diff options
author | Guozhi Wei <carrot@google.com> | 2019-06-14 23:08:59 +0000 |
---|---|---|
committer | Guozhi Wei <carrot@google.com> | 2019-06-14 23:08:59 +0000 |
commit | d2210af3322d8494e0518d113efa25e13a67987c (patch) | |
tree | 5a1b5a17c1fc7b85e204456e271d7469d42b914e /llvm/test/CodeGen/X86/conditional-tailcall.ll | |
parent | db88fc56b967da83a5fc1cb995cc765331a3e6cb (diff) | |
download | bcm5719-llvm-d2210af3322d8494e0518d113efa25e13a67987c.tar.gz bcm5719-llvm-d2210af3322d8494e0518d113efa25e13a67987c.zip |
[MBP] Move a latch block with conditional exit and multi predecessors to top of loop
Current findBestLoopTop can find and move one kind of block to top, a latch block has one successor. Another common case is:
* a latch block
* it has two successors, one is loop header, another is exit
* it has more than one predecessors
If it is below one of its predecessors P, only P can fall through to it, all other predecessors need a jump to it, and another conditional jump to loop header. If it is moved before loop header, all its predecessors jump to it, then fall through to loop header. So all its predecessors except P can reduce one taken branch.
Differential Revision: https://reviews.llvm.org/D43256
llvm-svn: 363471
Diffstat (limited to 'llvm/test/CodeGen/X86/conditional-tailcall.ll')
-rw-r--r-- | llvm/test/CodeGen/X86/conditional-tailcall.ll | 178 |
1 files changed, 89 insertions, 89 deletions
diff --git a/llvm/test/CodeGen/X86/conditional-tailcall.ll b/llvm/test/CodeGen/X86/conditional-tailcall.ll index e734773b7a4..e1a1e7b777d 100644 --- a/llvm/test/CodeGen/X86/conditional-tailcall.ll +++ b/llvm/test/CodeGen/X86/conditional-tailcall.ll @@ -258,9 +258,12 @@ define zeroext i1 @pr31257(%"class.std::basic_string"* nocapture readonly derefe ; CHECK32-NEXT: .cfi_adjust_cfa_offset -4 ; CHECK32-NEXT: xorl %edi, %edi # encoding: [0x31,0xff] ; CHECK32-NEXT: incl %edi # encoding: [0x47] -; CHECK32-NEXT: jmp .LBB3_1 # encoding: [0xeb,A] -; CHECK32-NEXT: # fixup A - offset: 1, value: .LBB3_1-1, kind: FK_PCRel_1 -; CHECK32-NEXT: .LBB3_2: # %for.body +; CHECK32-NEXT: .LBB3_1: # %for.cond +; CHECK32-NEXT: # =>This Inner Loop Header: Depth=1 +; CHECK32-NEXT: testl %edx, %edx # encoding: [0x85,0xd2] +; CHECK32-NEXT: je .LBB3_13 # encoding: [0x74,A] +; CHECK32-NEXT: # fixup A - offset: 1, value: .LBB3_13-1, kind: FK_PCRel_1 +; CHECK32-NEXT: # %bb.2: # %for.body ; CHECK32-NEXT: # in Loop: Header=BB3_1 Depth=1 ; CHECK32-NEXT: cmpl $2, %ebx # encoding: [0x83,0xfb,0x02] ; CHECK32-NEXT: je .LBB3_11 # encoding: [0x74,A] @@ -314,12 +317,9 @@ define zeroext i1 @pr31257(%"class.std::basic_string"* nocapture