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author | Tom Stellard <thomas.stellard@amd.com> | 2016-08-29 19:42:52 +0000 |
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committer | Tom Stellard <thomas.stellard@amd.com> | 2016-08-29 19:42:52 +0000 |
commit | 0d23ebe8883af4b280897af751614c7b433e00f7 (patch) | |
tree | 451e879c6008fb9fa90460d4fe9d22640f3ea01b /llvm/lib/Target/SystemZ/SystemZLongBranch.cpp | |
parent | 9b1669ae353e02c0fdbbe1ac181f18a453e98b35 (diff) | |
download | bcm5719-llvm-0d23ebe8883af4b280897af751614c7b433e00f7.tar.gz bcm5719-llvm-0d23ebe8883af4b280897af751614c7b433e00f7.zip |
AMDGPU/SI: Implement a custom MachineSchedStrategy
Summary:
GCNSchedStrategy re-uses most of GenericScheduler, it's just uses
a different method to compute the excess and critical register
pressure limits.
It's not enabled by default, to enable it you need to pass -misched=gcn
to llc.
Shader DB stats:
32464 shaders in 17874 tests
Totals:
SGPRS: 1542846 -> 1643125 (6.50 %)
VGPRS: 1005595 -> 904653 (-10.04 %)
Spilled SGPRs: 29929 -> 27745 (-7.30 %)
Spilled VGPRs: 334 -> 352 (5.39 %)
Scratch VGPRs: 1612 -> 1624 (0.74 %) dwords per thread
Code Size: 36688188 -> 37034900 (0.95 %) bytes
LDS: 1913 -> 1913 (0.00 %) blocks
Max Waves: 254101 -> 265125 (4.34 %)
Wait states: 0 -> 0 (0.00 %)
Totals from affected shaders:
SGPRS: 1338220 -> 1438499 (7.49 %)
VGPRS: 886221 -> 785279 (-11.39 %)
Spilled SGPRs: 29869 -> 27685 (-7.31 %)
Spilled VGPRs: 334 -> 352 (5.39 %)
Scratch VGPRs: 1612 -> 1624 (0.74 %) dwords per thread
Code Size: 34315716 -> 34662428 (1.01 %) bytes
LDS: 1551 -> 1551 (0.00 %) blocks
Max Waves: 188127 -> 199151 (5.86 %)
Wait states: 0 -> 0 (0.00 %)
Reviewers: arsenm, mareko, nhaehnle, MatzeB, atrick
Subscribers: arsenm, kzhuravl, llvm-commits
Differential Revision: https://reviews.llvm.org/D23688
llvm-svn: 279995
Diffstat (limited to 'llvm/lib/Target/SystemZ/SystemZLongBranch.cpp')
0 files changed, 0 insertions, 0 deletions