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| author | Oliver Stannard <oliver.stannard@arm.com> | 2014-08-21 12:50:31 +0000 |
|---|---|---|
| committer | Oliver Stannard <oliver.stannard@arm.com> | 2014-08-21 12:50:31 +0000 |
| commit | 51b1d460cb77a726546099f857de0492433bc321 (patch) | |
| tree | e05a0172d880987a30d1737cc554f6e411fa5b38 /llvm/test/CodeGen/Thumb2/aapcs.ll | |
| parent | 18b2a258c33368fad430750ad18b2b70f23dcf35 (diff) | |
| download | bcm5719-llvm-51b1d460cb77a726546099f857de0492433bc321.tar.gz bcm5719-llvm-51b1d460cb77a726546099f857de0492433bc321.zip | |
[ARM] Enable DP copy, load and store instructions for FPv4-SP
The FPv4-SP floating-point unit is generally referred to as
single-precision only, but it does have double-precision registers and
load, store and GPR<->DPR move instructions which operate on them.
This patch enables the use of these registers, the main advantage of
which is that we now comply with the AAPCS-VFP calling convention.
This partially reverts r209650, which added some AAPCS-VFP support,
but did not handle return values or alignment of double arguments in
registers.
This patch also adds tests for Thumb2 code generation for
floating-point instructions and intrinsics, which previously only
existed for ARM.
llvm-svn: 216172
Diffstat (limited to 'llvm/test/CodeGen/Thumb2/aapcs.ll')
| -rw-r--r-- | llvm/test/CodeGen/Thumb2/aapcs.ll | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/llvm/test/CodeGen/Thumb2/aapcs.ll b/llvm/test/CodeGen/Thumb2/aapcs.ll new file mode 100644 index 00000000000..21af8c119b0 --- /dev/null +++ b/llvm/test/CodeGen/Thumb2/aapcs.ll @@ -0,0 +1,50 @@ +; RUN: llc < %s -mtriple=thumbv7-none-eabi -mcpu=cortex-m4 -mattr=-vfp2 | FileCheck %s -check-prefix=CHECK -check-prefix=SOFT +; RUN: llc < %s -mtriple=thumbv7-none-eabihf -mcpu=cortex-m4 -mattr=+vfp4,+fp-only-sp | FileCheck %s -check-prefix=CHECK -check-prefix=HARD -check-prefix=SP +; RUN: llc < %s -mtriple=thumbv7-none-eabihf -mcpu=cortex-a8 -mattr=+vfp3 | FileCheck %s -check-prefix=CHECK -check-prefix=HARD -check-prefix=DP + +define float @float_in_reg(float %a, float %b) { +entry: +; CHECK-LABEL: float_in_reg: +; SOFT: mov r0, r1 +; HARD: vmov.f32 s0, s1 +; CHECK-NEXT: bx lr + ret float %b +} + +define double @double_in_reg(double %a, double %b) { +entry: +; CHECK-LABEL: double_in_reg: +; SOFT: mov r0, r2 +; SOFT: mov r1, r3 +; SP: vmov.f32 s0, s2 +; SP: vmov.f32 s1, s3 +; DP: vmov.f64 d0, d1 +; CHECK-NEXT: bx lr + ret double %b +} + +define float @float_on_stack(double %a, double %b, double %c, double %d, double %e, double %f, double %g, double %h, float %i) { +; CHECK-LABEL: float_on_stack: +; SOFT: ldr r0, [sp, #48] +; HARD: vldr s0, [sp] +; CHECK-NEXT: bx lr + ret float %i +} + +define double @double_on_stack(double %a, double %b, double %c, double %d, double %e, double %f, double %g, double %h, double %i) { +; CHECK-LABEL: double_on_stack: +; SOFT: ldr r0, [sp, #48] +; SOFT: ldr r1, [sp, #52] +; HARD: vldr d0, [sp] +; CHECK-NEXT: bx lr + ret double %i +} + +define double @double_not_split(double %a, double %b, double %c, double %d, double %e, double %f, double %g, float %h, double %i) { +; CHECK-LABEL: double_not_split: +; SOFT: ldr r0, [sp, #48] +; SOFT: ldr r1, [sp, #52] +; HARD: vldr d0, [sp] +; CHECK-NEXT: bx lr + ret double %i +} |

