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author | Peter Collingbourne <peter@pcc.me.uk> | 2015-03-03 00:49:28 +0000 |
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committer | Peter Collingbourne <peter@pcc.me.uk> | 2015-03-03 00:49:28 +0000 |
commit | da2dbf21a9b3602f7a0f871dec15f03d273bc07b (patch) | |
tree | a95911ea036806e76b808fbca5c77d73499f3aa3 /llvm/lib/Transforms/IPO/LowerBitSets.cpp | |
parent | 72029c6f2fdc73ca9a323052d97d3a65609a6651 (diff) | |
download | bcm5719-llvm-da2dbf21a9b3602f7a0f871dec15f03d273bc07b.tar.gz bcm5719-llvm-da2dbf21a9b3602f7a0f871dec15f03d273bc07b.zip |
LowerBitSets: Use byte arrays instead of bit sets to represent in-memory bit sets.
By loading from indexed offsets into a byte array and applying a mask, a
program can test bits from the bit set with a relatively short instruction
sequence. For example, suppose we have 15 bit sets to lay out:
A (16 bits), B (15 bits), C (14 bits), D (13 bits), E (12 bits),
F (11 bits), G (10 bits), H (9 bits), I (7 bits), J (6 bits), K (5 bits),
L (4 bits), M (3 bits), N (2 bits), O (1 bit)
These bits can be laid out in a 16-byte array like this:
Byte Offset
0123456789ABCDEF
Bit
7 HHHHHHHHHIIIIIII
6 GGGGGGGGGGJJJJJJ
5 FFFFFFFFFFFKKKKK
4 EEEEEEEEEEEELLLL
3 DDDDDDDDDDDDDMMM
2 CCCCCCCCCCCCCCNN
1 BBBBBBBBBBBBBBBO
0 AAAAAAAAAAAAAAAA
For example, to test bit X of A, we evaluate ((bits[X] & 1) != 0), or to
test bit X of I, we evaluate ((bits[9 + X] & 0x80) != 0). This can be done
in 1-2 machine instructions on x86, or 4-6 instructions on ARM.
This uses the LPT multiprocessor scheduling algorithm to lay out the bits
efficiently.
Saves ~450KB of instructions in a recent build of Chromium.
Differential Revision: http://reviews.llvm.org/D7954
llvm-svn: 231043
Diffstat (limited to 'llvm/lib/Transforms/IPO/LowerBitSets.cpp')
-rw-r--r-- | llvm/lib/Transforms/IPO/LowerBitSets.cpp | 220 |
1 files changed, 156 insertions, 64 deletions
diff --git a/llvm/lib/Transforms/IPO/LowerBitSets.cpp b/llvm/lib/Transforms/IPO/LowerBitSets.cpp index 0a22a809c53..f397c38a996 100644 --- a/llvm/lib/Transforms/IPO/LowerBitSets.cpp +++ b/llvm/lib/Transforms/IPO/LowerBitSets.cpp @@ -31,7 +31,9 @@ using namespace llvm; #define DEBUG_TYPE "lowerbitsets" -STATISTIC(NumBitSetsCreated, "Number of bitsets created"); +STATISTIC(ByteArraySizeBits, "Byte array size in bits"); +STATISTIC(ByteArraySizeBytes, "Byte array size in bytes"); +STATISTIC(NumByteArraysCreated, "Number of byte arrays created"); STATISTIC(NumBitSetCallsLowered, "Number of bitset calls lowered"); STATISTIC(NumBitSetDisjointSets, "Number of disjoint sets of bitsets"); @@ -46,7 +48,7 @@ bool BitSetInfo::containsGlobalOffset(uint64_t Offset) const { if (BitOffset >= BitSize) return false; - return (Bits[BitOffset / 8] >> (BitOffset % 8)) & 1; + return Bits.count(BitOffset); } bool BitSetInfo::containsValue( @@ -101,18 +103,15 @@ BitSetInfo BitSetBuilder::build() { BSI.ByteOffset = Min; BSI.AlignLog2 = 0; - // FIXME: Can probably do something smarter if all offsets are 0. if (Mask != 0) BSI.AlignLog2 = countTrailingZeros(Mask, ZB_Undefined); // Build the compressed bitset while