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author | Matthias Braun <matze@braunis.de> | 2017-07-20 01:30:39 +0000 |
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committer | Matthias Braun <matze@braunis.de> | 2017-07-20 01:30:39 +0000 |
commit | c20b3383b78473fdfb958ebfe15227bded79ba78 (patch) | |
tree | fce0056e354337b5855270a434d6dee9b777b3cf /llvm/lib/Support/FoldingSet.cpp | |
parent | 36a1c17dffa6f2f2bddf9d7974849e9ecee42916 (diff) | |
download | bcm5719-llvm-c20b3383b78473fdfb958ebfe15227bded79ba78.tar.gz bcm5719-llvm-c20b3383b78473fdfb958ebfe15227bded79ba78.zip |
Support, IR, ADT: Check nullptr after allocation with malloc/realloc or calloc
As a follow up of the bad alloc handler patch, this patch introduces nullptr checks on pointers returned from the
malloc/realloc/calloc functions. In addition some memory size assignments are moved behind the allocation
of the corresponding memory to fulfill exception safe memory management (RAII).
patch by Klaus Kretzschmar
Differential Revision: https://reviews.llvm.org/D35414
llvm-svn: 308576
Diffstat (limited to 'llvm/lib/Support/FoldingSet.cpp')
-rw-r--r-- | llvm/lib/Support/FoldingSet.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/llvm/lib/Support/FoldingSet.cpp b/llvm/lib/Support/FoldingSet.cpp index 4496d06a15f..94237954903 100644 --- a/llvm/lib/Support/FoldingSet.cpp +++ b/llvm/lib/Support/FoldingSet.cpp @@ -215,6 +215,10 @@ static void **GetBucketFor(unsigned Hash, void **Buckets, unsigned NumBuckets) { /// AllocateBuckets - Allocated initialized bucket memory. static void **AllocateBuckets(unsigned NumBuckets) { void **Buckets = static_cast<void**>(calloc(NumBuckets+1, sizeof(void*))); + + if (Buckets == nullptr) + report_bad_alloc_error("Allocation of Buckets failed."); + // Set the very last bucket to be a non-null "pointer". Buckets[NumBuckets] = reinterpret_cast<void*>(-1); return Buckets; @@ -271,10 +275,11 @@ void FoldingSetBase::GrowBucketCount(unsigned NewBucketCount) { assert(isPowerOf2_32(NewBucketCount) && "Bad bucket count!"); void **OldBuckets = Buckets; unsigned OldNumBuckets = NumBuckets; - NumBuckets = NewBucketCount; // Clear out new buckets. - Buckets = AllocateBuckets(NumBuckets); + Buckets = AllocateBuckets(NewBucketCount); + // Set NumBuckets only if allocation of new buckets was succesful + NumBuckets = NewBucketCount; NumNodes = 0; // Walk the old buckets, rehashing nodes into their new place. |