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author | Zachary Turner <zturner@google.com> | 2016-07-29 18:38:47 +0000 |
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committer | Zachary Turner <zturner@google.com> | 2016-07-29 18:38:47 +0000 |
commit | 334aec4dd2de892d081d1aaa0ac54864da43dd58 (patch) | |
tree | 3846e17b7b6fa26c5f6d461a69d701f6afb1829a /llvm/lib/DebugInfo/MSF/MappedBlockStream.cpp | |
parent | 1e4426e786451e1972be014c3b974eb961391af7 (diff) | |
download | bcm5719-llvm-334aec4dd2de892d081d1aaa0ac54864da43dd58.tar.gz bcm5719-llvm-334aec4dd2de892d081d1aaa0ac54864da43dd58.zip |
Revert "[msf] Rename Msf to MSF."
This reverts commit 4d1557ffac41e079bcb1abbcf04f512474dcd6fe.
llvm-svn: 277194
Diffstat (limited to 'llvm/lib/DebugInfo/MSF/MappedBlockStream.cpp')
-rw-r--r-- | llvm/lib/DebugInfo/MSF/MappedBlockStream.cpp | 380 |
1 files changed, 0 insertions, 380 deletions
diff --git a/llvm/lib/DebugInfo/MSF/MappedBlockStream.cpp b/llvm/lib/DebugInfo/MSF/MappedBlockStream.cpp deleted file mode 100644 index 0a3b2b96ab4..00000000000 --- a/llvm/lib/DebugInfo/MSF/MappedBlockStream.cpp +++ /dev/null @@ -1,380 +0,0 @@ -//===- MappedBlockStream.cpp - Reads stream data from an MSF file ---------===// -// -// The LLVM Compiler Infrastructure -// -// This file is distributed under the University of Illinois Open Source -// License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// - -#include "llvm/DebugInfo/MSF/MappedBlockStream.h" - -#include "llvm/DebugInfo/MSF/IMSFFile.h" -#include "llvm/DebugInfo/MSF/MSFCommon.h" -#include "llvm/DebugInfo/MSF/MSFError.h" -#include "llvm/DebugInfo/MSF/MSFStreamLayout.h" - -using namespace llvm; -using namespace llvm::msf; - -namespace { -template <typename Base> class MappedBlockStreamImpl : public Base { -public: - template <typename... Args> - MappedBlockStreamImpl(Args &&... Params) - : Base(std::forward<Args>(Params)...) {} -}; -} - -typedef std::pair<uint32_t, uint32_t> Interval; -static Interval intersect(const Interval &I1, const Interval &I2) { - return std::make_pair(std::max(I1.first, I2.first), - std::min(I1.second, I2.second)); -} - -MappedBlockStream::MappedBlockStream(uint32_t BlockSize, uint32_t NumBlocks, - const MSFStreamLayout &Layout, - const ReadableStream &MsfData) - : BlockSize(BlockSize), NumBlocks(NumBlocks), StreamLayout(Layout), - MsfData(MsfData) {} - -std::unique_ptr<MappedBlockStream> -MappedBlockStream::createStream(uint32_t BlockSize, uint32_t NumBlocks, - const MSFStreamLayout &Layout, - const ReadableStream &MsfData) { - return llvm::make_unique<MappedBlockStreamImpl<MappedBlockStream>>( - BlockSize, NumBlocks, Layout, MsfData); -} - -std::unique_ptr<MappedBlockStream> -MappedBlockStream::createIndexedStream(const MSFLayout &Layout, - const ReadableStream &MsfData, - uint32_t StreamIndex) { - MSFStreamLayout SL; - SL.Blocks = Layout.StreamMap[StreamIndex]; - SL.Length = Layout.StreamSizes[StreamIndex]; - return llvm::make_unique<MappedBlockStreamImpl<MappedBlockStream>>( - Layout.SB->BlockSize, Layout.SB->NumBlocks, SL, MsfData); -} - -std::unique_ptr<MappedBlockStream> -MappedBlockStream::createDirectoryStream(const MSFLayout &Layout, - const ReadableStream &MsfData) { - MSFStreamLayout SL; - SL.Blocks = Layout.DirectoryBlocks; - SL.Length = Layout.SB->NumDirectoryBytes; - return createStream(Layout.SB->BlockSize, Layout.SB->NumBlocks, SL, MsfData); -} - -Error MappedBlockStream::readBytes(uint32_t Offset, uint32_t Size, - ArrayRef<uint8_t> &Buffer) const { - // Make sure we aren't trying to read beyond the end of the stream. - if (Size > StreamLayout.Length) - return make_error<MSFError>(msf_error_code::insufficient_buffer); - if (Offset > StreamLayout.Length - Size) - return make_error<MSFError>(msf_error_code::insufficient_buffer); - - if (tryReadContiguously(Offset, Size, Buffer)) - return Error::success(); - - auto CacheIter = CacheMap.find(Offset); - if (CacheIter != CacheMap.end()) { - // Try to find an alloc that was large enough for this request. - for (auto &Entry : CacheIter->second) { - if (Entry.size() >= Size) { - Buffer = Entry.slice(0, Size); - return Error::success(); - } - } - } - - // We couldn't find a buffer that started at the correct offset (the most - // common scenario). Try to see if there is a buffer that starts at some - // other offset but overlaps the desired range. - for (auto &CacheItem : CacheMap) { - Interval RequestExtent = std::make_pair(Offset, Offset + Size); - - // We already checked this one on the fast path above. - if (CacheItem.first == Offset) - continue; - // If the initial extent of the cached item is beyond the ending extent - // of the request, there is no overlap. - if (CacheItem.first >= Offset + Size) - continue; - - // We really only have to check the last item in the list, since we append - // in order of increasing length. - if (CacheItem.second.empty()) - continue; - - auto CachedAlloc = CacheItem.second.back(); - // If the initial extent of the request is beyond the ending extent of - // the cached item, there is no overlap. - Interval CachedExtent = - std::make_pair(CacheItem.first, CacheItem.first + CachedAlloc.size()); - if (RequestExtent.first >= CachedExtent.first + CachedExtent.second) - continue; - - Interval Intersection = intersect(CachedExtent, RequestExtent); - // Only use this if the entire request extent is contained in the cached - // extent. - if (Intersection != RequestExtent) - continue; - - uint32_t CacheRangeOffset = - AbsoluteDifference(CachedExtent.first, Intersection.first); - Buffer = CachedAlloc.slice(CacheRangeOffset, Size); - return Error::success(); - } - - // Otherwise allocate a large enough buffer in the pool, memcpy the data - // into it, and return an ArrayRef to that. Do not touch existing pool - // allocations, as existing clients may be holding a pointer which must - // not be invalidated. - uint8_t *WriteBuffer = static_cast<uint8_t *>(Pool.Allocate(Size, 8)); - if (auto EC = readBytes(Offset, MutableArrayRef<uint8_t>(WriteBuffer, Size))) - return EC; - - if (CacheIter != CacheMap.end()) { - CacheIter->second.emplace_back(WriteBuffer, Size); - } else { - std::vector<CacheEntry> List; - List.emplace_back(WriteBuffer, Size); - CacheMap.insert(std::make_pair(Offset, List)); - } - Buffer = ArrayRef<uint8_t>(WriteBuffer, Size); - return Error::success(); -} - -Error MappedBlockStream::readLongestContiguousChunk( - uint32_t Offset, ArrayRef<uint8_t> &Buffer) const { - // Make sure we aren't trying to read beyond the end of the stream. - if (Offset >= StreamLayout.Length) - return make_error<MSFError>(msf_error_code::insufficient_buffer); - uint32_t First = Offset / BlockSize; - uint32_t Last = First; - - while (Last < NumBlocks - 1) { - if (StreamLayout.Blocks[Last] != StreamLayout.Blocks[Last + 1] - 1) - break; - ++Last; - } - - uint32_t OffsetInFirstBlock = Offset % BlockSize; - uint32_t BytesFromFirstBlock = BlockSize - OffsetInFirstBlock; - uint32_t BlockSpan = Last - First + 1; - uint32_t ByteSpan = BytesFromFirstBlock + (BlockSpan - 1) * BlockSize; - - ArrayRef<uint8_t> BlockData; - uint32_t MsfOffset = blockToOffset(StreamLayout.Blocks[First], BlockSize); - if (auto EC = MsfData.readBytes(MsfOffset, BlockSize, BlockData)) - return EC; - - BlockData = BlockData.drop_front(OffsetInFirstBlock); - Buffer = ArrayRef<uint8_t>(BlockData.data(), ByteSpan); - return Error::success(); -} - -uint32_t MappedBlockStream::getLength() const { return StreamLayout.Length; } - -bool MappedBlockStream::tryReadContiguously(uint32_t Offset, uint32_t Size, - ArrayRef<uint8_t> &Buffer) const { - // Attempt