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| author | Shuxin Yang <shuxin.llvm@gmail.com> | 2013-01-14 22:48:41 +0000 |
|---|---|---|
| committer | Shuxin Yang <shuxin.llvm@gmail.com> | 2013-01-14 22:48:41 +0000 |
| commit | 320f52a4b0dd0a2b6757918d39fee19cac12ecff (patch) | |
| tree | bc743742a24b154db2425b0591c9de8eb474c4de /llvm/test/Transforms/InstCombine/fast-math.ll | |
| parent | fdfc739277c9cf0b1b925bf86e94d1666083f382 (diff) | |
| download | bcm5719-llvm-320f52a4b0dd0a2b6757918d39fee19cac12ecff.tar.gz bcm5719-llvm-320f52a4b0dd0a2b6757918d39fee19cac12ecff.zip | |
This change is to implement following rules under the condition C_A and/or C_R
---------------------------------------------------------------------------
C_A: reassociation is allowed
C_R: reciprocal of a constant C is appropriate, which means
- 1/C is exact, or
- reciprocal is allowed and 1/C is neither a special value nor a denormal.
-----------------------------------------------------------------------------
rule1: (X/C1) / C2 => X / (C2*C1) (if C_A)
=> X * (1/(C2*C1)) (if C_A && C_R)
rule 2: X*C1 / C2 => X * (C1/C2) if C_A
rule 3: (X/Y)/Z = > X/(Y*Z) (if C_A && at least one of Y and Z is symbolic value)
rule 4: Z/(X/Y) = > (Z*Y)/X (similar to rule3)
rule 5: C1/(X*C2) => (C1/C2) / X (if C_A)
rule 6: C1/(X/C2) => (C1*C2) / X (if C_A)
rule 7: C1/(C2/X) => (C1/C2) * X (if C_A)
llvm-svn: 172488
Diffstat (limited to 'llvm/test/Transforms/InstCombine/fast-math.ll')
| -rw-r--r-- | llvm/test/Transforms/InstCombine/fast-math.ll | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/llvm/test/Transforms/InstCombine/fast-math.ll b/llvm/test/Transforms/InstCombine/fast-math.ll index df0455a2032..5a1ad5e6dbb 100644 --- a/llvm/test/Transforms/InstCombine/fast-math.ll +++ b/llvm/test/Transforms/InstCombine/fast-math.ll @@ -256,3 +256,99 @@ define float @fneg1(float %f1, float %f2) { ; CHECK: @fneg1 ; CHECK: fmul float %f1, %f2 } + +; ========================================================================= +; +; Testing-cases about div +; +; ========================================================================= +; X/C1 / C2 => X * (1/(C2*C1)) + +define float @fdiv1(float %x) { + %div = fdiv float %x, 0x3FF3333340000000 + %div1 = fdiv fast float %div, 0x4002666660000000 + ret float %div1 +; 0x3FF3333340000000 = 1.2f +; 0x4002666660000000 = 2.3f +; 0x3FD7303B60000000 = 0.36231884057971014492 +; CHECK: @fdiv1 +; CHECK: fmul fast float %x, 0x3FD7303B60000000 +} + +; X*C1 / C2 => X * (C1/C2) +define float @fdiv2(float %x) { + %mul = fmul float %x, 0x3FF3333340000000 + %div1 = fdiv fast float %mul, 0x4002666660000000 + ret float %div1 + +; 0x3FF3333340000000 = 1.2f +; 0x4002666660000000 = 2.3f +; 0x3FE0B21660000000 = 0.52173918485641479492 +; CHECK: @fdiv2 +; CHECK: fmul fast float %x, 0x3FE0B21660000000 +} + +; "X/C1 / C2 => X * (1/(C2*C1))" is disabled (for now) is C2/C1 is a denormal +; +define float @fdiv3(float %x) { + %div = fdiv float %x, 0x47EFFFFFE0000000 + %div1 = fdiv fast float %div, 0x4002666660000000 + ret float %div1 +; CHECK: @fdiv3 +; CHECK: fdiv float %x, 0x47EFFFFFE0000000 +} + +; "X*C1 / C2 => X * (C1/C2)" is disabled if C1/C2 is a denormal +define float @fdiv4(float %x) { + %mul = fmul float %x, 0x47EFFFFFE0000000 + %div = fdiv float %mul, 0x3FC99999A0000000 + ret float %div +; CHECK: @fdiv4 +; CHECK: fmul float %x, 0x47EFFFFFE0000000 +} + +; (X/Y)/Z = > X/(Y*Z) +define float @fdiv5(float %f1, float %f2, float %f3) { + %t1 = fdiv float %f1, %f2 + %t2 = fdiv fast float %t1, %f3 + ret float %t2 +; CHECK: @fdiv5 +; CHECK: fmul float %f2, %f3 +} + +; Z/(X/Y) = > (Z*Y)/X +define float @fdiv6(float %f1, float %f2, float %f3) { + %t1 = fdiv float %f1, %f2 + %t2 = fdiv fast float %f3, %t1 + ret float %t2 +; CHECK: @fdiv6 +; CHECK: fmul float %f3, %f2 +} + +; C1/(X*C2) => (C1/C2) / X +define float @fdiv7(float %x) { + %t1 = fmul float %x, 3.0e0 + %t2 = fdiv fast float 15.0e0, %t1 + ret float %t2 +; CHECK: @fdiv7 +; CHECK: fdiv fast float 5.000000e+00, %x +} + +; C1/(X/C2) => (C1*C2) / X +define float @fdiv8(float %x) { + %t1 = fdiv float %x, 3.0e0 + %t2 = fdiv fast float 15.0e0, %t1 + ret float %t2 +; CHECK: @fdiv8 +; CHECK: fdiv fast float 4.500000e+01, %x +} + +; C1/(C2/X) => (C1/C2) * X +define float @fdiv9(float %x) { + %t1 = fdiv float 3.0e0, %x + %t2 = fdiv fast float 15.0e0, %t1 + ret float %t2 +; CHECK: @fdiv9 +; CHECK: fmul fast float %x, 5.000000e+00 +} + |

