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authorDavid Majnemer <david.majnemer@gmail.com>2016-01-22 23:20:43 +0000
committerDavid Majnemer <david.majnemer@gmail.com>2016-01-22 23:20:43 +0000
commitf1ff538456fd3fa911d711a697b88e1d3dd99ac5 (patch)
tree9ee9fe31b4df15e408b19048e33c0691de4dc722 /llvm/lib
parent672dde2b3e3b99cd1fb00315b8cfd7bdd4952ed6 (diff)
downloadbcm5719-llvm-f1ff538456fd3fa911d711a697b88e1d3dd99ac5.tar.gz
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[WinEH] Let cleanups post-dominated by unreachable get executed
Cleanups in C++ are a little weird. They are only guaranteed to be reliably executed if, and only if, there is a viable catch handler which can handle the exception. This means that reachability of a cleanup is lexically determined by it being nested with a try-block which unwinds to a catch. It is *cannot* be reasoned about by examining the control flow edges leaving a cleanup. Usually this is not a problem. It becomes a problem when there are *no* edges out of a cleanup because we believed that code post-dominated by the cleanup is dead. In LLVM's case, this code is what informs the personality routine about the presence of a suitable catch handler. However, the lack of edges to that catch handler makes the handler become unreachable which causes us to remove it. By removing the handler, the cleanup becomes unreachable. Instead, inject a catch-all handler with every cleanup that has no unwind edges. This will allow us to properly unwind the stack. This fixes PR25997. llvm-svn: 258580
Diffstat (limited to 'llvm/lib')
-rw-r--r--llvm/lib/CodeGen/WinEHPrepare.cpp112
1 files changed, 112 insertions, 0 deletions
diff --git a/llvm/lib/CodeGen/WinEHPrepare.cpp b/llvm/lib/CodeGen/WinEHPrepare.cpp
index 281fe934292..c4eaef88673 100644
--- a/llvm/lib/CodeGen/WinEHPrepare.cpp
+++ b/llvm/lib/CodeGen/WinEHPrepare.cpp
@@ -81,6 +81,7 @@ private:
void cloneCommonBlocks(Function &F);
void removeImplausibleInstructions(Function &F);
void cleanupPreparedFunclets(Function &F);
+ void fixupNoReturnCleanupPads(Function &F);
void verifyPreparedFunclets(Function &F);
// All fields are reset by runOnFunction.
@@ -656,6 +657,7 @@ void llvm::calculateClrEHStateNumbers(const Function *Fn,
void WinEHPrepare::colorFunclets(Function &F) {
BlockColors = colorEHFunclets(F);
+ FuncletBlocks.clear();
// Invert the map from BB to colors to color to BBs.
for (BasicBlock &BB : F) {
@@ -1001,6 +1003,114 @@ void WinEHPrepare::cleanupPreparedFunclets(Function &F) {
removeUnreachableBlocks(F);
}
+// Cleanuppads which are postdominated by unreachable will not unwind to any
+// catchswitches, making them dead. This is problematic if the original source
+// had a catch clause which could legitimately catch the exception, causing the
+// cleanup to run.
+//
+// This is only a problem for C++ where down-stream catches cause cleanups to
+// run.
+void WinEHPrepare::fixupNoReturnCleanupPads(Function &F) {
+ // We only need to do this for C++ personality routines,
+ // skip this work for all others.
+ if (Personality != EHPersonality::MSVC_CXX)
+ return;
+
+ // Do a quick sanity check on the color map before we throw it away so as to
+ // avoid hiding latent bugs.
+ DEBUG(verifyPreparedFunclets(F));
+ // Re-color the funclets because cleanupPreparedFunclets might have
+ // invalidated FuncletBlocks.
+ colorFunclets(F);
+
+ // We create a unique catchswitch for each parent it will be nested within.
+ SmallDenseMap<Value *, CatchSwitchInst *> NewCatchSwitches;
+ // Create a new catchswitch+catchpad where the catchpad is post-dominated by
+ // unreachable.