to fulfill the request with a reference directly into the stream. - // This can work even if the request crosses a block boundary, provided that - // all subsequent blocks are contiguous. For example, a 10k read with a 4k - // block size can be filled with a reference if, from the starting offset, - // 3 blocks in a row are contiguous. - uint32_t BlockNum = Offset / BlockSize; - uint32_t OffsetInBlock = Offset % BlockSize; - uint32_t BytesFromFirstBlock = std::min(Size, BlockSize - OffsetInBlock); - uint32_t NumAdditionalBlocks = - llvm::alignTo(Size - BytesFromFirstBlock, BlockSize) / BlockSize; - - uint32_t RequiredContiguousBlocks = NumAdditionalBlocks + 1; - uint32_t E = StreamLayout.Blocks[BlockNum]; - for (uint32_t I = 0; I < RequiredContiguousBlocks; ++I, ++E) { - if (StreamLayout.Blocks[I + BlockNum] != E) - return false; - } - - // Read out the entire block where the requested offset starts. Then drop - // bytes from the beginning so that the actual starting byte lines up with - // the requested starting byte. Then, since we know this is a contiguous - // cross-block span, explicitly resize the ArrayRef to cover the entire - // request length. - ArrayRef<uint8_t> BlockData; - uint32_t FirstBlockAddr = StreamLayout.Blocks[BlockNum]; - uint32_t MsfOffset = blockToOffset(FirstBlockAddr, BlockSize); - if (auto EC = MsfData.readBytes(MsfOffset, BlockSize, BlockData)) { - consumeError(std::move(EC)); - return false; - } - BlockData = BlockData.drop_front(OffsetInBlock); - Buffer = ArrayRef<uint8_t>(BlockData.data(), Size); - return true; -} - -Error MappedBlockStream::readBytes(uint32_t Offset, - MutableArrayRef<uint8_t> Buffer) const { - uint32_t BlockNum = Offset / BlockSize; - uint32_t OffsetInBlock = Offset % BlockSize; - - // Make sure we aren't trying to read beyond the end of the stream. - if (Buffer.size() > StreamLayout.Length) - return make_error<MSFError>(msf_error_code::insufficient_buffer); - if (Offset > StreamLayout.Length - Buffer.size()) - return make_error<MSFError>(msf_error_code::insufficient_buffer); - - uint32_t BytesLeft = Buffer.size(); - uint32_t BytesWritten = 0; - uint8_t *WriteBuffer = Buffer.data(); - while (BytesLeft > 0) { - uint32_t StreamBlockAddr = StreamLayout.Blocks[BlockNum]; - - ArrayRef<uint8_t> BlockData; - uint32_t Offset = blockToOffset(StreamBlockAddr, BlockSize); - if (auto EC = MsfData.readBytes(Offset, BlockSize, BlockData)) - return EC; - - const uint8_t *ChunkStart = BlockData.data() + OffsetInBlock; - uint32_t BytesInChunk = std::min(BytesLeft, BlockSize - OffsetInBlock); - ::memcpy(WriteBuffer + BytesWritten, ChunkStart, BytesInChunk); - - BytesWritten += BytesInChunk; - BytesLeft -= BytesInChunk; - ++BlockNum; - OffsetInBlock = 0; - } - - return Error::success(); -} - -uint32_t MappedBlockStream::getNumBytesCopied() const { - return static_cast<uint32_t>(Pool.getBytesAllocated()); -} - -void MappedBlockStream::invalidateCache() { CacheMap.shrink_and_clear(); } - -void MappedBlockStream::fixCacheAfterWrite(uint32_t Offset, - ArrayRef<uint8_t> Data) const { - // If this write overlapped a read which previously came from the pool, - // someone may still be holding a pointer to that alloc which is now invalid. - // Compute the overlapping range and update the cache entry, so any - // outstanding buffers are automatically updated. - for (const auto &MapEntry : CacheMap) { - // If the end of the written extent precedes the beginning of the cached - // extent, ignore this map entry. - if (Offset + Data.size() < MapEntry.first) - continue; - for (const auto &Alloc : MapEntry.second) { - // If the end of the cached extent precedes the beginning of the written - // extent, ignore this alloc. - if (MapEntry.first + Alloc.size() < Offset) - continue; - - // If we get here, they are