summaryrefslogtreecommitdiffstats
path: root/llvm/lib/Support/Debug.cpp
diff options
context:
space:
mode:
authorDmitri Gribenko <gribozavr@gmail.com>2015-02-19 05:30:16 +0000
committerDmitri Gribenko <gribozavr@gmail.com>2015-02-19 05:30:16 +0000
commit3e1551c96f5ca7217ba850dd77c6f3702004c07a (patch)
tree660dae52b395507604cd5c310ec002c4079fbc8b /llvm/lib/Support/Debug.cpp
parentee3c1b2a71a9053e977b6523ff17a817eddaf4ef (diff)
downloadbcm5719-llvm-3e1551c96f5ca7217ba850dd77c6f3702004c07a.tar.gz
bcm5719-llvm-3e1551c96f5ca7217ba850dd77c6f3702004c07a.zip
Provide the same ABI regardless of NDEBUG
For projects depending on LLVM, I find it very useful to combine a release-no-asserts build of LLVM with a debug+asserts build of the dependent project. The motivation is that when developing a dependent project, you are debugging that project itself, not LLVM. In my usecase, a significant part of the runtime is spent in LLVM optimization passes, so I would like to build LLVM without assertions to get the best performance from this combination. Currently, `lib/Support/Debug.cpp` changes the set of symbols it provides depending on NDEBUG, while `include/llvm/Support/Debug.h` requires extra symbols when NDEBUG is not defined. Thus, it is not possible to enable assertions in an external project that uses facilities of `Debug.h`. This patch changes `Debug.cpp` and `Valgrind.cpp` to always define the symbols that other code may depend on when #including LLVM headers without NDEBUG. http://reviews.llvm.org/D7662 llvm-svn: 229819
Diffstat (limited to 'llvm/lib/Support/Debug.cpp')
-rw-r--r--llvm/lib/Support/Debug.cpp65
1 files changed, 37 insertions, 28 deletions
diff --git a/llvm/lib/Support/Debug.cpp b/llvm/lib/Support/Debug.cpp
index cb86ea6a600..9c58ae8cc9f 100644
--- a/llvm/lib/Support/Debug.cpp
+++ b/llvm/lib/Support/Debug.cpp
@@ -29,11 +29,47 @@
#include "llvm/Support/Signals.h"
#include "llvm/Support/circular_raw_ostream.h"
+#undef isCurrentDebugType
+#undef setCurrentDebugType
+
using namespace llvm;
+// Even though LLVM might be built with NDEBUG, define symbols that the code
+// built without NDEBUG can depend on via the llvm/Support/Debug.h header.
+namespace llvm {
+/// Exported boolean set by the -debug option.
+bool DebugFlag = false;
+
+static ManagedStatic<std::vector<std::string>> CurrentDebugType;
+
+/// Return true if the specified string is the debug type
+/// specified on the command line, or if none was specified on the command line
+/// with the -debug-only=X option.
+bool isCurrentDebugType(const char *DebugType) {
+ if (CurrentDebugType->empty())
+ return true;
+ // see if DebugType is in list. Note: do not use find() as that forces us to
+ // unnecessarily create an std::string instance.
+ for (auto d : *CurrentDebugType) {
+ if (d == DebugType)
+ return true;
+ }
+ return false;
+}
+
+/// Set the current debug type, as if the -debug-only=X
+/// option were specified. Note that DebugFlag also needs to be set to true for
+/// debug output to be produced.
+///
+void setCurrentDebugType(const char *Type) {
+ CurrentDebugType->clear();
+ CurrentDebugType->push_back(Type);
+}
+
+} // namespace llvm
+
// All Debug.h functionality is a no-op in NDEBUG mode.
#ifndef NDEBUG
-bool llvm::DebugFlag; // DebugFlag - Exported boolean set by the -debug option
// -debug - Command line option to enable the DEBUG statements in the passes.
// This flag may only be enabled in debug builds.
@@ -51,8 +87,6 @@ DebugBufferSize("debug-buffer-size",
cl::Hidden,
cl::init(0));
-static ManagedStatic<std::vector<std::string> > CurrentDebugType;
-
namespace {
struct DebugOnlyOpt {
@@ -84,31 +118,6 @@ static void debug_user_sig_handler(void *Cookie) {
dbgout->flushBufferWithBanner();
}
-// isCurrentDebugType - Return true if the specified string is the debug type
-// specified on the command line, or if none was specified on the command line
-// with the -debug-only=X option.
-//
-bool llvm::isCurrentDebugType(const char *DebugType) {
- if (CurrentDebugType->empty())
- return true;
- // see if DebugType is in list. Note: do not use find() as that forces us to
- // unnecessarily create an std::string instance.
- for (auto d : *CurrentDebugType) {
- if (d == DebugType)
- return true;
- }
- return false;
-}
-
-/// setCurrentDebugType - Set the current debug type, as if the -debug-only=X
-/// option were specified. Note that DebugFlag also needs to be set to true for
-/// debug output to be produced.
-///
-void llvm::setCurrentDebugType(const char *Type) {
- CurrentDebugType->clear();
- CurrentDebugType->push_back(Type);
-}
-
/// dbgs - Return a circular-buffered debug stream.
raw_ostream &llvm::dbgs() {
// Do one-time initialization in a thread-safe way.
OpenPOWER on IntegriCloud