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authorMehdi Amini <mehdi.amini@apple.com>2016-05-14 20:55:52 +0000
committerMehdi Amini <mehdi.amini@apple.com>2016-05-14 20:55:52 +0000
commitc048b6c4cd1025ae8144ea77b3ed7c43edb1c153 (patch)
tree1d57b8bcc51d306038d80549aa2b9a03d762064d /llvm/lib/Support/ManagedStatic.cpp
parent23a66e45ed7b8b6b6759b3b8b0dea32e9b481ee8 (diff)
downloadbcm5719-llvm-c048b6c4cd1025ae8144ea77b3ed7c43edb1c153.tar.gz
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Revert "Revert 220932.": "Removing the static initializer in ManagedStatic.cpp by using llvm_call_once to initialize the ManagedStatic mutex"
This reverts commit r221331 and reinstate r220932 as discussed in D19271. Original commit message was: This patch adds an llvm_call_once which is a wrapper around std::call_once on platforms where it is available and devoid of bugs. The patch also migrates the ManagedStatic mutex to be allocated using llvm_call_once. These changes are philosophically equivalent to the changes added in r219638, which were reverted due to a hang on Win32 which was the result of a bug in the Windows implementation of std::call_once. Differential Revision: http://reviews.llvm.org/D5922 From: Mehdi Amini <mehdi.amini@apple.com> llvm-svn: 269577
Diffstat (limited to 'llvm/lib/Support/ManagedStatic.cpp')
-rw-r--r--llvm/lib/Support/ManagedStatic.cpp15
1 files changed, 11 insertions, 4 deletions
diff --git a/llvm/lib/Support/ManagedStatic.cpp b/llvm/lib/Support/ManagedStatic.cpp
index b8fb2841e52..b1feddc09ec 100644
--- a/llvm/lib/Support/ManagedStatic.cpp
+++ b/llvm/lib/Support/ManagedStatic.cpp
@@ -16,16 +16,23 @@
#include "llvm/Support/Atomic.h"
#include "llvm/Support/Mutex.h"
#include "llvm/Support/MutexGuard.h"
+#include "llvm/Support/Threading.h"
#include <cassert>
using namespace llvm;
static const ManagedStaticBase *StaticList = nullptr;
+static sys::Mutex *ManagedStaticMutex = nullptr;
+LLVM_DEFINE_ONCE_FLAG(mutex_init_flag);
-static sys::Mutex& getManagedStaticMutex() {
+static void initializeMutex() {
+ ManagedStaticMutex = new sys::Mutex();
+}
+
+static sys::Mutex* getManagedStaticMutex() {
// We need to use a function local static here, since this can get called
// during a static constructor and we need to guarantee that it's initialized
// correctly.
- static sys::Mutex ManagedStaticMutex;
+ call_once(mutex_init_flag, initializeMutex);
return ManagedStaticMutex;
}
@@ -33,7 +40,7 @@ void ManagedStaticBase::RegisterManagedStatic(void *(*Creator)(),
void (*Deleter)(void*)) const {
assert(Creator);
if (llvm_is_multithreaded()) {
- MutexGuard Lock(getManagedStaticMutex());
+ MutexGuard Lock(*getManagedStaticMutex());
if (!Ptr) {
void* tmp = Creator();
@@ -83,7 +90,7 @@ void ManagedStaticBase::destroy() const {
/// llvm_shutdown - Deallocate and destroy all ManagedStatic variables.
void llvm::llvm_shutdown() {
- MutexGuard Lock(getManagedStaticMutex());
+ MutexGuard Lock(*getManagedStaticMutex());
while (StaticList)
StaticList->destroy();
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