normalizing the offsets against the // computed alignment. BSI.BitSize = ((Max - Min) >> BSI.AlignLog2) + 1; - uint64_t ByteSize = (BSI.BitSize + 7) / 8; - BSI.Bits.resize(ByteSize); for (uint64_t Offset : Offsets) { Offset >>= BSI.AlignLog2; - BSI.Bits[Offset / 8] |= 1 << (Offset % 8); + BSI.Bits.insert(Offset); } return BSI; @@ -147,14 +146,46 @@ void GlobalLayoutBuilder::addFragment(const std::set<uint64_t> &F) { FragmentMap[ObjIndex] = FragmentIndex; } +void ByteArrayBuilder::allocate(const std::set<uint64_t> &Bits, + uint64_t BitSize, uint64_t &AllocByteOffset, + uint8_t &AllocMask) { + // Find the smallest current allocation. + unsigned Bit = 0; + for (unsigned I = 1; I != BitsPerByte; ++I) + if (BitAllocs[I] < BitAllocs[Bit]) + Bit = I; + + AllocByteOffset = BitAllocs[Bit]; + + // Add our size to it. + unsigned ReqSize = AllocByteOffset + BitSize; + BitAllocs[Bit] = ReqSize; + if (Bytes.size() < ReqSize) + Bytes.resize(ReqSize); + + // Set our bits. + AllocMask = 1 << Bit; + for (uint64_t B : Bits) + Bytes[AllocByteOffset + B] |= AllocMask; +} + namespace { +struct ByteArrayInfo { + std::set<uint64_t> Bits; + uint64_t BitSize; + GlobalVariable *ByteArray; + Constant *Mask; +}; + struct LowerBitSets : public ModulePass { static char ID; LowerBitSets() : ModulePass(ID) { initializeLowerBitSetsPass(*PassRegistry::getPassRegistry()); } + Module *M; + const DataLayout *DL; IntegerType *Int1Ty; IntegerType *Int8Ty; @@ -169,20 +200,23 @@ struct LowerBitSets : public ModulePass { // Mapping from bitset mdstrings to the call sites that test them. DenseMap<MDString *, std::vector<CallInst *>> BitSetTestCallSites; + std::vector<ByteArrayInfo> ByteArrayInfos; + BitSetInfo buildBitSet(MDString *BitSet, const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout); - Value *createBitSetTest(IRBuilder<> &B, const BitSetInfo &BSI, - GlobalVariable *BitSetGlobal, Value *BitOffset); + ByteArrayInfo *createByteArray(BitSetInfo &BSI); + void allocateByteArrays(); + Value *createBitSetTest(IRBuilder<> &B, BitSetInfo &BSI, ByteArrayInfo *&BAI, + Value *BitOffset); Value * - lowerBitSetCall(CallInst *CI, const BitSetInfo &BSI, - GlobalVariable *BitSetGlobal, GlobalVariable *CombinedGlobal, + lowerBitSetCall(CallInst *CI, BitSetInfo &BSI, ByteArrayInfo *&BAI, + GlobalVariable *CombinedGlobal, const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout); - void buildBitSetsFromGlobals(Module &M, - const std::vector<MDString *> &BitSets, + void buildBitSetsFromGlobals(const std::vector<MDString *> &BitSets, const std::vector<GlobalVariable *> &Globals); - bool buildBitSets(Module &M); - bool eraseBitSetMetadata(Module &M); + bool buildBitSets(); + bool eraseBitSetMetadata(); bool doInitialization(Module &M) override; bool runOnModule(Module &M) override; @@ -198,19 +232,21 @@ char LowerBitSets::ID = 0; ModulePass *llvm::createLowerBitSetsPass() { return new LowerBitSets; } -bool LowerBitSets::doInitialization(Module &M) { - DL = M.getDataLayout(); +bool LowerBitSets::doInitialization(Module &Mod) { + M = &Mod; + + DL = M->getDataLayout(); if (!DL) report_fatal_error("Data layout required"); - Int1Ty = Type::getInt1Ty(M.getContext()); - Int8Ty = Type::getInt8Ty(M.getContext()); - Int32Ty = Type::getInt32Ty(M.getContext()); + Int1Ty = Type::getInt1Ty(M->getContext()); + Int8Ty = Type::getInt8Ty(M->getContext()); + Int32Ty = Type::getInt32Ty(M->getContext()); Int32PtrTy = PointerType::getUnqual(Int32Ty); - Int64Ty = Type::getInt64Ty(M.getContext()); - IntPtrTy = DL->getIntPtrType(M.getContext(), 0); + Int64Ty = Type::getInt64Ty(M->getContext()); + IntPtrTy = DL->getIntPtrType(M->getContext(), 0); - BitSetNM = M.getNamedMetadata("llvm.bitsets"); + BitSetNM = M->getNamedMetadata("llvm.bitsets"); BitSetTestCallSites.clear(); @@ -259,52 +295,113 @@ static Value *createMaskedBitTest(IRBuilder<> &B, Value *Bits, return B.CreateICmpNE(MaskedBits, ConstantInt::get(BitsType, 0)); } +ByteArrayInfo *LowerBitSets::createByteArray(BitSetInfo &BSI) { + // Create globals to stand in for byte arrays and masks. These never actually + // get initialized, we RAUW and erase them later in allocateByteArrays() once + // we know the offset and mask to use. + auto ByteArrayGlobal = new GlobalVariable( + *M, Int8Ty, /*isConstant=*/true, GlobalValue::PrivateLinkage, nullptr); + auto MaskGlobal = new GlobalVariable( + *M, Int8Ty, /*isConstant=*/true, GlobalValue::PrivateLinkage, nullptr); + + ByteArrayInfos.emplace_back(); + ByteArrayInfo *BAI = &ByteArrayInfos.back(); + + BAI->Bits = BSI.Bits; + BAI->BitSize = BSI.BitSize; + BAI->ByteArray = ByteArrayGlobal; + BAI->Mask = ConstantExpr::getPtrToInt(MaskGlobal, Int8Ty); + return BAI; +} + +void LowerBitSets::allocateByteArrays() { + std::stable_sort(ByteArrayInfos.begin(), ByteArrayInfos.end(), + [](const ByteArrayInfo &BAI1, const ByteArrayInfo &BAI2) { + return BAI1.BitSize > BAI2.BitSize; + }); + + std::vector<uint64_t> ByteArrayOffsets(ByteArrayInfos.size()); + + ByteArrayBuilder BAB; + for (unsigned I = 0; I != ByteArrayInfos.size(); ++I) { + ByteArrayInfo *BAI = &ByteArrayInfos[I]; + + uint8_t Mask; + BAB.allocate(BAI->Bits, BAI->BitSize, ByteArrayOffsets[I], Mask); + + BAI->Mask->replaceAllUsesWith(ConstantInt::get(Int8Ty, Mask)); + cast<GlobalVariable>(BAI->Mask->getOperand(0))->eraseFromParent(); + } + + Constant *ByteArrayConst = ConstantDataArray::get(M->getContext(), BAB.Bytes); + auto ByteArray = + new GlobalVariable(*M, ByteArrayConst->getType(), /*isConstant=*/true, + GlobalValue::PrivateLinkage, ByteArrayConst); + + for (unsigned I = 0; I != ByteArrayInfos.size(); ++I) { + ByteArrayInfo *BAI = &ByteArrayInfos[I]; + + Constant *Idxs[] = {ConstantInt::get(IntPtrTy, 0), + ConstantInt::get(IntPtrTy, ByteArrayOffsets[I])}; + Constant *GEP = ConstantExpr::getInBoundsGetElementPtr(ByteArray, Idxs); + + // Create an alias instead of RAUW'ing the gep directly. On x86 this ensures + // that the pc-relative displacement is folded into the lea instead of the + // test instruction getting another displacement. + GlobalAlias *Alias = GlobalAlias::create( + Int8Ty, 0, GlobalValue::PrivateLinkage, "bits", GEP, M); + BAI->ByteArray->replaceAllUsesWith(Alias); + BAI->ByteArray->eraseFromParent(); + } + + ByteArraySizeBits = BAB.BitAllocs[0] + BAB.BitAllocs[1] + BAB.BitAllocs[2] + + BAB.BitAllocs[3] + BAB.BitAllocs[4] + BAB.BitAllocs[5] + + BAB.BitAllocs[6] + BAB.BitAllocs[7]; + ByteArraySizeBytes = BAB.Bytes.size(); +} + /// Build a test that bit BitOffset is set in BSI, where /// BitSetGlobal is a global containing the bits in BSI. -Value *LowerBitSets::createBitSetTest(IRBuilder<> &B, const BitSetInfo &BSI, - GlobalVariable *BitSetGlobal, - Value *BitOffset) { - if (BSI.Bits.size() <= 8) { +Value *LowerBitSets::createBitSetTest(IRBuilder<> &B, BitSetInfo &BSI, + ByteArrayInfo *&BAI, Value *BitOffset) { + if (BSI.BitSize <= 64) { // If the bit set is sufficiently small, we can avoid a load by bit testing // a constant. IntegerType *BitsTy; - if (BSI.Bits.size() <= 4) + if (BSI.BitSize <= 32) BitsTy = Int32Ty; else BitsTy = Int64Ty; uint64_t Bits = 0; - for (auto I = BSI.Bits.rbegin(), E = BSI.Bits.rend(); I != E; ++I) { - Bits <<= 8; - Bits |= *I; - } + for (auto Bit : BSI.Bits) + Bits |= uint64_t(1) << Bit; Constant *BitsConst = ConstantInt::get(BitsTy, Bits); return createMaskedBitTest(B, BitsConst, BitOffset); } else { - // TODO: We might want to use the memory variant of the bt instruction - // with the previously computed bit offset at -Os. This instruction does - // exactly what we want but has been benchmarked as being slower than open - // coding the load+bt. - Value *BitSetGlobalOffset = - B.CreateLShr(BitOffset, ConstantInt::get(IntPtrTy, 5)); - Value *BitSetEntryAddr = B.CreateGEP( - ConstantExpr::getBitCast(BitSetGlobal, Int32PtrTy), BitSetGlobalOffset); - Value *BitSetEntry = B.CreateLoad(BitSetEntryAddr); - - return createMaskedBitTest(B, BitSetEntry, BitOffset); + if (!BAI) { + ++NumByteArraysCreated; + BAI = createByteArray(BSI); + } + + Value *ByteAddr = B.CreateGEP(BAI->ByteArray, BitOffset); + Value *Byte = B.CreateLoad(ByteAddr); + + Value *ByteAndMask = B.CreateAnd(Byte, BAI->Mask); + return B.CreateICmpNE(ByteAndMask, ConstantInt::get(Int8Ty, 0)); } } /// Lower a llvm.bitset.test call to its implementation. Returns the value to /// replace the call with. Value *LowerBitSets::lowerBitSetCall( - CallInst *CI, const BitSetInfo &BSI, GlobalVariable *BitSetGlobal, + CallInst *CI, BitSetInfo &BSI, ByteArrayInfo *&BAI, GlobalVariable *CombinedGlobal, const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout) { Value *Ptr = CI->getArgOperand(0); if (BSI.containsValue(DL, GlobalLayout, Ptr)) - return ConstantInt::getTrue(BitSetGlobal->getParent()->getContext()); + return ConstantInt::getTrue(CombinedGlobal->getParent()->getContext()); Constant *GlobalAsInt = ConstantExpr::getPtrToInt(CombinedGlobal, IntPtrTy); Constant *OffsetedGlobalAsInt = ConstantExpr::getAdd( @@ -353,7 +450,7 @@ Value *LowerBitSets::lowerBitSetCall( // Now that we know that the offset is in range and aligned, load the // appropriate bit from the bitset. - Value *Bit = createBitSetTest(ThenB, BSI, BitSetGlobal, BitOffset); + Value *Bit = createBitSetTest(ThenB, BSI, BAI, BitOffset); // The value we want is 0 if we came directly from the initial block // (having failed the range or alignment checks), or the loaded bit if @@ -368,7 +465,6 @@ Value *LowerBitSets::lowerBitSetCall( /// Given a disjoint set of bitsets and globals, layout the globals, build the /// bit sets and lower the llvm.bitset.test calls. void LowerBitSets::buildBitSetsFromGlobals( - Module &M, const std::vector<MDString *> &BitSets, const std::vector<GlobalVariable *> &Globals) { // Build a new global with the combined contents of the referenced globals. @@ -391,9 +487,9 @@ void LowerBitSets::buildBitSetsFromGlobals( } if (!GlobalInits.empty()) GlobalInits.pop_back(); - Constant *NewInit = ConstantStruct::getAnon(M.getContext(), GlobalInits); + Constant *NewInit = ConstantStruct::getAnon(M->getContext(), GlobalInits); auto CombinedGlobal = - new GlobalVariable(M, NewInit->getType(), /*isConstant=*/true, + new GlobalVariable(*M, NewInit->getType(), /*isConstant=*/true, GlobalValue::PrivateLinkage, NewInit); const StructLayout *CombinedGlobalLayout = @@ -410,18 +506,12 @@ void LowerBitSets::buildBitSetsFromGlobals( // Build the bitset. BitSetInfo BSI = buildBitSet(BS, GlobalLayout); - // Create a global in which to store it. - ++NumBitSetsCreated; - Constant *BitsConst = ConstantDataArray::get(M.getContext(), BSI.Bits); - auto BitSetGlobal = new GlobalVariable( - M, BitsConst->getType(), /*isConstant=*/true, - GlobalValue::PrivateLinkage, BitsConst, BS->getString() + ".bits"); + ByteArrayInfo *BAI = 0; // Lower each call to llvm.bitset.test for this bitset. for (CallInst *CI : BitSetTestCallSites[BS]) { ++NumBitSetCallsLowered; - Value *Lowered = - lowerBitSetCall(CI, BSI, BitSetGlobal, CombinedGlobal, GlobalLayout); + Value *Lowered = lowerBitSetCall(CI, BSI, BAI, CombinedGlobal, GlobalLayout); CI->replaceAllUsesWith(Lowered); CI->eraseFromParent(); } @@ -439,7 +529,7 @@ void LowerBitSets::buildBitSetsFromGlobals( GlobalAlias *GAlias = GlobalAlias::create( Globals[I]->getType()->getElementType(), Globals[I]->getType()->getAddressSpace(), Globals[I]->getLinkage(), - "", CombinedGlobalElemPtr, &M); + "", CombinedGlobalElemPtr, M); GAlias->takeName(Globals[I]); Globals[I]->replaceAllUsesWith(GAlias); Globals[I]->eraseFromParent(); @@ -447,9 +537,9 @@ void LowerBitSets::buildBitSetsFromGlobals( } /// Lower all bit sets in this module. -bool LowerBitSets::buildBitSets(Module &M) { +bool LowerBitSets::buildBitSets() { Function *BitSetTestFunc = - M.getFunction(Intrinsic::getName(Intrinsic::bitset_test)); + M->getFunction(Intrinsic::getName(Intrinsic::bitset_test)); if (!BitSetTestFunc) return false; @@ -591,22 +681,24 @@ bool LowerBitSets::buildBitSets(Module &M) { }); // Build the bitsets from this disjoint set. - buildBitSetsFromGlobals(M, BitSets, OrderedGlobals); + buildBitSetsFromGlobals(BitSets, OrderedGlobals); } + allocateByteArrays(); + return true; } -bool LowerBitSets::eraseBitSetMetadata(Module &M) { +bool LowerBitSets::eraseBitSetMetadata() { if (!BitSetNM) return false; - M.eraseNamedMetadata(BitSetNM); + M->eraseNamedMetadata(BitSetNM); return true; } bool LowerBitSets::runOnModule(Module &M) { - bool Changed = buildBitSets(M); - Changed |= eraseBitSetMetadata(M); + bool Changed = buildBitSets(); + Changed |= eraseBitSetMetadata(); return Changed; } |