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authorPhilip Reames <listmail@philipreames.com>2019-01-29 06:40:02 +0000
committerPhilip Reames <listmail@philipreames.com>2019-01-29 06:40:02 +0000
commit3cfd351efcab53c9689ada27ccdc824a9fd58095 (patch)
treee594d40762c58f396635d6ea2447bffa357e2823 /llvm/test/Transforms/InstCombine
parent2ddf96db50dc84bf953b63fb7541930ee28f830e (diff)
downloadbcm5719-llvm-3cfd351efcab53c9689ada27ccdc824a9fd58095.tar.gz
bcm5719-llvm-3cfd351efcab53c9689ada27ccdc824a9fd58095.zip
Correct contents for r352453
I had a local change I hadn't realized when submitting that auto-update. As such, the auto-update was wrong. This should fix it, and with that, it's clearly time to stop submitting changes and go to bed. llvm-svn: 352454
Diffstat (limited to 'llvm/test/Transforms/InstCombine')
-rw-r--r--llvm/test/Transforms/InstCombine/X86/x86-avx512.ll120
1 files changed, 48 insertions, 72 deletions
diff --git a/llvm/test/Transforms/InstCombine/X86/x86-avx512.ll b/llvm/test/Transforms/InstCombine/X86/x86-avx512.ll
index 564f8644e39..21e2e216bed 100644
--- a/llvm/test/Transforms/InstCombine/X86/x86-avx512.ll
+++ b/llvm/test/Transforms/InstCombine/X86/x86-avx512.ll
@@ -21,9 +21,8 @@ define <4 x float> @test_add_ss(<4 x float> %a, <4 x float> %b) {
define <4 x float> @test_add_ss_round(<4 x float> %a, <4 x float> %b) {
; CHECK-LABEL: @test_add_ss_round(
-; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[B:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.add.ss.round(<4 x float> [[A:%.*]], <4 x float> [[TMP1]], <4 x float> undef, i8 -1, i32 8)
-; CHECK-NEXT: ret <4 x float> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.add.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> undef, i8 -1, i32 8)
+; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %b, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@@ -53,9 +52,8 @@ define <4 x float> @test_add_ss_mask(<4 x float> %a, <4 x float> %b, <4 x float>
define <4 x float> @test_add_ss_mask_round(<4 x float> %a, <4 x float> %b, <4 x float> %c, i8 %mask) {
; CHECK-LABEL: @test_add_ss_mask_round(
-; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[C:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.add.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[TMP1]], i8 [[MASK:%.*]], i32 8)
-; CHECK-NEXT: ret <4 x float> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.add.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[C:%.*]], i8 [[MASK:%.*]], i32 8)
+; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %c, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@@ -98,9 +96,8 @@ define <2 x double> @test_add_sd(<2 x double> %a, <2 x double> %b) {
define <2 x double> @test_add_sd_round(<2 x double> %a, <2 x double> %b) {
; CHECK-LABEL: @test_add_sd_round(
-; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[B:%.*]], double 1.000000e+00, i32 1
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.add.sd.round(<2 x double> [[A:%.*]], <2 x double> [[TMP1]], <2 x double> undef, i8 -1, i32 8)
-; CHECK-NEXT: ret <2 x double> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.add.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> undef, i8 -1, i32 8)
+; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %b, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.add.sd.round(<2 x double> %a, <2 x double> %1, <2 x double> undef, i8 -1, i32 8)
@@ -126,9 +123,8 @@ define <2 x double> @test_add_sd_mask(<2 x double> %a, <2 x double> %b, <2 x dou
define <2 x double> @test_add_sd_mask_round(<2 x double> %a, <2 x double> %b, <2 x double> %c, i8 %mask) {
; CHECK-LABEL: @test_add_sd_mask_round(
-; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[C:%.*]], double 1.000000e+00, i32 1
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.add.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[TMP1]], i8 [[MASK:%.*]], i32 8)
-; CHECK-NEXT: ret <2 x double> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.add.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[C:%.*]], i8 [[MASK:%.*]], i32 8)
+; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %c, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.add.sd.round(<2 x double> %a, <2 x double> %b, <2 x double> %1, i8 %mask, i32 8)
@@ -167,9 +163,8 @@ define <4 x float> @test_sub_ss(<4 x float> %a, <4 x float> %b) {
define <4 x float> @test_sub_ss_round(<4 x float> %a, <4 x float> %b) {
; CHECK-LABEL: @test_sub_ss_round(
-; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[B:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.sub.ss.round(<4 x float> [[A:%.*]], <4 x float> [[TMP1]], <4 x float> undef, i8 -1, i32 8)
-; CHECK-NEXT: ret <4 x float> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.sub.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> undef, i8 -1, i32 8)
+; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %b, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@@ -199,9 +194,8 @@ define <4 x float> @test_sub_ss_mask(<4 x float> %a, <4 x float> %b, <4 x float>
