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author | Hans Wennborg <hans@hanshq.net> | 2013-10-17 01:13:02 +0000 |
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committer | Hans Wennborg <hans@hanshq.net> | 2013-10-17 01:13:02 +0000 |
commit | 69918bccab95155bfa9c525d11dbdf016bc61e47 (patch) | |
tree | dcfb1ebadb06982c61998b655213bfcbba209235 /llvm/lib/MC/MCParser/AsmParser.cpp | |
parent | 312bcbe8b4820d66feb17949622c7c5cb4a5fb49 (diff) | |
download | bcm5719-llvm-69918bccab95155bfa9c525d11dbdf016bc61e47.tar.gz bcm5719-llvm-69918bccab95155bfa9c525d11dbdf016bc61e47.zip |
Re-commit r192758 - MC: quote tricky symbol names in asm output
The reason this got reverted was that the @feat.00 symbol which was emitted
for every TU became quoted, and on cygwin/mingw we use the gas assembler which
couldn't handle the quotes.
This commit fixes the problem by only emitting @feat.00 for win32, where we use
clang -cc1as to assemble. gas would just drop this symbol anyway, so there is no
loss there.
With @feat.00 gone, there shouldn't be quoted symbols showing up on cygwin since
it uses the Itanium ABI, which doesn't put these funny characters in symbols.
> Because of win32 mangling, we produce symbol and section names with
> funny characters in them, most notably @ characters.
>
> MC would choke on trying to parse its own assembly output. This patch addresses
> that by:
>
> - Making @ trigger quoting of symbol names
> - Also quote section names in the same way
> - Just parse section names like other identifiers (to allow for quotes)
> - Don't assume @ signifies a symbol variant if it is in a string.
llvm-svn: 192859
Diffstat (limited to 'llvm/lib/MC/MCParser/AsmParser.cpp')
-rw-r--r-- | llvm/lib/MC/MCParser/AsmParser.cpp | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/llvm/lib/MC/MCParser/AsmParser.cpp b/llvm/lib/MC/MCParser/AsmParser.cpp index 9a362563a7e..75f5c78b70b 100644 --- a/llvm/lib/MC/MCParser/AsmParser.cpp +++ b/llvm/lib/MC/MCParser/AsmParser.cpp @@ -792,19 +792,25 @@ bool AsmParser::parsePrimaryExpr(const MCExpr *&Res, SMLoc &EndLoc) { EndLoc = SMLoc::getFromPointer(Identifier.end()); // This is a symbol reference. + StringRef SymbolName = Identifier; + MCSymbolRefExpr::VariantKind Variant = MCSymbolRefExpr::VK_None; std::pair<StringRef, StringRef> Split = Identifier.split('@'); - MCSymbol *Sym = getContext().GetOrCreateSymbol(Split.first); - // Lookup the symbol variant if used. - MCSymbolRefExpr::VariantKind Variant = MCSymbolRefExpr::VK_None; - if (Split.first.size() != Identifier.size()) { - Variant = MCSymbolRefExpr::getVariantKindForName(Split.second); + if (Split.first.size() != Identifier.size() && + FirstTokenKind != AsmToken::String) { + SymbolName = Split.first; + StringRef VariantName = Split.second; + + // Lookup the symbol variant. + Variant = MCSymbolRefExpr::getVariantKindForName(VariantName); if (Variant == MCSymbolRefExpr::VK_Invalid) { Variant = MCSymbolRefExpr::VK_None; - return TokError("invalid variant '" + Split.second + "'"); + return TokError("invalid variant '" + VariantName + "'"); } } + MCSymbol *Sym = getContext().GetOrCreateSymbol(SymbolName); + // If this is an absolute variable reference, substitute it now to preserve // semantics in the face of reassignment. if (Sym->isVariable() && isa<MCConstantExpr>(Sym->getVariableValue())) { |