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authorVincent Lejeune <vljn@ovi.com>2013-11-11 22:10:24 +0000
committerVincent Lejeune <vljn@ovi.com>2013-11-11 22:10:24 +0000
commitf143af3fe951e086b7c158213e6e113c73835723 (patch)
tree899df67335f187838352bfb3cf54b5b37d80bd24 /llvm/test/CodeGen/R600/schedule-fs-loop-nested-if.ll
parent3168ab337635b6ed5a279cd432f95dc3da17fb2c (diff)
downloadbcm5719-llvm-f143af3fe951e086b7c158213e6e113c73835723.tar.gz
bcm5719-llvm-f143af3fe951e086b7c158213e6e113c73835723.zip
R600: Use function inputs to represent data stored in gpr
llvm-svn: 194425
Diffstat (limited to 'llvm/test/CodeGen/R600/schedule-fs-loop-nested-if.ll')
-rw-r--r--llvm/test/CodeGen/R600/schedule-fs-loop-nested-if.ll13
1 files changed, 6 insertions, 7 deletions
diff --git a/llvm/test/CodeGen/R600/schedule-fs-loop-nested-if.ll b/llvm/test/CodeGen/R600/schedule-fs-loop-nested-if.ll
index 2a660943098..11e8f5176f4 100644
--- a/llvm/test/CodeGen/R600/schedule-fs-loop-nested-if.ll
+++ b/llvm/test/CodeGen/R600/schedule-fs-loop-nested-if.ll
@@ -1,12 +1,12 @@
;RUN: llc < %s -march=r600 -mcpu=cayman -stress-sched -verify-misched -verify-machineinstrs
;REQUIRES: asserts
-define void @main() {
+define void @main(<4 x float> inreg %reg0, <4 x float> inreg %reg1) #1 {
main_body:
- %0 = call float @llvm.R600.interp.input(i32 0, i32 0)
- %1 = call float @llvm.R600.interp.input(i32 1, i32 0)
- %2 = call float @llvm.R600.interp.input(i32 2, i32 0)
- %3 = call float @llvm.R600.interp.input(i32 3, i32 0)
+ %0 = extractelement <4 x float> %reg1, i32 0
+ %1 = extractelement <4 x float> %reg1, i32 1
+ %2 = extractelement <4 x float> %reg1, i32 2
+ %3 = extractelement <4 x float> %reg1, i32 3
%4 = fcmp ult float %1, 0.000000e+00
%5 = select i1 %4, float 1.000000e+00, float 0.000000e+00
%6 = fsub float -0.000000e+00, %5
@@ -74,10 +74,9 @@ ELSE17: ; preds = %ELSE
br label %ENDIF
}
-declare float @llvm.R600.interp.input(i32, i32) #0
-
declare float @llvm.AMDIL.clamp.(float, float, float) #0
declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
attributes #0 = { readnone }
+attributes #1 = { "ShaderType"="1" }
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