define <4 x float> @test_sub_ss_mask_round(<4 x float> %a, <4 x float> %b, <4 x float> %c, i8 %mask) {
; CHECK-LABEL: @test_sub_ss_mask_round(
-; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[C:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.sub.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[TMP1]], i8 [[MASK:%.*]], i32 8)
-; CHECK-NEXT: ret <4 x float> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.sub.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[C:%.*]], i8 [[MASK:%.*]], i32 8)
+; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %c, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@@ -244,9 +238,8 @@ define <2 x double> @test_sub_sd(<2 x double> %a, <2 x double> %b) {
define <2 x double> @test_sub_sd_round(<2 x double> %a, <2 x double> %b) {
; CHECK-LABEL: @test_sub_sd_round(
-; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[B:%.*]], double 1.000000e+00, i32 1
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.sub.sd.round(<2 x double> [[A:%.*]], <2 x double> [[TMP1]], <2 x double> undef, i8 -1, i32 8)
-; CHECK-NEXT: ret <2 x double> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.sub.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> undef, i8 -1, i32 8)
+; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %b, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.sub.sd.round(<2 x double> %a, <2 x double> %1, <2 x double> undef, i8 -1, i32 8)
@@ -272,9 +265,8 @@ define <2 x double> @test_sub_sd_mask(<2 x double> %a, <2 x double> %b, <2 x dou
define <2 x double> @test_sub_sd_mask_round(<2 x double> %a, <2 x double> %b, <2 x double> %c, i8 %mask) {
; CHECK-LABEL: @test_sub_sd_mask_round(
-; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[C:%.*]], double 1.000000e+00, i32 1
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.sub.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[TMP1]], i8 [[MASK:%.*]], i32 8)
-; CHECK-NEXT: ret <2 x double> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.sub.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[C:%.*]], i8 [[MASK:%.*]], i32 8)
+; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %c, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.sub.sd.round(<2 x double> %a, <2 x double> %b, <2 x double> %1, i8 %mask, i32 8)
@@ -313,9 +305,8 @@ define <4 x float> @test_mul_ss(<4 x float> %a, <4 x float> %b) {
define <4 x float> @test_mul_ss_round(<4 x float> %a, <4 x float> %b) {
; CHECK-LABEL: @test_mul_ss_round(
-; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[B:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.mul.ss.round(<4 x float> [[A:%.*]], <4 x float> [[TMP1]], <4 x float> undef, i8 -1, i32 8)
-; CHECK-NEXT: ret <4 x float> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.mul.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> undef, i8 -1, i32 8)
+; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %b, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@@ -345,9 +336,8 @@ define <4 x float> @test_mul_ss_mask(<4 x float> %a, <4 x float> %b, <4 x float>
define <4 x float> @test_mul_ss_mask_round(<4 x float> %a, <4 x float> %b, <4 x float> %c, i8 %mask) {
; CHECK-LABEL: @test_mul_ss_mask_round(
-; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[C:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.mul.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[TMP1]], i8 [[MASK:%.*]], i32 8)
-; CHECK-NEXT: ret <4 x float> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.mul.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[C:%.*]], i8 [[MASK:%.*]], i32 8)
+; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %c, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@@ -390,9 +380,8 @@ define <2 x double> @test_mul_sd(<2 x double> %a, <2 x double> %b) {
define <2 x double> @test_mul_sd_round(<2 x double> %a, <2 x double> %b) {
; CHECK-LABEL: @test_mul_sd_round(
-; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[B:%.*]], double 1.000000e+00, i32 1
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.mul.sd.round(<2 x double> [[A:%.*]], <2 x double> [[TMP1]], <2 x double> undef, i8 -1, i32 8)
-; CHECK-NEXT: ret <2 x double> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.mul.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> undef, i8 -1, i32 8)
+; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %b, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.mul.sd.round(<2 x double> %a, <2 x double> %1, <2 x double> undef, i8 -1, i32 8)
@@ -418,9 +407,8 @@ define <2 x double> @test_mul_sd_mask(<2 x double> %a, <2 x double> %b, <2 x dou
define <2 x double> @test_mul_sd_mask_round(<2 x double> %a, <2 x double> %b, <2 x double> %c, i8 %mask) {
; CHECK-LABEL: @test_mul_sd_mask_round(
-; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[C:%.*]], double 1.000000e+00, i32 1
