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authorShuxin Yang <shuxin.llvm@gmail.com>2013-01-14 22:48:41 +0000
committerShuxin Yang <shuxin.llvm@gmail.com>2013-01-14 22:48:41 +0000
commit320f52a4b0dd0a2b6757918d39fee19cac12ecff (patch)
treebc743742a24b154db2425b0591c9de8eb474c4de /llvm/test/Transforms/InstCombine/fast-math.ll
parentfdfc739277c9cf0b1b925bf86e94d1666083f382 (diff)
downloadbcm5719-llvm-320f52a4b0dd0a2b6757918d39fee19cac12ecff.tar.gz
bcm5719-llvm-320f52a4b0dd0a2b6757918d39fee19cac12ecff.zip
This change is to implement following rules under the condition C_A and/or C_R
--------------------------------------------------------------------------- C_A: reassociation is allowed C_R: reciprocal of a constant C is appropriate, which means - 1/C is exact, or - reciprocal is allowed and 1/C is neither a special value nor a denormal. ----------------------------------------------------------------------------- rule1: (X/C1) / C2 => X / (C2*C1) (if C_A) => X * (1/(C2*C1)) (if C_A && C_R) rule 2: X*C1 / C2 => X * (C1/C2) if C_A rule 3: (X/Y)/Z = > X/(Y*Z) (if C_A && at least one of Y and Z is symbolic value) rule 4: Z/(X/Y) = > (Z*Y)/X (similar to rule3) rule 5: C1/(X*C2) => (C1/C2) / X (if C_A) rule 6: C1/(X/C2) => (C1*C2) / X (if C_A) rule 7: C1/(C2/X) => (C1/C2) * X (if C_A) llvm-svn: 172488
Diffstat (limited to 'llvm/test/Transforms/InstCombine/fast-math.ll')
-rw-r--r--llvm/test/Transforms/InstCombine/fast-math.ll96
1 files changed, 96 insertions, 0 deletions
diff --git a/llvm/test/Transforms/InstCombine/fast-math.ll b/llvm/test/Transforms/InstCombine/fast-math.ll
index df0455a2032..5a1ad5e6dbb 100644
--- a/llvm/test/Transforms/InstCombine/fast-math.ll
+++ b/llvm/test/Transforms/InstCombine/fast-math.ll
@@ -256,3 +256,99 @@ define float @fneg1(float %f1, float %f2) {
; CHECK: @fneg1
; CHECK: fmul float %f1, %f2
}
+
+; =========================================================================
+;
+; Testing-cases about div
+;
+; =========================================================================
+; X/C1 / C2 => X * (1/(C2*C1))
+
+define float @fdiv1(float %x) {
+ %div = fdiv float %x, 0x3FF3333340000000
+ %div1 = fdiv fast float %div, 0x4002666660000000
+ ret float %div1
+; 0x3FF3333340000000 = 1.2f
+; 0x4002666660000000 = 2.3f
+; 0x3FD7303B60000000 = 0.36231884057971014492
+; CHECK: @fdiv1
+; CHECK: fmul fast float %x, 0x3FD7303B60000000
+}
+
+; X*C1 / C2 => X * (C1/C2)
+define float @fdiv2(float %x) {
+ %mul = fmul float %x, 0x3FF3333340000000
+ %div1 = fdiv fast float %mul, 0x4002666660000000
+ ret float %div1
+
+; 0x3FF3333340000000 = 1.2f
+; 0x4002666660000000 = 2.3f
+; 0x3FE0B21660000000 = 0.52173918485641479492
+; CHECK: @fdiv2
+; CHECK: fmul fast float %x, 0x3FE0B21660000000
+}
+
+; "X/C1 / C2 => X * (1/(C2*C1))" is disabled (for now) is C2/C1 is a denormal
+;
+define float @fdiv3(float %x) {
+ %div = fdiv float %x, 0x47EFFFFFE0000000
+ %div1 = fdiv fast float %div, 0x4002666660000000
+ ret float %div1
+; CHECK: @fdiv3
+; CHECK: fdiv float %x, 0x47EFFFFFE0000000
+}
+
+; "X*C1 / C2 => X * (C1/C2)" is disabled if C1/C2 is a denormal
+define float @fdiv4(float %x) {
+ %mul = fmul float %x, 0x47EFFFFFE0000000
+ %div = fdiv float %mul, 0x3FC99999A0000000
+ ret float %div
+; CHECK: @fdiv4
+; CHECK: fmul float %x, 0x47EFFFFFE0000000
+}
+
+; (X/Y)/Z = > X/(Y*Z)
+define float @fdiv5(float %f1, float %f2, float %f3) {
+ %t1 = fdiv float %f1, %f2
+ %t2 = fdiv fast float %t1, %f3
+ ret float %t2
+; CHECK: @fdiv5
+; CHECK: fmul float %f2, %f3
+}
+
+; Z/(X/Y) = > (Z*Y)/X
+define float @fdiv6(float %f1, float %f2, float %f3) {
+ %t1 = fdiv float %f1, %f2
+ %t2 = fdiv fast float %f3, %t1
+ ret float %t2
+; CHECK: @fdiv6
+; CHECK: fmul float %f3, %f2
+}
+
+; C1/(X*C2) => (C1/C2) / X
+define float @fdiv7(float %x) {
+ %t1 = fmul float %x, 3.0e0
+ %t2 = fdiv fast float 15.0e0, %t1
+ ret float %t2
+; CHECK: @fdiv7
+; CHECK: fdiv fast float 5.000000e+00, %x
+}
+
+; C1/(X/C2) => (C1*C2) / X
+define float @fdiv8(float %x) {
+ %t1 = fdiv float %x, 3.0e0
+ %t2 = fdiv fast float 15.0e0, %t1
+ ret float %t2
+; CHECK: @fdiv8
+; CHECK: fdiv fast float 4.500000e+01, %x
+}
+
+; C1/(C2/X) => (C1/C2) * X
+define float @fdiv9(float %x) {
+ %t1 = fdiv float 3.0e0, %x
+ %t2 = fdiv fast float 15.0e0, %t1
+ ret float %t2
+; CHECK: @fdiv9
+; CHECK: fmul fast float %x, 5.000000e+00
+}
+
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