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authorSimon Dardis <simon.dardis@imgtec.com>2017-04-07 13:03:52 +0000
committerSimon Dardis <simon.dardis@imgtec.com>2017-04-07 13:03:52 +0000
commit6470ff0b24271cd0890bb56366dd7dc4cab4de06 (patch)
tree71ffabeedf6d0218976238760edb9274d2d70275 /llvm/lib/Target/Mips/MipsISelLowering.cpp
parent78265cd2379f5e995745a3c0870bf5af91c158c7 (diff)
downloadbcm5719-llvm-6470ff0b24271cd0890bb56366dd7dc4cab4de06.tar.gz
bcm5719-llvm-6470ff0b24271cd0890bb56366dd7dc4cab4de06.zip
[SelectionDAG] Enable target specific vector scalarization of calls and returns
By target hookifying getRegisterType, getNumRegisters, getVectorBreakdown, backends can request that LLVM to scalarize vector types for calls and returns. The MIPS vector ABI requires that vector arguments and returns are passed in integer registers. With SelectionDAG's new hooks, the MIPS backend can now handle LLVM-IR with vector types in calls and returns. E.g. 'call @foo(<4 x i32> %4)'. Previously these cases would be scalarized for the MIPS O32/N32/N64 ABI for calls and returns if vector types were not legal. If vector types were legal, a single 128bit vector argument would be assigned to a single 32 bit / 64 bit integer register. By teaching the MIPS backend to inspect the original types, it can now implement the MIPS vector ABI which requires a particular method of scalarizing vectors. Previously, the MIPS backend relied on clang to scalarize types such as "call @foo(<4 x float> %a) into "call @foo(i32 inreg %1, i32 inreg %2, i32 inreg %3, i32 inreg %4)". This patch enables the MIPS backend to take either form for vector types. Reviewers: zoran.jovanovic, jaydeep, vkalintiris, slthakur Differential Revision: https://reviews.llvm.org/D27845 llvm-svn: 299766
Diffstat (limited to 'llvm/lib/Target/Mips/MipsISelLowering.cpp')
-rw-r--r--llvm/lib/Target/Mips/MipsISelLowering.cpp74
1 files changed, 72 insertions, 2 deletions
diff --git a/llvm/lib/Target/Mips/MipsISelLowering.cpp b/llvm/lib/Target/Mips/MipsISelLowering.cpp
index 93c5f496ce9..a726e25f0b0 100644
--- a/llvm/lib/Target/Mips/MipsISelLowering.cpp
+++ b/llvm/lib/Target/Mips/MipsISelLowering.cpp
@@ -71,6 +71,48 @@ static bool isShiftedMask(uint64_t I, uint64_t &Pos, uint64_t &Size) {
return true;
}
+// The MIPS MSA ABI passes vector arguments in the integer register set.
+// The number of integer registers used is dependant on the ABI used.
+MVT MipsTargetLowering::getRegisterTypeForCallingConv(MVT VT) const {
+ if (VT.isVector() && Subtarget.hasMSA())
+ return Subtarget.isABI_O32() ? MVT::i32 : MVT::i64;
+ return MipsTargetLowering::getRegisterType(VT);
+}
+
+MVT MipsTargetLowering::getRegisterTypeForCallingConv(LLVMContext &Context,
+ EVT VT) const {
+ if (VT.isVector()) {
+ if (Subtarget.isABI_O32()) {
+ return MVT::i32;
+ } else {
+ return (VT.getSizeInBits() == 32) ? MVT::i32 : MVT::i64;
+ }
+ }
+ return MipsTargetLowering::getRegisterType(Context, VT);
+}
+
+unsigned MipsTargetLowering::getNumRegistersForCallingConv(LLVMContext &Context,
+ EVT VT) const {
+ if (VT.isVector())
+ return std::max((VT.getSizeInBits() / (Subtarget.isABI_O32() ? 32 : 64)),
+ 1U);
+ return MipsTargetLowering::getNumRegisters(Context, VT);
+}
+
+unsigned MipsTargetLowering::getVectorTypeBreakdownForCallingConv(
+ LLVMContext &Context, EVT VT, EVT &IntermediateVT,
+ unsigned &NumIntermediates, MVT &RegisterVT) const {
+
+ // Break down vector types to either 2 i64s or 4 i32s.
