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author | Dmitri Gribenko <gribozavr@gmail.com> | 2015-02-19 05:30:16 +0000 |
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committer | Dmitri Gribenko <gribozavr@gmail.com> | 2015-02-19 05:30:16 +0000 |
commit | 3e1551c96f5ca7217ba850dd77c6f3702004c07a (patch) | |
tree | 660dae52b395507604cd5c310ec002c4079fbc8b /llvm/lib/Support/Debug.cpp | |
parent | ee3c1b2a71a9053e977b6523ff17a817eddaf4ef (diff) | |
download | bcm5719-llvm-3e1551c96f5ca7217ba850dd77c6f3702004c07a.tar.gz bcm5719-llvm-3e1551c96f5ca7217ba850dd77c6f3702004c07a.zip |
Provide the same ABI regardless of NDEBUG
For projects depending on LLVM, I find it very useful to combine a
release-no-asserts build of LLVM with a debug+asserts build of the dependent
project. The motivation is that when developing a dependent project, you are
debugging that project itself, not LLVM. In my usecase, a significant part of
the runtime is spent in LLVM optimization passes, so I would like to build LLVM
without assertions to get the best performance from this combination.
Currently, `lib/Support/Debug.cpp` changes the set of symbols it provides
depending on NDEBUG, while `include/llvm/Support/Debug.h` requires extra
symbols when NDEBUG is not defined. Thus, it is not possible to enable
assertions in an external project that uses facilities of `Debug.h`.
This patch changes `Debug.cpp` and `Valgrind.cpp` to always define the symbols
that other code may depend on when #including LLVM headers without NDEBUG.
http://reviews.llvm.org/D7662
llvm-svn: 229819
Diffstat (limited to 'llvm/lib/Support/Debug.cpp')
-rw-r--r-- | llvm/lib/Support/Debug.cpp | 65 |
1 files changed, 37 insertions, 28 deletions
diff --git a/llvm/lib/Support/Debug.cpp b/llvm/lib/Support/Debug.cpp index cb86ea6a600..9c58ae8cc9f 100644 --- a/llvm/lib/Support/Debug.cpp +++ b/llvm/lib/Support/Debug.cpp @@ -29,11 +29,47 @@ #include "llvm/Support/Signals.h" #include "llvm/Support/circular_raw_ostream.h" +#undef isCurrentDebugType +#undef setCurrentDebugType + using namespace llvm; +// Even though LLVM might be built with NDEBUG, define symbols that the code +// built without NDEBUG can depend on via the llvm/Support/Debug.h header. +namespace llvm { +/// Exported boolean set by the -debug option. +bool DebugFlag = false; + +static ManagedStatic<std::vector<std::string>> CurrentDebugType; + +/// Return true if the specified string is the debug type +/// specified on the command line, or if none was specified on the command line +/// with the -debug-only=X option. +bool isCurrentDebugType(const char *DebugType) { + if (CurrentDebugType->empty()) + return true; + // see if DebugType is in list. Note: do not use find() as that forces us to + // unnecessarily create an std::string instance. + for (auto d : *CurrentDebugType) { + if (d == DebugType) + return true; + } + return false; +} + +/// Set the current debug type, as if the -debug-only=X +/// option were specified. Note that DebugFlag also needs to be set to true for +/// debug output to be produced. +/// +void setCurrentDebugType(const char *Type) { + CurrentDebugType->clear(); + CurrentDebugType->push_back(Type); +} + +} // namespace llvm + // All Debug.h functionality is a no-op in NDEBUG mode. #ifndef NDEBUG -bool llvm::DebugFlag; // DebugFlag - Exported boolean set by the -debug option // -debug - Command line option to enable the DEBUG statements in the passes. // This flag may only be enabled in debug builds. @@ -51,8 +87,6 @@ DebugBufferSize("debug-buffer-size", cl::Hidden, cl::init(0)); -static ManagedStatic<std::vector<std::string> > CurrentDebugType; - namespace { struct DebugOnlyOpt { @@ -84,31 +118,6 @@ static void debug_user_sig_handler(void *Cookie) { dbgout->flushBufferWithBanner(); } -// isCurrentDebugType - Return true if the specified string is the debug type -// specified on the command line, or if none was specified on the command line -// with the -debug-only=X option. -// -bool llvm::isCurrentDebugType(const char *DebugType) { - if (CurrentDebugType->empty()) - return true; - // see if DebugType is in list. Note: do not use find() as that forces us to - // unnecessarily create an std::string instance. - for (auto d : *CurrentDebugType) { - if (d == DebugType) - return true; - } - return false; -} - -/// setCurrentDebugType - Set the current debug type, as if the -debug-only=X -/// option were specified. Note that DebugFlag also needs to be set to true for -/// debug output to be produced. -/// -void llvm::setCurrentDebugType(const char *Type) { - CurrentDebugType->clear(); - CurrentDebugType->push_back(Type); -} - /// dbgs - Return a circular-buffered debug stream. raw_ostream &llvm::dbgs() { // Do one-time initialization in a thread-safe way. |