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authorJF Bastien <jfb@google.com>2015-10-15 16:46:29 +0000
committerJF Bastien <jfb@google.com>2015-10-15 16:46:29 +0000
commit5b327712b07225385a6370f6acd245b8690670b0 (patch)
treebdace682a44c2ece935c1a043ade313b6a9bc687 /llvm/test/CodeGen/X86/atomic_mi.ll
parent2811b04874b7b0db6d7db63fabd73fe95331db67 (diff)
downloadbcm5719-llvm-5b327712b07225385a6370f6acd245b8690670b0.tar.gz
bcm5719-llvm-5b327712b07225385a6370f6acd245b8690670b0.zip
x86 FP atomic codegen: don't drop globals, stack
Summary: x86 codegen is clever about generating good code for relaxed floating-point operations, but it was being silly when globals and immediates were involved, forgetting where the global was and loading/storing from/to the wrong place. The same applied to hard-coded address immediates. Don't let it forget about the displacement. This fixes https://llvm.org/bugs/show_bug.cgi?id=25171 A very similar bug when doing floating-points atomics to the stack is also fixed by this patch. This fixes https://llvm.org/bugs/show_bug.cgi?id=25144 Reviewers: pete Subscribers: llvm-commits, majnemer, rsmith Differential Revision: http://reviews.llvm.org/D13749 llvm-svn: 250429
Diffstat (limited to 'llvm/test/CodeGen/X86/atomic_mi.ll')
-rw-r--r--llvm/test/CodeGen/X86/atomic_mi.ll108
1 files changed, 108 insertions, 0 deletions
diff --git a/llvm/test/CodeGen/X86/atomic_mi.ll b/llvm/test/CodeGen/X86/atomic_mi.ll
index 7be79113620..356d9dcff6f 100644
--- a/llvm/test/CodeGen/X86/atomic_mi.ll
+++ b/llvm/test/CodeGen/X86/atomic_mi.ll
@@ -871,3 +871,111 @@ define void @fadd_64r(double* %loc, double %val) {
store atomic i64 %3, i64* %floc release, align 8
ret void
}
+
+@glob32 = global float 0.000000e+00, align 4
+@glob64 = global double 0.000000e+00, align 8
+
+; Floating-point add to a global using an immediate.
+define void @fadd_32g() {
+; X64-LABEL: fadd_32g:
+; X64-NOT: lock
+; X64: movss .{{[A-Z0-9_]+}}(%rip), %[[XMM:xmm[0-9]+]]
+; X64-NEXT: addss glob32(%rip), %[[XMM]]
+; X64-NEXT: movss %[[XMM]], glob32(%rip)
+; X32-LABEL: fadd_32g:
+; Don't check x86-32 (see comment above).
+ %i = load atomic i32, i32* bitcast (float* @glob32 to i32*) monotonic, align 4
+ %f = bitcast i32 %i to float
+ %add = fadd float %f, 1.000000e+00
+ %s = bitcast float %add to i32
+ store atomic i32 %s, i32* bitcast (float* @glob32 to i32*) monotonic, align 4
+ ret void
+}
+
+define void @fadd_64g() {
+; X64-LABEL: fadd_64g:
+; X64-NOT: lock
+; X64: movsd .{{[A-Z0-9_]+}}(%rip), %[[XMM:xmm[0-9]+]]
+; X64-NEXT: addsd glob64(%rip), %[[XMM]]
+; X64-NEXT: movsd %[[XMM]], glob64(%rip)
+; X32-LABEL: fadd_64g:
+; Don't check x86-32 (see comment above).
+ %i = load atomic i64, i64* bitcast (double* @glob64 to i64*) monotonic, align 8
+ %f = bitcast i64 %i to double
+ %add = fadd double %f, 1.000000e+00
+ %s = bitcast double %add to i64
+ store atomic i64 %s, i64* bitcast (double* @glob64 to i64*) monotonic, align 8
+ ret void
+}
+
+; Floating-point add to a hard-coded immediate location using an immediate.
