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authorTom Stellard <thomas.stellard@amd.com>2014-11-03 19:49:05 +0000
committerTom Stellard <thomas.stellard@amd.com>2014-11-03 19:49:05 +0000
commit5cbb53c41ee0d6bb37a15602054bab336b57c5ee (patch)
tree7b9869cb73ba20d49261df9059fb382fd779e505 /llvm/lib/Target/R600/AMDGPUAlwaysInlinePass.cpp
parente3db7784b685e23ae92c644bdbfa1117e6c9a142 (diff)
downloadbcm5719-llvm-5cbb53c41ee0d6bb37a15602054bab336b57c5ee.tar.gz
bcm5719-llvm-5cbb53c41ee0d6bb37a15602054bab336b57c5ee.zip
Reapply: R600: Make sure to inline all internal functions
Function calls aren't supported yet. This was reverted due to build breakages, which should be fixed now. llvm-svn: 221173
Diffstat (limited to 'llvm/lib/Target/R600/AMDGPUAlwaysInlinePass.cpp')
-rw-r--r--llvm/lib/Target/R600/AMDGPUAlwaysInlinePass.cpp66
1 files changed, 66 insertions, 0 deletions
diff --git a/llvm/lib/Target/R600/AMDGPUAlwaysInlinePass.cpp b/llvm/lib/Target/R600/AMDGPUAlwaysInlinePass.cpp
new file mode 100644
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+++ b/llvm/lib/Target/R600/AMDGPUAlwaysInlinePass.cpp
@@ -0,0 +1,66 @@
+//===-- AMDGPUAlwaysInlinePass.cpp - Promote Allocas ----------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+/// \file
+/// This pass marks all internal functions as always_inline and creates
+/// duplicates of all other functions a marks the duplicates as always_inline.
+//
+//===----------------------------------------------------------------------===//
+
+#include "AMDGPU.h"
+#include "llvm/IR/Module.h"
+#include "llvm/Transforms/Utils/Cloning.h"
+
+using namespace llvm;
+
+namespace {
+
+class AMDGPUAlwaysInline : public ModulePass {
+
+ static char ID;
+
+public:
+ AMDGPUAlwaysInline() : ModulePass(ID) { }
+ bool runOnModule(Module &M) override;
+ const char *getPassName() const override { return "AMDGPU Always Inline Pass"; }
+};
+
+} // End anonymous namespace
+
+char AMDGPUAlwaysInline::ID = 0;
+
+bool AMDGPUAlwaysInline::runOnModule(Module &M) {
+
+ std::vector<Function*> FuncsToClone;
+ for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
+ Function &F = *I;
+ if (!F.hasLocalLinkage() && !F.isDeclaration() && !F.use_empty())
+ FuncsToClone.push_back(&F);
+ }
+
+ for (Function *F : FuncsToClone) {
+ ValueToValueMapTy VMap;
+ Function *NewFunc = CloneFunction(F, VMap, false);
+ NewFunc->setLinkage(GlobalValue::InternalLinkage);
+ F->getParent()->getFunctionList().push_back(NewFunc);
+ F->replaceAllUsesWith(NewFunc);
+ }
+
+ for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
+ Function &F = *I;
+ if (F.hasLocalLinkage()) {
+ F.addFnAttr(Attribute::AlwaysInline);
+ }
+ }
+ return false;
+}
+
+ModulePass *llvm::createAMDGPUAlwaysInlinePass() {
+ return new AMDGPUAlwaysInline();
+}
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