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author | Ahmed Bougacha <ahmed.bougacha@gmail.com> | 2015-03-23 21:17:36 +0000 |
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committer | Ahmed Bougacha <ahmed.bougacha@gmail.com> | 2015-03-23 21:17:36 +0000 |
commit | d1655cb1c02a8d7f97fb654a91c9bb12ac8bb74e (patch) | |
tree | eecfa97fa1321213726725356feaa9f4d4ccd760 /llvm/lib/Target/ARM/ARMTargetMachine.cpp | |
parent | a7b275d3b2f634d2288b217cc126c1470cc57837 (diff) | |
download | bcm5719-llvm-d1655cb1c02a8d7f97fb654a91c9bb12ac8bb74e.tar.gz bcm5719-llvm-d1655cb1c02a8d7f97fb654a91c9bb12ac8bb74e.zip |
[AArch64, ARM] Enable GlobalMerge with -O3 rather than -O1.
The pass used to be enabled by default with CodeGenOpt::Less (-O1).
This is too aggressive, considering the pass indiscriminately merges
all globals together.
Currently, performance doesn't always improve, and, on code that uses
few globals (e.g., the odd file- or function- static), more often than
not is degraded by the optimization. Lengthy discussion can be found
on llvmdev (AArch64-focused; ARM has similar problems):
http://lists.cs.uiuc.edu/pipermail/llvmdev/2015-February/082800.html
Also, it makes tooling and debuggers less useful when dealing with
globals and data sections.
GlobalMerge needs to better identify those cases that benefit, and this
will be done separately. In the meantime, move the pass to run with
-O3 rather than -O1, on both ARM and AArch64.
llvm-svn: 233024
Diffstat (limited to 'llvm/lib/Target/ARM/ARMTargetMachine.cpp')
-rw-r--r-- | llvm/lib/Target/ARM/ARMTargetMachine.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/llvm/lib/Target/ARM/ARMTargetMachine.cpp b/llvm/lib/Target/ARM/ARMTargetMachine.cpp index 4586a9f45bf..fcb96e08039 100644 --- a/llvm/lib/Target/ARM/ARMTargetMachine.cpp +++ b/llvm/lib/Target/ARM/ARMTargetMachine.cpp @@ -327,7 +327,7 @@ void ARMPassConfig::addIRPasses() { } bool ARMPassConfig::addPreISel() { - if (TM->getOptLevel() != CodeGenOpt::None) + if (TM->getOptLevel() == CodeGenOpt::Aggressive) // FIXME: This is using the thumb1 only constant value for // maximal global offset for merging globals. We may want // to look into using the old value for non-thumb1 code of |