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authorMatt Arsenault <Matthew.Arsenault@amd.com>2019-06-20 21:58:24 +0000
committerMatt Arsenault <Matthew.Arsenault@amd.com>2019-06-20 21:58:24 +0000
commitd88db6d7fc942947ad4a068b38c5b5af7d5d1751 (patch)
tree670dc13f6ccde2424eded38229f3b60061f5e6a2 /llvm/test/CodeGen/ARM/vqadd.ll
parent25f08a17c318e8ffbd30ecbab4d3ea5c5105ddbc (diff)
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AMDGPU: Always use s33 for global scratch wave offset
Every called function could possibly need this to calculate the absolute address of stack objectst, and this avoids inserting a copy around every call site in the kernel. It's also somewhat cleaner to keep this in a callee saved SGPR. llvm-svn: 363990
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