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authorCraig Topper <craig.topper@intel.com>2019-02-08 20:48:56 +0000
committerCraig Topper <craig.topper@intel.com>2019-02-08 20:48:56 +0000
commit784929d0454c4df6a98ef6fbbd1d30a6f71f9c16 (patch)
treeee2091fd647c20c3279800a14f7ce36c85b8c00b /llvm/lib/Transforms/Utils/InlineFunction.cpp
parent0e5dd512aae057aeceb34089c93a380f8edd37da (diff)
downloadbcm5719-llvm-784929d0454c4df6a98ef6fbbd1d30a6f71f9c16.tar.gz
bcm5719-llvm-784929d0454c4df6a98ef6fbbd1d30a6f71f9c16.zip
Implementation of asm-goto support in LLVM
This patch accompanies the RFC posted here: http://lists.llvm.org/pipermail/llvm-dev/2018-October/127239.html This patch adds a new CallBr IR instruction to support asm-goto inline assembly like gcc as used by the linux kernel. This instruction is both a call instruction and a terminator instruction with multiple successors. Only inline assembly usage is supported today. This also adds a new INLINEASM_BR opcode to SelectionDAG and MachineIR to represent an INLINEASM block that is also considered a terminator instruction. There will likely be more bug fixes and optimizations to follow this, but we felt it had reached a point where we would like to switch to an incremental development model. Patch by Craig Topper, Alexander Ivchenko, Mikhail Dvoretckii Differential Revision: https://reviews.llvm.org/D53765 llvm-svn: 353563
Diffstat (limited to 'llvm/lib/Transforms/Utils/InlineFunction.cpp')
-rw-r--r--llvm/lib/Transforms/Utils/InlineFunction.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/llvm/lib/Transforms/Utils/InlineFunction.cpp b/llvm/lib/Transforms/Utils/InlineFunction.cpp
index 9015b36fa35..7443a7f9c5e 100644
--- a/llvm/lib/Transforms/Utils/InlineFunction.cpp
+++ b/llvm/lib/Transforms/Utils/InlineFunction.cpp
@@ -1504,6 +1504,10 @@ llvm::InlineResult llvm::InlineFunction(CallSite CS, InlineFunctionInfo &IFI,
assert(TheCall->getParent() && TheCall->getFunction()
&& "Instruction not in function!");
+ // FIXME: we don't inline callbr yet.
+ if (isa<CallBrInst>(TheCall))
+ return false;
+
// If IFI has any state in it, zap it before we fill it in.
IFI.reset();
@@ -1729,6 +1733,8 @@ llvm::InlineResult llvm::InlineFunction(CallSite CS, InlineFunctionInfo &IFI,
Instruction *NewI = nullptr;
if (isa<CallInst>(I))
NewI = CallInst::Create(cast<CallInst>(I), OpDefs, I);
+ else if (isa<CallBrInst>(I))
+ NewI = CallBrInst::Create(cast<CallBrInst>(I), OpDefs, I);
else
NewI = InvokeInst::Create(cast<InvokeInst>(I), OpDefs, I);
@@ -2031,6 +2037,8 @@ llvm::InlineResult llvm::InlineFunction(CallSite CS, InlineFunctionInfo &IFI,
Instruction *NewInst;
if (CS.isCall())
NewInst = CallInst::Create(cast<CallInst>(I), OpBundles, I);
+ else if (CS.isCallBr())
+ NewInst = CallBrInst::Create(cast<CallBrInst>(I), OpBundles, I);
else
NewInst = InvokeInst::Create(cast<InvokeInst>(I), OpBundles, I);
NewInst->takeName(I);
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