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| author | Nicolai Haehnle <nhaehnle@gmail.com> | 2016-04-06 19:40:20 +0000 |
|---|---|---|
| committer | Nicolai Haehnle <nhaehnle@gmail.com> | 2016-04-06 19:40:20 +0000 |
| commit | df3a20cd8068c732a0b26bdf8c1857c7d97104b4 (patch) | |
| tree | 11974d0749ffa9d399f72a66fd5787d6ec248103 /llvm/test/CodeGen/AMDGPU/max-literals.ll | |
| parent | 1b6188d2f865366ef94d65b65596f47c9196c20c (diff) | |
| download | bcm5719-llvm-df3a20cd8068c732a0b26bdf8c1857c7d97104b4.tar.gz bcm5719-llvm-df3a20cd8068c732a0b26bdf8c1857c7d97104b4.zip | |
AMDGPU: Add a shader calling convention
This makes it possible to distinguish between mesa shaders
and other kernels even in the presence of compute shaders.
Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Differential Revision: http://reviews.llvm.org/D18559
llvm-svn: 265589
Diffstat (limited to 'llvm/test/CodeGen/AMDGPU/max-literals.ll')
| -rw-r--r-- | llvm/test/CodeGen/AMDGPU/max-literals.ll | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/llvm/test/CodeGen/AMDGPU/max-literals.ll b/llvm/test/CodeGen/AMDGPU/max-literals.ll index c357524b140..ea8fe4de1e1 100644 --- a/llvm/test/CodeGen/AMDGPU/max-literals.ll +++ b/llvm/test/CodeGen/AMDGPU/max-literals.ll @@ -3,7 +3,7 @@ ; CHECK-LABEL: {{^}}main: ; CHECK: ADD * -define void @main(<4 x float> inreg %reg0, <4 x float> inreg %reg1, <4 x float> inreg %reg2) #0 { +define amdgpu_vs void @main(<4 x float> inreg %reg0, <4 x float> inreg %reg1, <4 x float> inreg %reg2) { main_body: %0 = extractelement <4 x float> %reg1, i32 0 %1 = extractelement <4 x float> %reg1, i32 1 @@ -32,7 +32,7 @@ main_body: ; CHECK-LABEL: {{^}}main2: ; CHECK-NOT: ADD * -define void @main2(<4 x float> inreg %reg0, <4 x float> inreg %reg1, <4 x float> inreg %reg2) #0 { +define amdgpu_vs void @main2(<4 x float> inreg %reg0, <4 x float> inreg %reg1, <4 x float> inreg %reg2) { main_body: %0 = extractelement <4 x float> %reg1, i32 0 %1 = extractelement <4 x float> %reg1, i32 1 @@ -63,5 +63,4 @@ declare float @llvm.AMDGPU.dp4(<4 x float>, <4 x float>) #1 declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32) -attributes #0 = { "ShaderType"="1" } attributes #1 = { readnone } |