guaranteed to overlap. - Interval WriteInterval = std::make_pair(Offset, Offset + Data.size()); - Interval CachedInterval = - std::make_pair(MapEntry.first, MapEntry.first + Alloc.size()); - // If they overlap, we need to write the new data into the overlapping - // range. - auto Intersection = intersect(WriteInterval, CachedInterval); - assert(Intersection.first <= Intersection.second); - - uint32_t Length = Intersection.second - Intersection.first; - uint32_t SrcOffset = - AbsoluteDifference(WriteInterval.first, Intersection.first); - uint32_t DestOffset = - AbsoluteDifference(CachedInterval.first, Intersection.first); - ::memcpy(Alloc.data() + DestOffset, Data.data() + SrcOffset, Length); - } - } -} - -WritableMappedBlockStream::WritableMappedBlockStream( - uint32_t BlockSize, uint32_t NumBlocks, const MSFStreamLayout &Layout, - const WritableStream &MsfData) - : ReadInterface(BlockSize, NumBlocks, Layout, MsfData), - WriteInterface(MsfData) {} - -std::unique_ptr<WritableMappedBlockStream> -WritableMappedBlockStream::createStream(uint32_t BlockSize, uint32_t NumBlocks, - const MSFStreamLayout &Layout, - const WritableStream &MsfData) { - return llvm::make_unique<MappedBlockStreamImpl<WritableMappedBlockStream>>( - BlockSize, NumBlocks, Layout, MsfData); -} - -std::unique_ptr<WritableMappedBlockStream> -WritableMappedBlockStream::createIndexedStream(const MSFLayout &Layout, - const WritableStream &MsfData, - uint32_t StreamIndex) { - MSFStreamLayout SL; - SL.Blocks = Layout.StreamMap[StreamIndex]; - SL.Length = Layout.StreamSizes[StreamIndex]; - return createStream(Layout.SB->BlockSize, Layout.SB->NumBlocks, SL, MsfData); -} - -std::unique_ptr<WritableMappedBlockStream> -WritableMappedBlockStream::createDirectoryStream( - const MSFLayout &Layout, const WritableStream &MsfData) { - MSFStreamLayout SL; - SL.Blocks = Layout.DirectoryBlocks; - SL.Length = Layout.SB->NumDirectoryBytes; - return createStream(Layout.SB->BlockSize, Layout.SB->NumBlocks, SL, MsfData); -} - -Error WritableMappedBlockStream::readBytes(uint32_t Offset, uint32_t Size, - ArrayRef<uint8_t> &Buffer) const { - return ReadInterface.readBytes(Offset, Size, Buffer); -} - -Error WritableMappedBlockStream::readLongestContiguousChunk( - uint32_t Offset, ArrayRef<uint8_t> &Buffer) const { - return ReadInterface.readLongestContiguousChunk(Offset, Buffer); -} - -uint32_t WritableMappedBlockStream::getLength() const { - return ReadInterface.getLength(); -} - -Error WritableMappedBlockStream::writeBytes(uint32_t Offset, - ArrayRef<uint8_t> Buffer) const { - // Make sure we aren't trying to write beyond the end of the stream. - if (Buffer.size() > getStreamLength()) - return make_error<MSFError>(msf_error_code::insufficient_buffer); - - if (Offset > getStreamLayout().Length - Buffer.size()) - return make_error<MSFError>(msf_error_code::insufficient_buffer); - - uint32_t BlockNum = Offset / getBlockSize(); - uint32_t OffsetInBlock = Offset % getBlockSize(); - - uint32_t BytesLeft = Buffer.size(); - uint32_t BytesWritten = 0; - while (BytesLeft > 0) { - uint32_t StreamBlockAddr = getStreamLayout().Blocks[BlockNum]; - uint32_t BytesToWriteInChunk = - std::min(BytesLeft, getBlockSize() - OffsetInBlock); - - const uint8_t *Chunk = Buffer.data() + BytesWritten; - ArrayRef<uint8_t> ChunkData(Chunk, BytesToWriteInChunk); - uint32_t MsfOffset = blockToOffset(StreamBlockAddr, getBlockSize()); - MsfOffset += OffsetInBlock; - if (auto EC = WriteInterface.writeBytes(MsfOffset, ChunkData)) - return EC; - - BytesLeft -= BytesToWriteInChunk; - BytesWritten += BytesToWriteInChunk; - ++BlockNum; - OffsetInBlock = 0; - } - - ReadInterface.fixCacheAfterWrite(Offset, Buffer); - - return Error::success(); -} - -Error WritableMappedBlockStream::commit() const { - return WriteInterface.commit(); -} |