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.mul.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[TMP1]], i8 [[MASK:%.*]], i32 8)
-; CHECK-NEXT: ret <2 x double> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.mul.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[C:%.*]], i8 [[MASK:%.*]], i32 8)
+; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %c, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.mul.sd.round(<2 x double> %a, <2 x double> %b, <2 x double> %1, i8 %mask, i32 8)
@@ -459,9 +447,8 @@ define <4 x float> @test_div_ss(<4 x float> %a, <4 x float> %b) {
define <4 x float> @test_div_ss_round(<4 x float> %a, <4 x float> %b) {
; CHECK-LABEL: @test_div_ss_round(
-; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[B:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.div.ss.round(<4 x float> [[A:%.*]], <4 x float> [[TMP1]], <4 x float> undef, i8 -1, i32 8)
-; CHECK-NEXT: ret <4 x float> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.div.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> undef, i8 -1, i32 8)
+; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %b, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@@ -491,9 +478,8 @@ define <4 x float> @test_div_ss_mask(<4 x float> %a, <4 x float> %b, <4 x float>
define <4 x float> @test_div_ss_mask_round(<4 x float> %a, <4 x float> %b, <4 x float> %c, i8 %mask) {
; CHECK-LABEL: @test_div_ss_mask_round(
-; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[C:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.div.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[TMP1]], i8 [[MASK:%.*]], i32 8)
-; CHECK-NEXT: ret <4 x float> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.div.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[C:%.*]], i8 [[MASK:%.*]], i32 8)
+; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %c, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@@ -536,9 +522,8 @@ define <2 x double> @test_div_sd(<2 x double> %a, <2 x double> %b) {
define <2 x double> @test_div_sd_round(<2 x double> %a, <2 x double> %b) {
; CHECK-LABEL: @test_div_sd_round(
-; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[B:%.*]], double 1.000000e+00, i32 1
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.div.sd.round(<2 x double> [[A:%.*]], <2 x double> [[TMP1]], <2 x double> undef, i8 -1, i32 8)
-; CHECK-NEXT: ret <2 x double> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.div.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> undef, i8 -1, i32 8)
+; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %b, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.div.sd.round(<2 x double> %a, <2 x double> %1, <2 x double> undef, i8 -1, i32 8)
@@ -564,9 +549,8 @@ define <2 x double> @test_div_sd_mask(<2 x double> %a, <2 x double> %b, <2 x dou
define <2 x double> @test_div_sd_mask_round(<2 x double> %a, <2 x double> %b, <2 x double> %c, i8 %mask) {
; CHECK-LABEL: @test_div_sd_mask_round(
-; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[C:%.*]], double 1.000000e+00, i32 1
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.div.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[TMP1]], i8 [[MASK:%.*]], i32 8)
-; CHECK-NEXT: ret <2 x double> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.div.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[C:%.*]], i8 [[MASK:%.*]], i32 8)
+; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %c, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.div.sd.round(<2 x double> %a, <2 x double> %b, <2 x double> %1, i8 %mask, i32 8)
@@ -590,9 +574,8 @@ declare <4 x float> @llvm.x86.avx512.mask.max.ss.round(<4 x float>, <4 x float>,
define <4 x float> @test_max_ss(<4 x float> %a, <4 x float> %b) {
; CHECK-LABEL: @test_max_ss(
-; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[B:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.max.ss.round(<4 x float> [[A:%.*]], <4 x float> [[TMP1]], <4 x float> undef, i8 -1, i32 4)
-; CHECK-NEXT: ret <4 x float> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.max.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> undef, i8 -1, i32 4)
+; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %b, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@@ -603,9 +586,8 @@ define <4 x float> @test_max_ss(<4 x float> %a, <4 x float> %b) {
define <4 x float> @test_max_ss_mask(<4 x float> %a, <4 x float> %b, <4 x float> %c, i8 %mask) {
; CHECK-LABEL: @test_max_ss_mask(
-; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[C:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.max.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[TMP1]], i8 [[MASK:%.*]], i32 4)
-; CHECK-NEXT: ret <4 x float> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.max.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[C:%.*]], i8 [[MASK:%.*]], i32 4)
+; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %c, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@@ -635,9 +617,8 @@ declare <2 x double> @llvm.x86.avx512.mask.max.sd.round(<2 x double>, <2 x doubl