+ RegisterVT = getRegisterTypeForCallingConv(Context, VT) ;
+ IntermediateVT = RegisterVT;
+ NumIntermediates = VT.getSizeInBits() < RegisterVT.getSizeInBits()
+ ? VT.getVectorNumElements()
+ : VT.getSizeInBits() / RegisterVT.getSizeInBits();
+
+ return NumIntermediates;
+}
+
SDValue MipsTargetLowering::getGlobalReg(SelectionDAG &DAG, EVT Ty) const {
MipsFunctionInfo *FI = DAG.getMachineFunction().getInfo<MipsFunctionInfo>();
return DAG.getRegister(FI->getGlobalBaseReg(), Ty);
@@ -2515,6 +2557,11 @@ SDValue MipsTargetLowering::lowerFP_TO_SINT(SDValue Op,
// yet to hold an argument. Otherwise, use A2, A3 and stack. If A1 is
// not used, it must be shadowed. If only A3 is available, shadow it and
// go to stack.
+// vXiX - Received as scalarized i32s, passed in A0 - A3 and the stack.
+// vXf32 - Passed in either a pair of registers {A0, A1}, {A2, A3} or {A0 - A3}
+// with the remainder spilled to the stack.
+// vXf64 - Passed in either {A0, A1, A2, A3} or {A2, A3} and in both cases
+// spilling the remainder to the stack.
//
// For vararg functions, all arguments are passed in A0, A1, A2, A3 and stack.
//===----------------------------------------------------------------------===//
@@ -2526,8 +2573,13 @@ static bool CC_MipsO32(unsigned ValNo, MVT ValVT, MVT LocVT,
State.getMachineFunction().getSubtarget());
static const MCPhysReg IntRegs[] = { Mips::A0, Mips::A1, Mips::A2, Mips::A3 };
+
+ const MipsCCState * MipsState = static_cast<MipsCCState *>(&State);
+
static const MCPhysReg F32Regs[] = { Mips::F12, Mips::F14 };
+ static const MCPhysReg FloatVectorIntRegs[] = { Mips::A0, Mips::A2 };
+
// Do not process byval args here.
if (ArgFlags.isByVal())
return true;
@@ -2565,8 +2617,26 @@ static bool CC_MipsO32(unsigned ValNo, MVT ValVT, MVT LocVT,
State.getFirstUnallocated(F32Regs) != ValNo;
unsigned OrigAlign = ArgFlags.getOrigAlign();
bool isI64 = (ValVT == MVT::i32 && OrigAlign == 8);
-
- if (ValVT == MVT::i32 || (ValVT == MVT::f32 && AllocateFloatsInIntReg)) {
+ bool isVectorFloat = MipsState->WasOriginalArgVectorFloat(ValNo);
+
+ // The MIPS vector ABI for floats passes them in a pair of registers
+ if (ValVT == MVT::i32 && isVectorFloat) {
+ // This is the start of an vector that was scalarized into an unknown number
+ // of components. It doesn't matter how many there are. Allocate one of the
+ // notional 8 byte aligned registers which map onto the argument stack, and
+ // shadow the register lost to alignment requirements.
+ if (ArgFlags.isSplit()) {
+ Reg = State.AllocateReg(FloatVectorIntRegs);
+ if (Reg == Mips::A2)
+ State.AllocateReg(Mips::A1);
+ else if (Reg == 0)
+ State.AllocateReg(Mips::A3);
+ } else {
+ // If we're an intermediate component of the split, we can just attempt to
+ // allocate a register directly.
+ Reg = State.AllocateReg(IntRegs);
+ }
+ } else if (ValVT == MVT::i32 || (ValVT == MVT::f32 && AllocateFloatsInIntReg)) {
Reg = State.AllocateReg(IntRegs);
// If this is the first part of an i64 arg,
// the allocated register must be either A0 or A2.
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