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authorRichard Sandiford <rsandifo@linux.vnet.ibm.com>2014-03-06 10:38:30 +0000
committerRichard Sandiford <rsandifo@linux.vnet.ibm.com>2014-03-06 10:38:30 +0000
commitc231269ff9a17d7ba9fbd50ca0bee5703d6c0f35 (patch)
tree5b455c8e4d213be35c8c116367e151ac6d7bcdcf /llvm/lib/Target/SystemZ/SystemZFrameLowering.cpp
parent54f6f7bd77b8f69dbe31d367e06229049f39caa6 (diff)
downloadbcm5719-llvm-c231269ff9a17d7ba9fbd50ca0bee5703d6c0f35.tar.gz
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[SystemZ] Update namespace formatting to match current guidelines
No functional change intended. llvm-svn: 203103
Diffstat (limited to 'llvm/lib/Target/SystemZ/SystemZFrameLowering.cpp')
-rw-r--r--llvm/lib/Target/SystemZ/SystemZFrameLowering.cpp46
1 files changed, 23 insertions, 23 deletions
diff --git a/llvm/lib/Target/SystemZ/SystemZFrameLowering.cpp b/llvm/lib/Target/SystemZ/SystemZFrameLowering.cpp
index e75cff3c08b..5f1c1a747ef 100644
--- a/llvm/lib/Target/SystemZ/SystemZFrameLowering.cpp
+++ b/llvm/lib/Target/SystemZ/SystemZFrameLowering.cpp
@@ -20,29 +20,29 @@
using namespace llvm;
namespace {
- // The ABI-defined register save slots, relative to the incoming stack
- // pointer.
- static const TargetFrameLowering::SpillSlot SpillOffsetTable[] = {
- { SystemZ::R2D, 0x10 },
- { SystemZ::R3D, 0x18 },
- { SystemZ::R4D, 0x20 },
- { SystemZ::R5D, 0x28 },
- { SystemZ::R6D, 0x30 },
- { SystemZ::R7D, 0x38 },
- { SystemZ::R8D, 0x40 },
- { SystemZ::R9D, 0x48 },
- { SystemZ::R10D, 0x50 },
- { SystemZ::R11D, 0x58 },
- { SystemZ::R12D, 0x60 },
- { SystemZ::R13D, 0x68 },
- { SystemZ::R14D, 0x70 },
- { SystemZ::R15D, 0x78 },
- { SystemZ::F0D, 0x80 },
- { SystemZ::F2D, 0x88 },
- { SystemZ::F4D, 0x90 },
- { SystemZ::F6D, 0x98 }
- };
-}
+// The ABI-defined register save slots, relative to the incoming stack
+// pointer.
+static const TargetFrameLowering::SpillSlot SpillOffsetTable[] = {
+ { SystemZ::R2D, 0x10 },
+ { SystemZ::R3D, 0x18 },
+ { SystemZ::R4D, 0x20 },
+ { SystemZ::R5D, 0x28 },
+ { SystemZ::R6D, 0x30 },
+ { SystemZ::R7D, 0x38 },
+ { SystemZ::R8D, 0x40 },
+ { SystemZ::R9D, 0x48 },
+ { SystemZ::R10D, 0x50 },
+ { SystemZ::R11D, 0x58 },
+ { SystemZ::R12D, 0x60 },
+ { SystemZ::R13D, 0x68 },
+ { SystemZ::R14D, 0x70 },
+ { SystemZ::R15D, 0x78 },
+ { SystemZ::F0D, 0x80 },
+ { SystemZ::F2D, 0x88 },
+ { SystemZ::F4D, 0x90 },
+ { SystemZ::F6D, 0x98 }
+};
+} // end anonymous namespace
SystemZFrameLowering::SystemZFrameLowering(const SystemZTargetMachine &tm,
const SystemZSubtarget &sti)
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