define <2 x double> @test_max_sd(<2 x double> %a, <2 x double> %b) {
; CHECK-LABEL: @test_max_sd(
-; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[B:%.*]], double 1.000000e+00, i32 1
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.max.sd.round(<2 x double> [[A:%.*]], <2 x double> [[TMP1]], <2 x double> undef, i8 -1, i32 4)
-; CHECK-NEXT: ret <2 x double> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.max.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> undef, i8 -1, i32 4)
+; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %b, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.max.sd.round(<2 x double> %a, <2 x double> %1, <2 x double> undef, i8 -1, i32 4)
@@ -646,9 +627,8 @@ define <2 x double> @test_max_sd(<2 x double> %a, <2 x double> %b) {
define <2 x double> @test_max_sd_mask(<2 x double> %a, <2 x double> %b, <2 x double> %c, i8 %mask) {
; CHECK-LABEL: @test_max_sd_mask(
-; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[C:%.*]], double 1.000000e+00, i32 1
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.max.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[TMP1]], i8 [[MASK:%.*]], i32 4)
-; CHECK-NEXT: ret <2 x double> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.max.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[C:%.*]], i8 [[MASK:%.*]], i32 4)
+; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %c, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.max.sd.round(<2 x double> %a, <2 x double> %b, <2 x double> %1, i8 %mask, i32 4)
@@ -672,9 +652,8 @@ declare <4 x float> @llvm.x86.avx512.mask.min.ss.round(<4 x float>, <4 x float>,
define <4 x float> @test_min_ss(<4 x float> %a, <4 x float> %b) {
; CHECK-LABEL: @test_min_ss(
-; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[B:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.min.ss.round(<4 x float> [[A:%.*]], <4 x float> [[TMP1]], <4 x float> undef, i8 -1, i32 4)
-; CHECK-NEXT: ret <4 x float> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.min.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> undef, i8 -1, i32 4)
+; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %b, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@@ -685,9 +664,8 @@ define <4 x float> @test_min_ss(<4 x float> %a, <4 x float> %b) {
define <4 x float> @test_min_ss_mask(<4 x float> %a, <4 x float> %b, <4 x float> %c, i8 %mask) {
; CHECK-LABEL: @test_min_ss_mask(
-; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[C:%.*]], <4 x float> <float undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.min.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[TMP1]], i8 [[MASK:%.*]], i32 4)
-; CHECK-NEXT: ret <4 x float> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <4 x float> @llvm.x86.avx512.mask.min.ss.round(<4 x float> [[A:%.*]], <4 x float> [[B:%.*]], <4 x float> [[C:%.*]], i8 [[MASK:%.*]], i32 4)
+; CHECK-NEXT: ret <4 x float> [[TMP1]]
;
%1 = insertelement <4 x float> %c, float 1.000000e+00, i32 1
%2 = insertelement <4 x float> %1, float 2.000000e+00, i32 2
@@ -717,9 +695,8 @@ declare <2 x double> @llvm.x86.avx512.mask.min.sd.round(<2 x double>, <2 x doubl
define <2 x double> @test_min_sd(<2 x double> %a, <2 x double> %b) {
; CHECK-LABEL: @test_min_sd(
-; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[B:%.*]], double 1.000000e+00, i32 1
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.min.sd.round(<2 x double> [[A:%.*]], <2 x double> [[TMP1]], <2 x double> undef, i8 -1, i32 4)
-; CHECK-NEXT: ret <2 x double> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.min.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> undef, i8 -1, i32 4)
+; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %b, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.min.sd.round(<2 x double> %a, <2 x double> %1, <2 x double> undef, i8 -1, i32 4)
@@ -728,9 +705,8 @@ define <2 x double> @test_min_sd(<2 x double> %a, <2 x double> %b) {
define <2 x double> @test_min_sd_mask(<2 x double> %a, <2 x double> %b, <2 x double> %c, i8 %mask) {
; CHECK-LABEL: @test_min_sd_mask(
-; CHECK-NEXT: [[TMP1:%.*]] = insertelement <2 x double> [[C:%.*]], double 1.000000e+00, i32 1
-; CHECK-NEXT: [[TMP2:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.min.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[TMP1]], i8 [[MASK:%.*]], i32 4)
-; CHECK-NEXT: ret <2 x double> [[TMP2]]
+; CHECK-NEXT: [[TMP1:%.*]] = tail call <2 x double> @llvm.x86.avx512.mask.min.sd.round(<2 x double> [[A:%.*]], <2 x double> [[B:%.*]], <2 x double> [[C:%.*]], i8 [[MASK:%.*]], i32 4)
+; CHECK-NEXT: ret <2 x double> [[TMP1]]
;
%1 = insertelement <2 x double> %c, double 1.000000e+00, i32 1
%2 = tail call <2 x double> @llvm.x86.avx512.mask.min.sd.round(<2 x double> %a, <2 x double> %b, <2 x double> %1, i8 %mask, i32 4)
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