readonly derefe ; CHECK32-NEXT: # in Loop: Header=BB3_1 Depth=1 ; CHECK32-NEXT: incl %eax # encoding: [0x40] ; CHECK32-NEXT: decl %edx # encoding: [0x4a] -; CHECK32-NEXT: .LBB3_1: # %for.cond -; CHECK32-NEXT: # =>This Inner Loop Header: Depth=1 -; CHECK32-NEXT: testl %edx, %edx # encoding: [0x85,0xd2] -; CHECK32-NEXT: jne .LBB3_2 # encoding: [0x75,A] -; CHECK32-NEXT: # fixup A - offset: 1, value: .LBB3_2-1, kind: FK_PCRel_1 -; CHECK32-NEXT: # %bb.13: +; CHECK32-NEXT: jmp .LBB3_1 # encoding: [0xeb,A] +; CHECK32-NEXT: # fixup A - offset: 1, value: .LBB3_1-1, kind: FK_PCRel_1 +; CHECK32-NEXT: .LBB3_13: ; CHECK32-NEXT: cmpl $2, %ebx # encoding: [0x83,0xfb,0x02] ; CHECK32-NEXT: sete %al # encoding: [0x0f,0x94,0xc0] ; CHECK32-NEXT: jmp .LBB3_14 # encoding: [0xeb,A] @@ -369,56 +369,59 @@ define zeroext i1 @pr31257(%"class.std::basic_string"* nocapture readonly derefe ; CHECK64-NEXT: .cfi_adjust_cfa_offset 8 ; CHECK64-NEXT: popq %r8 # encoding: [0x41,0x58] ; CHECK64-NEXT: .cfi_adjust_cfa_offset -8 -; CHECK64-NEXT: jmp .LBB3_11 # encoding: [0xeb,A] -; CHECK64-NEXT: # fixup A - offset: 1, value: .LBB3_11-1, kind: FK_PCRel_1 -; CHECK64-NEXT: .LBB3_1: # %for.body -; CHECK64-NEXT: # in Loop: Header=BB3_11 Depth=1 -; CHECK64-NEXT: cmpl $2, %ecx # encoding: [0x83,0xf9,0x02] -; CHECK64-NEXT: je .LBB3_9 # encoding: [0x74,A] -; CHECK64-NEXT: # fixup A - offset: 1, value: .LBB3_9-1, kind: FK_PCRel_1 +; CHECK64-NEXT: .LBB3_1: # %for.cond +; CHECK64-NEXT: # =>This Inner Loop Header: Depth=1 +; CHECK64-NEXT: testq %rax, %rax # encoding: [0x48,0x85,0xc0] +; CHECK64-NEXT: je .LBB3_12 # encoding: [0x74,A] +; CHECK64-NEXT: # fixup A - offset: 1, value: .LBB3_12-1, kind: FK_PCRel_1 ; CHECK64-NEXT: # %bb.2: # %for.body -; CHECK64-NEXT: # in Loop: Header=BB3_11 Depth=1 -; CHECK64-NEXT: cmpl $1, %ecx # encoding: [0x83,0xf9,0x01] -; CHECK64-NEXT: je .LBB3_7 # encoding: [0x74,A] -; CHECK64-NEXT: # fixup A - offset: 1, value: .LBB3_7-1, kind: FK_PCRel_1 +; CHECK64-NEXT: # in Loop: Header=BB3_1 Depth=1 +; CHECK64-NEXT: cmpl $2, %ecx # encoding: [0x83,0xf9,0x02] +; CHECK64-NEXT: je .LBB3_10 # encoding: [0x74,A] +; CHECK64-NEXT: # fixup A - offset: 1, value: .LBB3_10-1, kind: FK_PCRel_1 ; CHECK64-NEXT: # %bb.3: # %for.body -; CHECK64-NEXT: # in Loop: Header=BB3_11 Depth=1 +; CHECK64-NEXT: # in Loop: Header=BB3_1 Depth=1 +; CHECK64-NEXT: cmpl $1, %ecx # encoding: [0x83,0xf9,0x01] +; CHECK64-NEXT: je .LBB3_8 # encoding: [0x74,A] +; CHECK64-NEXT: # fixup A - offset: 1, value: .LBB3_8-1, kind: FK_PCRel_1 +; CHECK64-NEXT: # %bb.4: # %for.body +; CHECK64-NEXT: # in Loop: Header=BB3_1 