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authorTom Stellard <thomas.stellard@amd.com>2015-06-13 03:28:10 +0000
committerTom Stellard <thomas.stellard@amd.com>2015-06-13 03:28:10 +0000
commit45bb48ea197fe496865387120c7c55b56f0717d6 (patch)
tree3914fb8c4ace9ea4dee024fc944d51dc45adf401 /llvm/lib/Target/AMDGPU/AMDGPUMachineFunction.h
parent8fa9677d4eb1cd43973eb59acc12b0534691d604 (diff)
downloadbcm5719-llvm-45bb48ea197fe496865387120c7c55b56f0717d6.tar.gz
bcm5719-llvm-45bb48ea197fe496865387120c7c55b56f0717d6.zip
R600 -> AMDGPU rename
llvm-svn: 239657
Diffstat (limited to 'llvm/lib/Target/AMDGPU/AMDGPUMachineFunction.h')
-rw-r--r--llvm/lib/Target/AMDGPU/AMDGPUMachineFunction.h45
1 files changed, 45 insertions, 0 deletions
diff --git a/llvm/lib/Target/AMDGPU/AMDGPUMachineFunction.h b/llvm/lib/Target/AMDGPU/AMDGPUMachineFunction.h
new file mode 100644
index 00000000000..f5e4694e76f
--- /dev/null
+++ b/llvm/lib/Target/AMDGPU/AMDGPUMachineFunction.h
@@ -0,0 +1,45 @@
+//===-- R600MachineFunctionInfo.h - R600 Machine Function Info ----*- C++ -*-=//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+/// \file
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_LIB_TARGET_R600_AMDGPUMACHINEFUNCTION_H
+#define LLVM_LIB_TARGET_R600_AMDGPUMACHINEFUNCTION_H
+
+#include "llvm/CodeGen/MachineFunction.h"
+#include <map>
+
+namespace llvm {
+
+class AMDGPUMachineFunction : public MachineFunctionInfo {
+ virtual void anchor();
+ unsigned ShaderType;
+
+public:
+ AMDGPUMachineFunction(const MachineFunction &MF);
+ /// A map to keep track of local memory objects and their offsets within
+ /// the local memory space.
+ std::map<const GlobalValue *, unsigned> LocalMemoryObjects;
+ /// Number of bytes in the LDS that are being used.
+ unsigned LDSSize;
+
+ /// Start of implicit kernel args
+ unsigned ABIArgOffset;
+
+ unsigned getShaderType() const {
+ return ShaderType;
+ }
+
+ unsigned ScratchSize;
+ bool IsKernel;
+};
+
+}
+#endif
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