+define void @fadd_32imm() {
+; X64-LABEL: fadd_32imm:
+; X64-NOT: lock
+; X64: movl $3735928559, %e[[M:[a-z]+]]
+; X64: movss .{{[A-Z0-9_]+}}(%rip), %[[XMM:xmm[0-9]+]]
+; X64-NEXT: addss (%r[[M]]), %[[XMM]]
+; X64-NEXT: movss %[[XMM]], (%r[[M]])
+; X32-LABEL: fadd_32imm:
+; Don't check x86-32 (see comment above).
+ %i = load atomic i32, i32* inttoptr (i32 3735928559 to i32*) monotonic, align 4
+ %f = bitcast i32 %i to float
+ %add = fadd float %f, 1.000000e+00
+ %s = bitcast float %add to i32
+ store atomic i32 %s, i32* inttoptr (i32 3735928559 to i32*) monotonic, align 4
+ ret void
+}
+
+define void @fadd_64imm() {
+; X64-LABEL: fadd_64imm:
+; X64-NOT: lock
+; X64: movl $3735928559, %e[[M:[a-z]+]]
+; X64: movsd .{{[A-Z0-9_]+}}(%rip), %[[XMM:xmm[0-9]+]]
+; X64-NEXT: addsd (%r[[M]]), %[[XMM]]
+; X64-NEXT: movsd %[[XMM]], (%r[[M]])
+; X32-LABEL: fadd_64imm:
+; Don't check x86-32 (see comment above).
+ %i = load atomic i64, i64* inttoptr (i64 3735928559 to i64*) monotonic, align 8
+ %f = bitcast i64 %i to double
+ %add = fadd double %f, 1.000000e+00
+ %s = bitcast double %add to i64
+ store atomic i64 %s, i64* inttoptr (i64 3735928559 to i64*) monotonic, align 8
+ ret void
+}
+
+; Floating-point add to a stack location.
+define void @fadd_32stack() {
+; X64-LABEL: fadd_32stack:
+; X64-NOT: lock
+; X64: movss .{{[A-Z0-9_]+}}(%rip), %[[XMM:xmm[0-9]+]]
+; X64-NEXT: addss [[STACKOFF:-?[0-9]+]](%rsp), %[[XMM]]
+; X64-NEXT: movss %[[XMM]], [[STACKOFF]](%rsp)
+; X32-LABEL: fadd_32stack:
+; Don't check x86-32 (see comment above).
+ %ptr = alloca i32, align 4
+ %bc3 = bitcast i32* %ptr to float*
+ %load = load atomic i32, i32* %ptr acquire, align 4
+ %bc0 = bitcast i32 %load to float
+ %fadd = fadd float 1.000000e+00, %bc0
+ %bc1 = bitcast float %fadd to i32
+ store atomic i32 %bc1, i32* %ptr release, align 4
+ ret void
+}
+
+define void @fadd_64stack() {
+; X64-LABEL: fadd_64stack:
+; X64-NOT: lock
+; X64: movsd .{{[A-Z0-9_]+}}(%rip), %[[XMM:xmm[0-9]+]]
+; X64-NEXT: addsd [[STACKOFF:-?[0-9]+]](%rsp), %[[XMM]]
+; X64-NEXT: movsd %[[XMM]], [[STACKOFF]](%rsp)
+; X32-LABEL: fadd_64stack:
+; Don't check x86-32 (see comment above).
+ %ptr = alloca i64, align 8
+ %bc3 = bitcast i64* %ptr to double*
+ %load = load atomic i64, i64* %ptr acquire, align 8
+ %bc0 = bitcast i64 %load to double
+ %fadd = fadd double 1.000000e+00, %bc0
+ %bc1 = bitcast double %fadd to i64
+ store atomic i64 %bc1, i64* %ptr release, align 8
+ ret void
+}
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