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authorFilipe Cabecinhas <me@filcab.net>2014-05-27 03:42:20 +0000
committerFilipe Cabecinhas <me@filcab.net>2014-05-27 03:42:20 +0000
commit82ac07c28332b64b24a9b74e3f6eb4365f679efb (patch)
treea5fa42f18fff06e7b68d942f42751b49baa1e63a /llvm/test/Transforms/InstCombine
parent0dbb783c7be1756482c491b3635dd07dd5fe712c (diff)
downloadbcm5719-llvm-82ac07c28332b64b24a9b74e3f6eb4365f679efb.tar.gz
bcm5719-llvm-82ac07c28332b64b24a9b74e3f6eb4365f679efb.zip
Convert some X86 blendv* intrinsics into IR.
Summary: Implemented an InstCombine transformation that takes a blendv* intrinsic call and translates it into an IR select, if the mask is constant. This will eventually get lowered into blends with immediates if possible, or pblendvb (with an option to further optimize if we can transform the pblendvb into a blend+immediate instruction, depending on the selector). It will also enable optimizations by the IR passes, which give up on sight of the intrinsic. Both the transformation and the lowering of its result to asm got shiny new tests. The transformation is a bit convoluted because of blendvp[sd]'s definition: Its mask is a floating point value! This forces us to convert it and get the highest bit. I suppose this happened because the mask has type __m128 in Intel's intrinsic and v4sf (for blendps) in gcc's builtin. I will send an email to llvm-dev to discuss if we want to change this or not. Reviewers: grosbach, delena, nadav Differential Revision: http://reviews.llvm.org/D3859 llvm-svn: 209643
Diffstat (limited to 'llvm/test/Transforms/InstCombine')
-rw-r--r--llvm/test/Transforms/InstCombine/blend_x86.ll56
1 files changed, 56 insertions, 0 deletions
diff --git a/llvm/test/Transforms/InstCombine/blend_x86.ll b/llvm/test/Transforms/InstCombine/blend_x86.ll
new file mode 100644
index 00000000000..6dbacf963ce
--- /dev/null
+++ b/llvm/test/Transforms/InstCombine/blend_x86.ll
@@ -0,0 +1,56 @@
+; RUN: opt < %s -instcombine -mtriple=x86_64-apple-macosx -mcpu=core-avx2 -S | FileCheck %s
+
+define <2 x double> @constant_blendvpd(<2 x double> %xy, <2 x double> %ab) {
+; CHECK-LABEL: @constant_blendvpd
+; CHECK: select <2 x i1> <i1 true, i1 false>
+ %1 = tail call <2 x double> @llvm.x86.sse41.blendvpd(<2 x double> %xy, <2 x double> %ab, <2 x double> <double 0xFFFFFFFFE0000000, double 0.000000e+00>)
+ ret <2 x double> %1
+}
+
+define <4 x float> @constant_blendvps(<4 x float> %xyzw, <4 x float> %abcd) {
+; CHECK-LABEL: @constant_blendvps
+; CHECK: select <4 x i1> <i1 false, i1 false, i1 false, i1 true>
+ %1 = tail call <4 x float> @llvm.x86.sse41.blendvps(<4 x float> %xyzw, <4 x float> %abcd, <4 x float> <float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0xFFFFFFFFE0000000>)
+ ret <4 x float> %1
+}
+
+define <16 x i8> @constant_pblendvb(<16 x i8> %xyzw, <16 x i8> %abcd) {
+; CHECK-LABEL: @constant_pblendvb
+; CHECK: select <16 x i1> <i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false>
+ %1 = tail call <16 x i8> @llvm.x86.sse41.pblendvb(<16 x i8> %xyzw, <16 x i8> %abcd, <16 x i8> <i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0, i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0>)
+ ret <16 x i8> %1
+}
+
+define <4 x double> @constant_blendvpd_avx(<4 x double> %xy, <4 x double> %ab) {
+; CHECK-LABEL: @constant_blendvpd_avx
+; CHECK: select <4 x i1> <i1 true, i1 false, i1 true, i1 false>
+ %1 = tail call <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double> %xy, <4 x double> %ab, <4 x double> <double 0xFFFFFFFFE0000000, double 0.000000e+00, double 0xFFFFFFFFE0000000, double 0.000000e+00>)
+ ret <4 x double> %1
+}
+
+define <8 x float> @constant_blendvps_avx(<8 x float> %xyzw, <8 x float> %abcd) {
+; CHECK-LABEL: @constant_blendvps_avx
+; CHECK: select <8 x i1> <i1 false, i1 false, i1 false, i1 true, i1 false, i1 false, i1 false, i1 true>
+ %1 = tail call <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float> %xyzw, <8 x float> %abcd, <8 x float> <float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0xFFFFFFFFE0000000, float 0.000000e+00, float 0.000000e+00, float 0.000000e+00, float 0xFFFFFFFFE0000000>)
+ ret <8 x float> %1
+}
+
+define <32 x i8> @constant_pblendvb_avx2(<32 x i8> %xyzw, <32 x i8> %abcd) {
+; CHECK-LABEL: @constant_pblendvb_avx2
+; CHECK: select <32 x i1> <i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false>
+ %1 = tail call <32 x i8> @llvm.x86.avx2.pblendvb(<32 x i8> %xyzw, <32 x i8> %abcd,
+ <32 x i8> <i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0,
+ i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0,
+ i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0,
+ i8 0, i8 0, i8 255, i8 0, i8 255, i8 255, i8 255, i8 0>)
+ ret <32 x i8> %1
+}
+
+declare <16 x i8> @llvm.x86.sse41.pblendvb(<16 x i8>, <16 x i8>, <16 x i8>)
+declare <4 x float> @llvm.x86.sse41.blendvps(<4 x float>, <4 x float>, <4 x float>)
+declare <2 x double> @llvm.x86.sse41.blendvpd(<2 x double>, <2 x double>, <2 x double>)
+
+declare <32 x i8> @llvm.x86.avx2.pblendvb(<32 x i8>, <32 x i8>, <32 x i8>)
+declare <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float>, <8 x float>, <8 x float>)
+declare <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double>, <4 x double>, <4 x double>)
+
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