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author | Justin Holewinski <jholewinski@nvidia.com> | 2012-05-04 20:18:50 +0000 |
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committer | Justin Holewinski <jholewinski@nvidia.com> | 2012-05-04 20:18:50 +0000 |
commit | ae556d3ef72dfe5f40a337b7071f42b7bf5b66a4 (patch) | |
tree | 14ad103ff9863d609096fcf56552790c407f13d5 /llvm/lib/Target/NVPTX/NVPTXUtilities.h | |
parent | 2420e8b7d591acce85b253f4b234c1a8c05fa5e6 (diff) | |
download | bcm5719-llvm-ae556d3ef72dfe5f40a337b7071f42b7bf5b66a4.tar.gz bcm5719-llvm-ae556d3ef72dfe5f40a337b7071f42b7bf5b66a4.zip |
This patch adds a new NVPTX back-end to LLVM which supports code generation for NVIDIA PTX 3.0. This back-end will (eventually) replace the current PTX back-end, while maintaining compatibility with it.
The new target machines are:
nvptx (old ptx32) => 32-bit PTX
nvptx64 (old ptx64) => 64-bit PTX
The sources are based on the internal NVIDIA NVPTX back-end, and
contain more functionality than the current PTX back-end currently
provides.
NV_CONTRIB
llvm-svn: 156196
Diffstat (limited to 'llvm/lib/Target/NVPTX/NVPTXUtilities.h')
-rw-r--r-- | llvm/lib/Target/NVPTX/NVPTXUtilities.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/llvm/lib/Target/NVPTX/NVPTXUtilities.h b/llvm/lib/Target/NVPTX/NVPTXUtilities.h new file mode 100644 index 00000000000..fe6ad559e9d --- /dev/null +++ b/llvm/lib/Target/NVPTX/NVPTXUtilities.h @@ -0,0 +1,94 @@ +//===-- NVPTXUtilities - Utilities -----------------------------*- C++ -*-====// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file contains the declaration of the NVVM specific utility functions. +// +//===----------------------------------------------------------------------===// + +#ifndef NVPTXUTILITIES_H +#define NVPTXUTILITIES_H + +#include "llvm/Value.h" +#include "llvm/GlobalVariable.h" +#include "llvm/Function.h" +#include "llvm/IntrinsicInst.h" +#include <cstdarg> +#include <set> +#include <string> +#include <vector> + +namespace llvm +{ + +#define NVCL_IMAGE2D_READONLY_FUNCNAME "__is_image2D_readonly" +#define NVCL_IMAGE3D_READONLY_FUNCNAME "__is_image3D_readonly" + +bool findOneNVVMAnnotation(const llvm::GlobalValue *, std::string, unsigned &); +bool findAllNVVMAnnotation(const llvm::GlobalValue *, std::string, + std::vector<unsigned> &); + +bool isTexture(const llvm::Value &); +bool isSurface(const llvm::Value &); +bool isSampler(const llvm::Value &); +bool isImage(const llvm::Value &); +bool isImageReadOnly(const llvm::Value &); +bool isImageWriteOnly(const llvm::Value &); + +std::string getTextureName(const llvm::Value &); +std::string getSurfaceName(const llvm::Value &); +std::string getSamplerName(const llvm::Value &); + +bool getMaxNTIDx(const llvm::Function &, unsigned &); +bool getMaxNTIDy(const llvm::Function &, unsigned &); +bool getMaxNTIDz(const llvm::Function &, unsigned &); + +bool getReqNTIDx(const llvm::Function &, unsigned &); +bool getReqNTIDy(const llvm::Function &, unsigned &); +bool getReqNTIDz(const llvm::Function &, unsigned &); + +bool getMinCTASm(const llvm::Function &, unsigned &); +bool isKernelFunction(const llvm::Function &); + +bool getAlign(const llvm::Function &, unsigned index, unsigned &); +bool getAlign(const llvm::CallInst &, unsigned index, unsigned &); + +bool isBarrierIntrinsic(llvm::Intrinsic::ID); + +/// make_vector - Helper function which is useful for building temporary vectors +/// to pass into type construction of CallInst ctors. This turns a null +/// terminated list of pointers (or other value types) into a real live vector. +/// +template<typename T> +inline std::vector<T> make_vector(T A, ...) { + va_list Args; + va_start(Args, A); + std::vector<T> Result; + Result.push_back(A); + while (T Val = va_arg(Args, T)) + Result.push_back(Val); + va_end(Args); + return Result; +} + +bool isMemorySpaceTransferIntrinsic(Intrinsic::ID id); +const Value *skipPointerTransfer(const Value *V, bool ignore_GEP_indices); +const Value *skipPointerTransfer(const Value *V, + std::set<const Value *> &processed); +BasicBlock *getParentBlock(Value *v); +Function *getParentFunction(Value *v); +void dumpBlock(Value *v, char *blockName); +Instruction *getInst(Value *base, char *instName); +void dumpInst(Value *base, char *instName); +void dumpInstRec(Value *v, std::set<Instruction *> *visited); +void dumpInstRec(Value *v); +void dumpParent(Value *v); + +} + +#endif |