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author | Simon Tatham <simon.tatham@arm.com> | 2019-06-13 10:01:52 +0000 |
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committer | Simon Tatham <simon.tatham@arm.com> | 2019-06-13 10:01:52 +0000 |
commit | 848d3d0d2c45334f090dbf315501ebafe75f4b4d (patch) | |
tree | 700c0b3ea3e387cf9fe50ad511e239f96768b260 /llvm/lib/Target/ARM/Disassembler/ARMDisassembler.cpp | |
parent | 86b7f865ac5750777fd925a23226538ff17c50bc (diff) | |
download | bcm5719-llvm-848d3d0d2c45334f090dbf315501ebafe75f4b4d.tar.gz bcm5719-llvm-848d3d0d2c45334f090dbf315501ebafe75f4b4d.zip |
[ARM] Refactor handling of IT mask operands.
During assembly, the mask operand to an IT instruction (storing the
sequence of T/E for 'Then' and 'Else') is parsed out of the mnemonic
into a representation that encodes 'Then' and 'Else' in the same way
regardless of the condition code. At some point during encoding it has
to be converted into the instruction encoding used in the
architecture, in which the mask encodes a sequence of replacement
low-order bits for the condition code, so that which bit value means
'then' and which 'else' depends on whether the original condition code
had its low bit set.
Previously, that transformation was done by processInstruction(), half
way through assembly. So an MCOperand storing an IT mask would
sometimes store it in one format, and sometimes in the other,
depending on where in the assembly pipeline you were. You can see this
in diagnostics from `llvm-mc -debug -triple=thumbv8a -show-inst`, for
example: if you give it an instruction such as `itete eq`, you'd see
an `<MCOperand Imm:5>` in a diagnostic become `<MCOperand Imm:11>` in
the final output.
Having the same data structure store values with time-dependent
semantics is confusing already, and it will get more confusing when we
introduce the MVE VPT instruction which reuses the Then/Else bitmask
idea in a different context. So I'm refactoring: now, all `ARMOperand`
and `MCOperand` representations of an IT mask work exactly the same
way, namely, 0 means 'Then' and 1 means 'Else', regardless of what
original predicate is being referred to. The architectural encoding of
IT that depends on the original condition is now constructed at the
point when we turn the `MCOperand` into the final instruction bit
pattern, and decoded similarly in the disassembler.
The previous condition-independent parse-time format used 0 for Else
and 1 for Then. I've taken the opportunity to flip the sense of it
while I'm changing all of this anyway, because it seems to me more
natural to use 0 for 'leave the starting condition unchanged' and 1
for 'invert it', as if those bits were an XOR mask.
Reviewers: ostannard
Subscribers: javed.absar, kristof.beyls, hiraditya, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D63219
llvm-svn: 363244
Diffstat (limited to 'llvm/lib/Target/ARM/Disassembler/ARMDisassembler.cpp')
-rw-r--r-- | llvm/lib/Target/ARM/Disassembler/ARMDisassembler.cpp | 25 |
1 files changed, 16 insertions, 9 deletions
diff --git a/llvm/lib/Target/ARM/Disassembler/ARMDisassembler.cpp b/llvm/lib/Target/ARM/Disassembler/ARMDisassembler.cpp index ef71cacfa92..bc9d5a0913f 100644 --- a/llvm/lib/Target/ARM/Disassembler/ARMDisassembler.cpp +++ b/llvm/lib/Target/ARM/Disassembler/ARMDisassembler.cpp @@ -63,22 +63,19 @@ namespace { return ITStates.size() == 1; } - // Called when decoding an IT instruction. Sets the IT state for the following - // instructions that for the IT block. Firstcond and Mask correspond to the - // fields in the IT instruction encoding. + // Called when decoding an IT instruction. Sets the IT state for + // the following instructions that for the IT block. Firstcond + // corresponds to the field in the IT instruction encoding; Mask + // is in the MCOperand format in which 1 means 'else' and 0 'then'. void setITState(char Firstcond, char Mask) { // (3 - the number of trailing zeros) is the number of then / else. - unsigned CondBit0 = Firstcond & 1; unsigned NumTZ = countTrailingZeros<uint8_t>(Mask); unsigned char CCBits = static_cast<unsigned char>(Firstcond & 0xf); assert(NumTZ <= 3 && "Invalid IT mask!"); // push condition codes onto the stack the correct order for the pops for (unsigned Pos = NumTZ+1; Pos <= 3; ++Pos) { - bool T = ((Mask >> Pos) & 1) == CondBit0; - if (T) - ITStates.push_back(CCBits); - else - ITStates.push_back(CCBits ^ 1); + unsigned Else = (Mask >> Pos) & 1; + ITStates.push_back(CCBits ^ Else); } ITStates.push_back(CCBits); } @@ -5176,6 +5173,16 @@ static DecodeStatus DecodeIT(MCInst &Inst, unsigned Insn, if (mask == 0x0) return MCDisassembler::Fail; + // IT masks are encoded as a sequence of replacement low-order bits + // for the condition code. So if the low bit of the starting + // condition code is 1, then we have to flip all the bits above the + // terminating bit (which is the lowest 1 bit). + if (pred & 1) { + unsigned LowBit = mask & -mask; + unsigned BitsAboveLowBit = 0xF & (-LowBit << 1); + mask ^= BitsAboveLowBit; + } + Inst.addOperand(MCOperand::createImm(pred)); Inst.addOperand(MCOperand::createImm(mask)); return S; |