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author | Matthias Braun <matze@braunis.de> | 2018-10-01 18:56:39 +0000 |
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committer | Matthias Braun <matze@braunis.de> | 2018-10-01 18:56:39 +0000 |
commit | 3e081703c349dd00b8ef6991c2d15964915dd8f4 (patch) | |
tree | efed1cdd7476a56a448b0204cc296e5ea3949e40 /llvm/lib/Target/ARM/ARMBaseInstrInfo.cpp | |
parent | 1346b5b7cf0037291f52213ed3d82b38f2ee13fe (diff) | |
download | bcm5719-llvm-3e081703c349dd00b8ef6991c2d15964915dd8f4.tar.gz bcm5719-llvm-3e081703c349dd00b8ef6991c2d15964915dd8f4.zip |
X86, AArch64, ARM: Do not attach debug location to spill/reload instructions
Spill/reload instructions are artificially generated by the compiler and
have no relation to the original source code. So the best thing to do is
not attach any debug location to them (instead of just taking the next
debug location we find on following instructions).
Differential Revision: https://reviews.llvm.org/D52125
llvm-svn: 343520
Diffstat (limited to 'llvm/lib/Target/ARM/ARMBaseInstrInfo.cpp')
-rw-r--r-- | llvm/lib/Target/ARM/ARMBaseInstrInfo.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/llvm/lib/Target/ARM/ARMBaseInstrInfo.cpp b/llvm/lib/Target/ARM/ARMBaseInstrInfo.cpp index 2ee8f9604e0..ac7d656efb6 100644 --- a/llvm/lib/Target/ARM/ARMBaseInstrInfo.cpp +++ b/llvm/lib/Target/ARM/ARMBaseInstrInfo.cpp @@ -971,8 +971,6 @@ storeRegToStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, unsigned SrcReg, bool isKill, int FI, const TargetRegisterClass *RC, const TargetRegisterInfo *TRI) const { - DebugLoc DL; - if (I != MBB.end()) DL = I->getDebugLoc(); MachineFunction &MF = *MBB.getParent(); MachineFrameInfo &MFI = MF.getFrameInfo(); unsigned Align = MFI.getObjectAlignment(FI); @@ -984,7 +982,7 @@ storeRegToStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, switch (TRI->getSpillSize(*RC)) { case 2: if (ARM::HPRRegClass.hasSubClassEq(RC)) { - BuildMI(MBB, I, DL, get(ARM::VSTRH)) + BuildMI(MBB, I, DebugLoc(), get(ARM::VSTRH)) .addReg(SrcReg, getKillRegState(isKill)) .addFrameIndex(FI) .addImm(0) @@ -995,14 +993,14 @@ storeRegToStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, break; case 4: if (ARM::GPRRegClass.hasSubClassEq(RC)) { - BuildMI(MBB, I, DL, get(ARM::STRi12)) + BuildMI(MBB, I, DebugLoc(), get(ARM::STRi12)) .addReg(SrcReg, getKillRegState(isKill)) .addFrameIndex(FI) .addImm(0) .addMemOperand(MMO) .add(predOps(ARMCC::AL)); } else if (ARM::SPRRegClass.hasSubClassEq(RC)) { - BuildMI(MBB, I, DL, get(ARM::VSTRS)) + BuildMI(MBB, I, DebugLoc(), get(ARM::VSTRS)) .addReg(SrcReg, getKillRegState(isKill)) .addFrameIndex(FI) .addImm(0) @@ -1013,7 +1011,7 @@ storeRegToStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, break; case 8: if (ARM::DPRRegClass.hasSubClassEq(RC)) { - BuildMI(MBB, I, DL, get(ARM::VSTRD)) + BuildMI(MBB, I, DebugLoc(), get(ARM::VSTRD)) .addReg(SrcReg, getKillRegState(isKill)) .addFrameIndex(FI) .addImm(0) @@ -1021,7 +1019,7 @@ storeRegToStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, .add(predOps(ARMCC::AL)); } else if (ARM::GPRPairRegClass.hasSubClassEq(RC)) { if (Subtarget.hasV5TEOps()) { - MachineInstrBuilder MIB = BuildMI(MBB, I, DL, get(ARM::STRD)); + MachineInstrBuilder MIB = BuildMI(MBB, I, DebugLoc(), get(ARM::STRD)); AddDReg(MIB, SrcReg, ARM::gsub_0, getKillRegState(isKill), TRI); AddDReg(MIB, SrcReg, ARM::gsub_1, 0, TRI); MIB.addFrameIndex(FI).addReg(0).addImm(0).addMemOperand(MMO) @@ -1029,7 +1027,7 @@ storeRegToStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, } else { // Fallback to STM instruction, which has existed since the dawn of // time. - MachineInstrBuilder MIB = BuildMI(MBB, I, DL, get(ARM::STMIA)) + MachineInstrBuilder MIB = BuildMI(MBB, I, DebugLoc(), get(ARM::STMIA)) .addFrameIndex(FI) .addMemOperand(MMO) .add(predOps(ARMCC::AL)); @@ -1043,14 +1041,14 @@ storeRegToStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, if (ARM::DPairRegClass.hasSubClassEq(RC)) { // Use aligned spills if the stack can be realigned. if (Align >= 16 && getRegisterInfo().canRealignStack(MF)) { - BuildMI(MBB, I, DL, get(ARM::VST1q64)) + BuildMI(MBB, I, DebugLoc(), get(ARM::VST1q64)) .addFrameIndex(FI) .addImm(16) .addReg(SrcReg, getKillRegState(isKill)) .addMemOperand(MMO) .add(predOps(ARMCC::AL)); } else { - BuildMI(MBB, I, DL, get(ARM::VSTMQIA)) + BuildMI(MBB, I, DebugLoc(), get(ARM::VSTMQIA)) .addReg(SrcReg, getKillRegState(isKill)) .addFrameIndex(FI) .addMemOperand(MMO) @@ -1063,14 +1061,15 @@ storeRegToStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, if (ARM::DTripleRegClass.hasSubClassEq(RC)) { // Use aligned spills if the stack can be realigned. if (Align >= 16 && getRegisterInfo().canRealignStack(MF)) { - BuildMI(MBB, I, DL, get(ARM::VST1d64TPseudo)) + BuildMI(MBB, I, DebugLoc(), get(ARM::VST1d64TPseudo)) .addFrameIndex(FI) .addImm(16) .addReg(SrcReg, getKillRegState(isKill)) .addMemOperand(MMO) .add(predOps(ARMCC::AL)); } else { - MachineInstrBuilder MIB = BuildMI(MBB, I, DL, get(ARM::VSTMDIA)) + MachineInstrBuilder MIB = BuildMI(MBB, I, DebugLoc(), + get(ARM::VSTMDIA)) .addFrameIndex(FI) .add(predOps(ARMCC::AL)) .addMemOperand(MMO); @@ -1086,14 +1085,15 @@ storeRegToStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, if (Align >= 16 && getRegisterInfo().canRealignStack(MF)) { // FIXME: It's possible to only store part of the QQ register if the // spilled def has a sub-register index. - BuildMI(MBB, I, DL, get(ARM::VST1d64QPseudo)) + BuildMI(MBB, I, DebugLoc(), get(ARM::VST1d64QPseudo)) .addFrameIndex(FI) .addImm(16) .addReg(SrcReg, getKillRegState(isKill)) .addMemOperand(MMO) .add(predOps(ARMCC::AL)); } else { - MachineInstrBuilder MIB = BuildMI(MBB, I, DL, get(ARM::VSTMDIA)) + MachineInstrBuilder MIB = BuildMI(MBB, I, DebugLoc(), + get(ARM::VSTMDIA)) .addFrameIndex(FI) .add(predOps(ARMCC::AL)) .addMemOperand(MMO); @@ -1107,7 +1107,7 @@ storeRegToStackSlot(MachineBasicBlock &MBB, MachineBasicBlock::iterator I, break; case 64: if (ARM::QQQQPRRegClass.hasSubClassEq(RC)) { - MachineInstrBuilder MIB = BuildMI(MBB, I, DL, get(ARM::VSTMDIA)) + MachineInstrBuilder MIB = BuildMI(MBB, I, DebugLoc(), get(ARM::VSTMDIA)) .addFrameIndex(FI) .add(predOps(ARMCC::AL)) .addMemOperand(MMO); |