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author | Asiri Rathnayake <asiri.rathnayake@arm.com> | 2014-09-10 13:54:38 +0000 |
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committer | Asiri Rathnayake <asiri.rathnayake@arm.com> | 2014-09-10 13:54:38 +0000 |
commit | 369c03063376df9d24d521b0edd4ee0e72360e4d (patch) | |
tree | 935ecf715f8d16b037c8a199a890a4d3d51021e2 /llvm/lib/Target/AArch64/AArch64Subtarget.cpp | |
parent | 3967764b98cbbea1c4a72f8767fc988955782085 (diff) | |
download | bcm5719-llvm-369c03063376df9d24d521b0edd4ee0e72360e4d.tar.gz bcm5719-llvm-369c03063376df9d24d521b0edd4ee0e72360e4d.zip |
[AArch 64] Use a constant pool load for weak symbol references when
using static relocation model and small code model.
Summary: currently we generate GOT based relocations for weak symbol
references regardless of the underlying relocation model. This should
be change so that in static relocation model we use a constant pool
load instead.
Patch from: Keith Walker
Reviewers: Renato Golin, Tim Northover
llvm-svn: 217503
Diffstat (limited to 'llvm/lib/Target/AArch64/AArch64Subtarget.cpp')
-rw-r--r-- | llvm/lib/Target/AArch64/AArch64Subtarget.cpp | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/llvm/lib/Target/AArch64/AArch64Subtarget.cpp b/llvm/lib/Target/AArch64/AArch64Subtarget.cpp index bb0b72c585b..641a67fe629 100644 --- a/llvm/lib/Target/AArch64/AArch64Subtarget.cpp +++ b/llvm/lib/Target/AArch64/AArch64Subtarget.cpp @@ -78,10 +78,15 @@ AArch64Subtarget::ClassifyGlobalReference(const GlobalValue *GV, return AArch64II::MO_GOT; // The small code mode's direct accesses use ADRP, which cannot necessarily - // produce the value 0 (if the code is above 4GB). Therefore they must use the - // GOT. - if (TM.getCodeModel() == CodeModel::Small && GV->isWeakForLinker() && isDecl) - return AArch64II::MO_GOT; + // produce the value 0 (if the code is above 4GB). + if (TM.getCodeModel() == CodeModel::Small && + GV->isWeakForLinker() && isDecl) { + // In PIC mode use the GOT, but in absolute mode use a constant pool load. + if (TM.getRelocationModel() == Reloc::Static) + return AArch64II::MO_CONSTPOOL; + else + return AArch64II::MO_GOT; + } // If symbol visibility is hidden, the extra load is not needed if // the symbol is definitely defined in the current translation unit. |