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authorReid Spencer <rspencer@reidspencer.com>2005-07-08 03:08:58 +0000
committerReid Spencer <rspencer@reidspencer.com>2005-07-08 03:08:58 +0000
commitaf48d8643debbca222fb868e8e4e8dce18271a9f (patch)
treee488352d4dd46f55b0dfd24466244bdfd9c08cc3 /llvm/lib/System/Win32
parent215db9041b1618c0f4a076cc03246471797d0b66 (diff)
downloadbcm5719-llvm-af48d8643debbca222fb868e8e4e8dce18271a9f.tar.gz
bcm5719-llvm-af48d8643debbca222fb868e8e4e8dce18271a9f.zip
Final Changes For PR495:
This chagne just renames some sys::Path methods to ensure they are not misused. The Path documentation now divides methods into two dimensions: Path/Disk and accessor/mutator. Path accessors and mutators only operate on the Path object itself without making any disk accesses. Disk accessors and mutators will also access or modify the file system. Because of the potentially destructive nature of disk mutators, it was decided that all such methods should end in the work "Disk" to ensure the user recognizes that the change will occur on the file system. This patch makes that change. The method name changes are: makeReadable -> makeReadableOnDisk makeWriteable -> makeWriteableOnDisk makeExecutable -> makeExecutableOnDisk setStatusInfo -> setStatusInfoOnDisk createDirectory -> createDirectoryOnDisk createFile -> createFileOnDisk createTemporaryFile -> createTemporaryFileOnDisk destroy -> eraseFromDisk rename -> renamePathOnDisk These changes pass the Linux Deja Gnu tests. llvm-svn: 22354
Diffstat (limited to 'llvm/lib/System/Win32')
-rw-r--r--llvm/lib/System/Win32/Path.inc31
1 files changed, 19 insertions, 12 deletions
diff --git a/llvm/lib/System/Win32/Path.inc b/llvm/lib/System/Win32/Path.inc
index 9e7010a4390..252347e0873 100644
--- a/llvm/lib/System/Win32/Path.inc
+++ b/llvm/lib/System/Win32/Path.inc
@@ -103,10 +103,10 @@ Path::GetTemporaryDirectory() {
// If there's a directory left over from a previous LLVM execution that
// happened to have the same process id, get rid of it.
- result.destroy(true);
+ result.eraseFromDisk(true);
// And finally (re-)create the empty directory.
- result.createDirectory(false);
+ result.createDirectoryOnDisk(false);
TempDirectory = new Path(result);
return *TempDirectory;
}
@@ -206,6 +206,13 @@ Path::isDirectory() const {
return fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY;
}
+bool
+Path::isHidden() const {
+ // FIXME: implement this correctly for Win32. It should check the hidden file
+ // attribute.
+ return false;
+}
+
std::string
Path::getBasename() const {
// Find the last slash
@@ -322,11 +329,11 @@ static bool AddPermissionBits(const std::string& Filename, int bits) {
return true;
}
-void Path::makeReadable() {
+void Path::makeReadableOnDisk() {
// All files are readable on Windows (ignoring security attributes).
}
-void Path::makeWriteable() {
+void Path::makeWriteableOnDisk() {
DWORD attr = GetFileAttributes(path.c_str());
// If it doesn't exist, we're done.
@@ -339,7 +346,7 @@ void Path::makeWriteable() {
}
}
-void Path::makeExecutable() {
+void Path::makeExecutableOnDisk() {
// All files are executable on Windows (ignoring security attributes).
}
@@ -447,7 +454,7 @@ Path::eraseSuffix() {
}
bool
-Path::createDirectory( bool create_parents) {
+Path::createDirectoryOnDisk( bool create_parents) {
// Get a writeable copy of the path name
char *pathname = reinterpret_cast<char *>(_alloca(path.length()+1));
path.copy(pathname,path.length());
@@ -495,7 +502,7 @@ Path::createDirectory( bool create_parents) {
}
bool
-Path::createFile() {
+Path::createFileOnDisk() {
// Create the file
HANDLE h = CreateFile(path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_NEW,
FILE_ATTRIBUTE_NORMAL, NULL);
@@ -507,7 +514,7 @@ Path::createFile() {
}
bool
-Path::destroy(bool remove_contents) const {
+Path::eraseFromDisk(bool remove_contents) const {
if (isFile()) {
DWORD attr = GetFileAttributes(path.c_str());
@@ -571,7 +578,7 @@ Path::destroy(bool remove_contents) const {
for (std::vector<Path>::iterator I = list.begin(); I != list.end();
++I) {
Path &aPath = *I;
- aPath.destroy(true);
+ aPath.eraseFromDisk(true);
}
} else {
if (GetLastError() != ERROR_FILE_NOT_FOUND)
@@ -615,7 +622,7 @@ bool Path::getMagicNumber(std::string& Magic, unsigned len) const {
}
bool
-Path::rename(const Path& newName) {
+Path::renamePathOnDisk(const Path& newName) {
// FIXME: This should rename a directory too.
if (!isFile()) return false;
if (!MoveFile(path.c_str(), newName.c_str()))
@@ -625,7 +632,7 @@ Path::rename(const Path& newName) {
}
bool
-Path::setStatusInfo(const StatusInfo& si) const {
+Path::setStatusInfoOnDisk(const StatusInfo& si) const {
if (!isFile()) return false;
HANDLE h = CreateFile(path.c_str(),
@@ -705,7 +712,7 @@ Path::makeUnique(bool reuse_current) {
}
bool
-Path::createTemporaryFile(bool reuse_current) {
+Path::createTemporaryFileOnDisk(bool reuse_current) {
// Make this into a unique file name
makeUnique( reuse_current );
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