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authorOliver Stannard <oliver.stannard@arm.com>2014-08-21 12:50:31 +0000
committerOliver Stannard <oliver.stannard@arm.com>2014-08-21 12:50:31 +0000
commit51b1d460cb77a726546099f857de0492433bc321 (patch)
treee05a0172d880987a30d1737cc554f6e411fa5b38 /llvm/test/CodeGen/Thumb2/aapcs.ll
parent18b2a258c33368fad430750ad18b2b70f23dcf35 (diff)
downloadbcm5719-llvm-51b1d460cb77a726546099f857de0492433bc321.tar.gz
bcm5719-llvm-51b1d460cb77a726546099f857de0492433bc321.zip
[ARM] Enable DP copy, load and store instructions for FPv4-SP
The FPv4-SP floating-point unit is generally referred to as single-precision only, but it does have double-precision registers and load, store and GPR<->DPR move instructions which operate on them. This patch enables the use of these registers, the main advantage of which is that we now comply with the AAPCS-VFP calling convention. This partially reverts r209650, which added some AAPCS-VFP support, but did not handle return values or alignment of double arguments in registers. This patch also adds tests for Thumb2 code generation for floating-point instructions and intrinsics, which previously only existed for ARM. llvm-svn: 216172
Diffstat (limited to 'llvm/test/CodeGen/Thumb2/aapcs.ll')
-rw-r--r--llvm/test/CodeGen/Thumb2/aapcs.ll50
1 files changed, 50 insertions, 0 deletions
diff --git a/llvm/test/CodeGen/Thumb2/aapcs.ll b/llvm/test/CodeGen/Thumb2/aapcs.ll
new file mode 100644
index 00000000000..21af8c119b0
--- /dev/null
+++ b/llvm/test/CodeGen/Thumb2/aapcs.ll
@@ -0,0 +1,50 @@
+; RUN: llc < %s -mtriple=thumbv7-none-eabi -mcpu=cortex-m4 -mattr=-vfp2 | FileCheck %s -check-prefix=CHECK -check-prefix=SOFT
+; RUN: llc < %s -mtriple=thumbv7-none-eabihf -mcpu=cortex-m4 -mattr=+vfp4,+fp-only-sp | FileCheck %s -check-prefix=CHECK -check-prefix=HARD -check-prefix=SP
+; RUN: llc < %s -mtriple=thumbv7-none-eabihf -mcpu=cortex-a8 -mattr=+vfp3 | FileCheck %s -check-prefix=CHECK -check-prefix=HARD -check-prefix=DP
+
+define float @float_in_reg(float %a, float %b) {
+entry:
+; CHECK-LABEL: float_in_reg:
+; SOFT: mov r0, r1
+; HARD: vmov.f32 s0, s1
+; CHECK-NEXT: bx lr
+ ret float %b
+}
+
+define double @double_in_reg(double %a, double %b) {
+entry:
+; CHECK-LABEL: double_in_reg:
+; SOFT: mov r0, r2
+; SOFT: mov r1, r3
+; SP: vmov.f32 s0, s2
+; SP: vmov.f32 s1, s3
+; DP: vmov.f64 d0, d1
+; CHECK-NEXT: bx lr
+ ret double %b
+}
+
+define float @float_on_stack(double %a, double %b, double %c, double %d, double %e, double %f, double %g, double %h, float %i) {
+; CHECK-LABEL: float_on_stack:
+; SOFT: ldr r0, [sp, #48]
+; HARD: vldr s0, [sp]
+; CHECK-NEXT: bx lr
+ ret float %i
+}
+
+define double @double_on_stack(double %a, double %b, double %c, double %d, double %e, double %f, double %g, double %h, double %i) {
+; CHECK-LABEL: double_on_stack:
+; SOFT: ldr r0, [sp, #48]
+; SOFT: ldr r1, [sp, #52]
+; HARD: vldr d0, [sp]
+; CHECK-NEXT: bx lr
+ ret double %i
+}
+
+define double @double_not_split(double %a, double %b, double %c, double %d, double %e, double %f, double %g, float %h, double %i) {
+; CHECK-LABEL: double_not_split:
+; SOFT: ldr r0, [sp, #48]
+; SOFT: ldr r1, [sp, #52]
+; HARD: vldr d0, [sp]
+; CHECK-NEXT: bx lr
+ ret double %i
+}
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