Depth=1 ; CHECK64-NEXT: testl %ecx, %ecx # encoding: [0x85,0xc9] -; CHECK64-NEXT: jne .LBB3_10 # encoding: [0x75,A] -; CHECK64-NEXT: # fixup A - offset: 1, value: .LBB3_10-1, kind: FK_PCRel_1 -; CHECK64-NEXT: # %bb.4: # %sw.bb -; CHECK64-NEXT: # in Loop: Header=BB3_11 Depth=1 +; CHECK64-NEXT: jne .LBB3_11 # encoding: [0x75,A] +; CHECK64-NEXT: # fixup A - offset: 1, value: .LBB3_11-1, kind: FK_PCRel_1 +; CHECK64-NEXT: # %bb.5: # %sw.bb +; CHECK64-NEXT: # in Loop: Header=BB3_1 Depth=1 ; CHECK64-NEXT: movzbl (%rdi), %edx # encoding: [0x0f,0xb6,0x17] ; CHECK64-NEXT: cmpl $43, %edx # encoding: [0x83,0xfa,0x2b] ; CHECK64-NEXT: movl %r8d, %ecx # encoding: [0x44,0x89,0xc1] -; CHECK64-NEXT: je .LBB3_10 # encoding: [0x74,A] -; CHECK64-NEXT: # fixup A - offset: 1, value: .LBB3_10-1, kind: FK_PCRel_1 -; CHECK64-NEXT: # %bb.5: # %sw.bb -; CHECK64-NEXT: # in Loop: Header=BB3_11 Depth=1 +; CHECK64-NEXT: je .LBB3_11 # encoding: [0x74,A] +; CHECK64-NEXT: # fixup A - offset: 1, value: .LBB3_11-1, kind: FK_PCRel_1 +; CHECK64-NEXT: # %bb.6: # %sw.bb +; CHECK64-NEXT: # in Loop: Header=BB3_1 Depth=1 ; CHECK64-NEXT: cmpb $45, %dl # encoding: [0x80,0xfa,0x2d] ; CHECK64-NEXT: movl %r8d, %ecx # encoding: [0x44,0x89,0xc1] -; CHECK64-NEXT: je .LBB3_10 # encoding: [0x74,A] -; CHECK64-NEXT: # fixup A - offset: 1, value: .LBB3_10-1, kind: FK_PCRel_1 -; CHECK64-NEXT: # %bb.6: # %if.else -; CHECK64-NEXT: # in Loop: Header=BB3_11 Depth=1 +; CHECK64-NEXT: je .LBB3_11 # encoding: [0x74,A] +; CHECK64-NEXT: # fixup A - offset: 1, value: .LBB3_11-1, kind: FK_PCRel_1 +; CHECK64-NEXT: # %bb.7: # %if.else +; CHECK64-NEXT: # in Loop: Header=BB3_1 Depth=1 ; CHECK64-NEXT: addl $-48, %edx # encoding: [0x83,0xc2,0xd0] ; CHECK64-NEXT: cmpl $10, %edx # encoding: [0x83,0xfa,0x0a] -; CHECK64-NEXT: jmp .LBB3_8 # encoding: [0xeb,A] -; CHECK64-NEXT: # fixup A - offset: 1, value: .LBB3_8-1, kind: FK_PCRel_1 -; CHECK64-NEXT: .LBB3_7: # %sw.bb14 -; CHECK64-NEXT: # in Loop: Header=BB3_11 Depth=1 +; CHECK64-NEXT: jmp .LBB3_9 # encoding: [0xeb,A] +; CHECK64-NEXT: # fixup A - offset: 1, value: .LBB3_9-1, kind: FK_PCRel_1 +; CHECK64-NEXT: .LBB3_8: # %sw.bb14 +; CHECK64-NEXT: # in Loop: Header=BB3_1 Depth=1 ; CHECK64-NEXT: movzbl (%rdi), %ecx # encoding: [0x0f,0xb6,0x0f] ; CHECK64-NEXT: addl $-48, %ecx # encoding: [0x83,0xc1,0xd0] ; CHECK64-NEXT: cmpl $10, %ecx # encoding: [0x83,0xf9,0x0a] -; CHECK64-NEXT: .LBB3_8: # %if.else -; CHECK64-NEXT: # in Loop: Header=BB3_11 Depth=1 +; CHECK64-NEXT: .LBB3_9: # %if.else +; CHECK64-NEXT: # in Loop: Header=BB3_1 Depth=1 ; CHECK64-NEXT: movl %r9d, %ecx # encoding: [0x44,0x89,0xc9] -; CHECK64-NEXT: jb .LBB3_10 # encoding: [0x72,A] -; CHECK64-NEXT: # fixup A - offset: 1, value: .LBB3_10-1, kind: FK_PCRel_1 +; CHECK64-NEXT: jb .LBB3_11 # encoding: [0x72,A] +; CHECK64-NEXT: # fixup A - offset: 1, value: .LBB3_11-1, kind: FK_PCRel_1 ; CHECK64-NEXT: jmp .LBB3_13 # encoding: [0xeb,A] ; CHECK64-NEXT: # fixup A - offset: 1, value: .LBB3_13-1, kind: FK_PCRel_1 -; CHECK64-NEXT: .LBB3_9: # %sw.bb22 -; CHECK64-NEXT: # in Loop: Header=BB3_11 Depth=1 +; CHECK64-NEXT: .LBB3_10: # %sw.bb22 +; CHECK64-NEXT: # in Loop: Header=BB3_1 Depth=1 ; CHECK64-NEXT: movzbl (%rdi), %ecx # encoding: [0x0f,0xb6,0x0f] ; CHECK64-NEXT: addl $-48, %ecx # encoding: [0x83,0xc1,0xd0] ; CHECK64-NEXT: cmpl $10, %ecx # encoding: [0x83,0xf9,0x0a] @@ -426,16 +429,13 @@ define zeroext i1 @pr31257(%"class.std::basic_string"* nocapture readonly derefe ; CHECK64-NEXT: jae _Z20isValidIntegerSuffixN9__gnu_cxx17__normal_iteratorIPKcSsEES3_ # TAILCALL ; CHECK64-NEXT: # encoding: [0x73,A] ; CHECK64-NEXT: # fixup A - offset: 1, value: _Z20isValidIntegerSuffixN9__gnu_cxx17__normal_iteratorIPKcSsEES3_-1, kind: FK_PCRel_1 -; CHECK64-NEXT: .LBB3_10: # %for.inc -; CHECK64-NEXT: # in Loop: Header=BB3_11 Depth=1 +; CHECK64-NEXT: .LBB3_11: # %for.inc +; CHECK64-NEXT: # in Loop: Header=BB3_1 Depth=1 ; CHECK64-NEXT: incq %rdi # encoding: [0x48,0xff,0xc7] ; CHECK64-NEXT: decq %rax # encoding: [0x48,0xff,0xc8] -; CHECK64-NEXT: .LBB3_11: # %for.cond -; CHECK64-NEXT: # =>This Inner Loop Header: Depth=1 -; CHECK64-NEXT: testq %rax, %rax # encoding: [0x48,0x85,0xc0] -; CHECK64-NEXT: jne .LBB3_1 # encoding: [0x75,A] +; CHECK64-NEXT: jmp .LBB3_1 # encoding: [0xeb,A] ; CHECK64-NEXT: # fixup A - offset: 1, value: .LBB3_1-1, kind: FK_PCRel_1 -; CHECK64-NEXT: # %bb.12: +; CHECK64-NEXT: .LBB3_12: ; CHECK64-NEXT: cmpl $2, %ecx # encoding: [0x83,0xf9,0x02] ; CHECK64-NEXT: sete %al # encoding: [0x0f,0x94,0xc0] ; CHECK64-NEXT: # kill: def $al killed $al killed $eax @@ -451,51 +451,54 @@ define zeroext i1 @pr31257(%"class.std::basic_string"* nocapture readonly derefe ; WIN64-NEXT: movq -24(%rcx), %r8 # encoding: [0x4c,0x8b,0x41,0xe8] ; WIN64-NEXT: leaq (%rcx,%r8), %rdx # encoding: [0x4a,0x8d,0x14,0x01] ; WIN64-NEXT: xorl %eax, %eax # encoding: [0x31,0xc0] -; WIN64-NEXT: jmp .LBB3_10 # encoding: [0xeb,A] -; WIN64-NEXT: # fixup A - offset: 1, value: .LBB3_10-1, kind: FK_PCRel_1 -; WIN64-NEXT: .LBB3_1: # %for.body -; WIN64-NEXT: # in Loop: Header=BB3_10 Depth=1 -; WIN64-NEXT: cmpl $2, %eax # encoding: [0x83,0xf8,0x02] -; WIN64-NEXT: je .LBB3_8 # encoding: [0x74,A] -; WIN64-NEXT: # fixup A - offset: 1, value: .LBB3_8-1, kind: FK_PCRel_1 +; WIN64-NEXT: .LBB3_1: # %for.cond +; WIN64-NEXT: # =>This Inner Loop Header: Depth=1 +; WIN64-NEXT: testq %r8, %r8 # encoding: [0x4d,0x85,0xc0] +; WIN64-NEXT: je .LBB3_11 # encoding: [0x74,A] +; WIN64-NEXT: # fixup A - offset: 1, value: .LBB3_11-1, kind: FK_PCRel_1 ; WIN64-NEXT: # %bb.2: # %for.body -; WIN64-NEXT: # in Loop: Header=BB3_10 Depth=1 -; WIN64-NEXT: cmpl $1, %eax # encoding: [0x83,0xf8,0x01] -; WIN64-NEXT: je .LBB3_6 # encoding: [0x74,A] -; WIN64-NEXT: # fixup A - offset: 1, value: .LBB3_6-1, kind: FK_PCRel_1 +; WIN64-NEXT: # in Loop: Header=BB3_1 Depth=1 +; WIN64-NEXT: cmpl $2, %eax # encoding: [0x83,0xf8,0x02] +; WIN64-NEXT: je .LBB3_9 # encoding: [0x74,A] +; WIN64-NEXT: # fixup A - offset: 1, value: .LBB3_9-1, kind: FK_PCRel_1 ; WIN64-NEXT: # %bb.3: # %for.body -; WIN64-NEXT: # in Loop: Header=BB3_10 Depth=1 +; WIN64-NEXT: # in Loop: Header=BB3_1 Depth=1 +; WIN64-NEXT: cmpl $1, %eax # encoding: [0x83,0xf8,0x01] +; WIN64-NEXT: je .LBB3_7 # encoding: [0x74,A] +; WIN64-NEXT: # fixup A - offset: 1, value: .LBB3_7-1, kind: FK_PCRel_1 +; WIN64-NEXT: # %bb.4: # %for.body +; WIN64-NEXT: # in Loop: Header=BB3_1 Depth=1 ; WIN64-NEXT: testl %eax, %eax # encoding: [0x85,0xc0] -; WIN64-NEXT: jne .LBB3_9 # encoding: [0x75,A] -; WIN64-NEXT: # fixup A - offset: 1, value: .LBB3_9-1, kind: FK_PCRel_1 -; WIN64-NEXT: # %bb.4: # %sw.bb -; WIN64-NEXT: # in Loop: Header=BB3_10 Depth=1 +; WIN64-NEXT: jne .LBB3_10 # encoding: [0x75,A] +; WIN64-NEXT: # fixup A - offset: 1, value: .LBB3_10-1, kind: FK_PCRel_1 +; WIN64-NEXT: # %bb.5: # %sw.bb +; WIN64-NEXT: # in Loop: Header=BB3_1 Depth=1 ; WIN64-NEXT: movzbl (%rcx), %r9d # encoding: [0x44,0x0f,0xb6,0x09] ; WIN64-NEXT: cmpl $43, %r9d # encoding: [0x41,0x83,0xf9,0x2b] ; WIN64-NEXT: movl $1, %eax # encoding: [0xb8,0x01,0x00,0x00,0x00] -; WIN64-NEXT: je .LBB3_9 # encoding: [0x74,A] -; WIN64-NEXT: # fixup A - offset: 1, value: .LBB3_9-1, kind: FK_PCRel_1 -; WIN64-NEXT: # %bb.5: # %sw.bb -; WIN64-NEXT: # in Loop: Header=BB3_10 Depth=1 +; WIN64-NEXT: je .LBB3_10 # encoding: [0x74,A] +; WIN64-NEXT: # fixup A - offset: 1, value: .LBB3_10-1, kind: FK_PCRel_1 +; WIN64-NEXT: # %bb.6: # %sw.bb +; WIN64-NEXT: # in Loop: Header=BB3_1 Depth=1 ; WIN64-NEXT: cmpb $45, %r9b # encoding: [0x41,0x80,0xf9,0x2d] -; WIN64-NEXT: je .LBB3_9 # encoding: [0x74,A] -; WIN64-NEXT: # fixup A - offset: 1, value: .LBB3_9-1, kind: FK_PCRel_1 -; WIN64-NEXT: jmp .LBB3_7 # encoding: [0xeb,A] -; WIN64-NEXT: # fixup A - offset: 1, value: .LBB3_7-1, kind: FK_PCRel_1 -; WIN64-NEXT: .LBB3_6: # %sw.bb14 -; WIN64-NEXT: # in Loop: Header=BB3_10 Depth=1 +; WIN64-NEXT: je .LBB3_10 # encoding: [0x74,A] +; WIN64-NEXT: # fixup A - offset: 1, value: .LBB3_10-1, kind: FK_PCRel_1 +; WIN64-NEXT: jmp .LBB3_8 # encoding: [0xeb,A] +; WIN64-NEXT: # fixup A - offset: 1, value: .LBB3_8-1, kind: FK_PCRel_1 +; WIN64-NEXT: .LBB3_7: # %sw.bb14 +; WIN64-NEXT: # in Loop: Header=BB3_1 Depth=1 ; WIN64-NEXT: movzbl (%rcx), %r9d # encoding: [0x44,0x0f,0xb6,0x09] -; WIN64-NEXT: .LBB3_7: # %if.else -; WIN64-NEXT: # in Loop: Header=BB3_10 Depth=1 +; WIN64-NEXT: .LBB3_8: # %if.else +; WIN64-NEXT: # in Loop: Header=BB3_1 Depth=1 ; WIN64-NEXT: addl $-48, %r9d # encoding: [0x41,0x83,0xc1,0xd0] ; WIN64-NEXT: movl $2, %eax # encoding: [0xb8,0x02,0x00,0x00,0x00] ; WIN64-NEXT: cmpl $10, %r9d # encoding: [0x41,0x83,0xf9,0x0a] -; WIN64-NEXT: jb .LBB3_9 # encoding: [0x72,A] -; WIN64-NEXT: # fixup A - offset: 1, value: .LBB3_9-1, kind: FK_PCRel_1 +; WIN64-NEXT: jb .LBB3_10 # encoding: [0x72,A] +; WIN64-NEXT: # fixup A - offset: 1, value: .LBB3_10-1, kind: FK_PCRel_1 ; WIN64-NEXT: jmp .LBB3_12 # encoding: [0xeb,A] ; WIN64-NEXT: # fixup A - offset: 1, value: .LBB3_12-1, kind: FK_PCRel_1 -; WIN64-NEXT: .LBB3_8: # %sw.bb22 -; WIN64-NEXT: # in Loop: Header=BB3_10 Depth=1 +; WIN64-NEXT: .LBB3_9: # %sw.bb22 +; WIN64-NEXT: # in Loop: Header=BB3_1 Depth=1 ; WIN64-NEXT: movzbl (%rcx), %r9d # encoding: [0x44,0x0f,0xb6,0x09] ; WIN64-NEXT: addl $-48, %r9d # encoding: [0x41,0x83,0xc1,0xd0] ; WIN64-NEXT: movl $2, %eax # encoding: [0xb8,0x02,0x00,0x00,0x00] @@ -503,16 +506,13 @@ define zeroext i1 @pr31257(%"class.std::basic_string"* nocapture readonly derefe ; WIN64-NEXT: jae _Z20isValidIntegerSuffixN9__gnu_cxx17__normal_iteratorIPKcSsEES3_ # TAILCALL ; WIN64-NEXT: # encoding: [0x73,A] ; WIN64-NEXT: # fixup A - offset: 1, value: _Z20isValidIntegerSuffixN9__gnu_cxx17__normal_iteratorIPKcSsEES3_-1, kind: FK_PCRel_1 -; WIN64-NEXT: .LBB3_9: # %for.inc -; WIN64-NEXT: # in Loop: Header=BB3_10 Depth=1 +; WIN64-NEXT: .LBB3_10: # %for.inc +; WIN64-NEXT: # in Loop: Header=BB3_1 Depth=1 ; WIN64-NEXT: incq %rcx # encoding: [0x48,0xff,0xc1] ; WIN64-NEXT: decq %r8 # encoding: [0x49,0xff,0xc8] -; WIN64-NEXT: .LBB3_10: # %for.cond -; WIN64-NEXT: # =>This Inner Loop Header: Depth=1 -; WIN64-NEXT: testq %r8, %r8 # encoding: [0x4d,0x85,0xc0] -; WIN64-NEXT: jne .LBB3_1 # encoding: [0x75,A] +; WIN64-NEXT: jmp .LBB3_1 # encoding: [0xeb,A] ; WIN64-NEXT: # fixup A - offset: 1, value: .LBB3_1-1, kind: FK_PCRel_1 -; WIN64-NEXT: # %bb.11: +; WIN64-NEXT: .LBB3_11: ; WIN64-NEXT: cmpl $2, %eax # encoding: [0x83,0xf8,0x02] ; WIN64-NEXT: sete %al # encoding: [0x0f,0x94,0xc0] ; WIN64-NEXT: # kill: def $al killed $al killed $eax |