+ auto GetOrCreateCatchSwitch = [&](Value *ParentPad) {
+ auto &CatchSwitch = NewCatchSwitches[ParentPad];
+ if (CatchSwitch)
+ return CatchSwitch;
+
+ auto *ParentBB = isa<ConstantTokenNone>(ParentPad)
+ ? &F.getEntryBlock()
+ : cast<Instruction>(ParentPad)->getParent();
+
+ StringRef NameSuffix = ParentBB->getName();
+
+ BasicBlock *CatchSwitchBB = BasicBlock::Create(
+ F.getContext(), Twine("catchswitchbb.for.", NameSuffix));
+ CatchSwitchBB->insertInto(&F, ParentBB->getNextNode());
+ CatchSwitch = CatchSwitchInst::Create(ParentPad, /*UnwindDest=*/nullptr,
+ /*NumHandlers=*/1,
+ Twine("catchswitch.for.", NameSuffix),
+ CatchSwitchBB);
+
+ BasicBlock *CatchPadBB = BasicBlock::Create(
+ F.getContext(), Twine("catchpadbb.for.", NameSuffix));
+ CatchPadBB->insertInto(&F, CatchSwitchBB->getNextNode());
+ Value *CatchPadArgs[] = {
+ Constant::getNullValue(Type::getInt8PtrTy(F.getContext())),
+ ConstantInt::get(Type::getInt32Ty(F.getContext()), 64),
+ Constant::getNullValue(Type::getInt8PtrTy(F.getContext())),
+ };
+ CatchPadInst::Create(CatchSwitch, CatchPadArgs,
+ Twine("catchpad.for.", NameSuffix), CatchPadBB);
+ new UnreachableInst(F.getContext(), CatchPadBB);
+
+ CatchSwitch->addHandler(CatchPadBB);
+
+ return CatchSwitch;
+ };
+
+ // Look for all basic blocks which are within cleanups which are postdominated
+ // by unreachable.
+ for (auto &Funclets : FuncletBlocks) {
+ BasicBlock *FuncletPadBB = Funclets.first;
+ auto *CleanupPad = dyn_cast<CleanupPadInst>(FuncletPadBB->getFirstNonPHI());
+ // Skip over any non-cleanup funclets.
+ if (!CleanupPad)
+ continue;
+ // Skip over any cleanups have unwind targets, they do not need this.
+ if (getCleanupRetUnwindDest(CleanupPad) != nullptr)
+ continue;
+ // Walk the blocks within the cleanup which end in 'unreachable'.
+ // We will replace the unreachable instruction with a cleanupret;
+ // this cleanupret will unwind to a catchswitch with a lone catch-all
+ // catchpad.
+ std::vector<BasicBlock *> &BlocksInFunclet = Funclets.second;
+ for (BasicBlock *BB : BlocksInFunclet) {
+ auto *UI = dyn_cast<UnreachableInst>(BB->getTerminator());
+ if (!UI)
+ continue;
+ // Remove the unreachable instruction.
+ UI->eraseFromParent();
+
+ // Add our new cleanupret.
+ auto *ParentPad = CleanupPad->getParentPad();
+ CatchSwitchInst *CatchSwitch = GetOrCreateCatchSwitch(ParentPad);
+ CleanupReturnInst::Create(CleanupPad, CatchSwitch->getParent(), BB);
+ }
+ }
+
+ // Update BlockColors and FuncletBlocks to maintain WinEHPrepare's
+ // invariants.
+ for (auto CatchSwitchKV : NewCatchSwitches) {
+ CatchSwitchInst *CatchSwitch = CatchSwitchKV.second;
+ BasicBlock *CatchSwitchBB = CatchSwitch->getParent();
+
+ assert(CatchSwitch->getNumSuccessors() == 1);
+ BasicBlock *CatchPadBB = CatchSwitch->getSuccessor(0);
+ assert(isa<CatchPadInst>(CatchPadBB->getFirstNonPHI()));
+
+ BlockColors.insert({CatchSwitchBB, ColorVector(CatchSwitchBB)});
+ FuncletBlocks[CatchSwitchBB] = {CatchSwitchBB};
+
+ BlockColors.insert({CatchPadBB, ColorVector(CatchPadBB)});
+ FuncletBlocks[CatchPadBB] = {CatchPadBB};
+ }
+}
+
void WinEHPrepare::verifyPreparedFunclets(Function &F) {
for (BasicBlock &BB : F) {
size_t NumColors = BlockColors[&BB].size();
@@ -1036,6 +1146,8 @@ bool WinEHPrepare::prepareExplicitEH(Function &F) {
cleanupPreparedFunclets(F);
}
+ fixupNoReturnCleanupPads(F);
+
DEBUG(verifyPreparedFunclets(F));
// Recolor the CFG to verify that all is well.
DEBUG(colorFunclets(F));
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