %extrA0, %loadA0 + %mul1 = fmul double %extrA1, %loadA0 + %mul3 = fmul double %extrB0, %loadA1 + %mul4 = fmul double %extrB1, %loadA1 + %add0 = fadd double %mul0, %mul3 + %add1 = fadd double %mul1, %mul4 + + %sidx0 = getelementptr inbounds double, double* %storeArray, i64 0 + %sidx1 = getelementptr inbounds double, double* %storeArray, i64 1 + store double %add0, double *%sidx0, align 8 + store double %add1, double *%sidx1, align 8 ret void } |