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| author | Chris Lattner <sabre@nondot.org> | 2002-12-28 20:42:14 +0000 | 
|---|---|---|
| committer | Chris Lattner <sabre@nondot.org> | 2002-12-28 20:42:14 +0000 | 
| commit | bf9d12ac8b834761c49caafba4bb6d791ab83199 (patch) | |
| tree | d89e8f7e4123e3f5c1b5d63b89c54a7ed9691fab /llvm/lib/CodeGen | |
| parent | b4e4111d7524b8e4a25ae9a241aa93d0142d1d05 (diff) | |
| download | bcm5719-llvm-bf9d12ac8b834761c49caafba4bb6d791ab83199.tar.gz bcm5719-llvm-bf9d12ac8b834761c49caafba4bb6d791ab83199.zip | |
* Convert to be a MachineFunctionPass instance
* Use new FunctionFrameInfo object to manage stack slots instead of doing
  it directly
* Adjust to new MRegisterInfo API
* Don't take a TM as a ctor argument
* Don't keep track of which callee saved registers are modified
* Don't emit prolog/epilog code or spill/restore code for callee saved regs
* Use new allocation_order_begin/end iterators to simplify dramatically the
  logic for picking registers to allocate
* Machine PHI nodes can no longer contain constant arguments
* Use a bitvector to keep track of registers used instead of a set
* Fix problem where explicitly referenced registers would be added to
  regsused set and never removed
llvm-svn: 5196
Diffstat (limited to 'llvm/lib/CodeGen')
| -rw-r--r-- | llvm/lib/CodeGen/RegAllocSimple.cpp | 241 | 
1 files changed, 67 insertions, 174 deletions
| diff --git a/llvm/lib/CodeGen/RegAllocSimple.cpp b/llvm/lib/CodeGen/RegAllocSimple.cpp index 707f1cee870..5666887336e 100644 --- a/llvm/lib/CodeGen/RegAllocSimple.cpp +++ b/llvm/lib/CodeGen/RegAllocSimple.cpp @@ -1,33 +1,37 @@  //===-- RegAllocSimple.cpp - A simple generic register allocator ----------===//  // -// This file implements a simple register allocator. *Very* simple. +// This file implements a simple register allocator. *Very* simple: It immediate +// spills every value right after it is computed, and it reloads all used +// operands from the spill area to temporary registers before each instruction. +// It does not keep values in registers across instructions.  //  //===----------------------------------------------------------------------===// -#include "llvm/CodeGen/MachineFunction.h" +#include "llvm/CodeGen/MachineFunctionPass.h"  #include "llvm/CodeGen/MachineInstr.h"  #include "llvm/CodeGen/SSARegMap.h" +#include "llvm/CodeGen/FunctionFrameInfo.h"  #include "llvm/Target/MachineInstrInfo.h"  #include "llvm/Target/TargetMachine.h"  #include "Support/Statistic.h"  #include <iostream> -#include <set>  namespace {    Statistic<> NumSpilled ("ra-simple", "Number of registers spilled");    Statistic<> NumReloaded("ra-simple", "Number of registers reloaded"); -  class RegAllocSimple : public FunctionPass { -    TargetMachine &TM; +  class RegAllocSimple : public MachineFunctionPass {      MachineFunction *MF; +    const TargetMachine *TM;      const MRegisterInfo *RegInfo; -    unsigned NumBytesAllocated; -    // Maps SSA Regs => offsets on the stack where these values are stored -    std::map<unsigned, unsigned> VirtReg2OffsetMap; +    // StackSlotForVirtReg - Maps SSA Regs => frame index on the stack where +    // these values are spilled +    std::map<unsigned, int> StackSlotForVirtReg; -    // RegsUsed - Keep track of what registers are currently in use. -    std::set<unsigned> RegsUsed; +    // RegsUsed - Keep track of what registers are currently in use.  This is a +    // bitset. +    std::vector<bool> RegsUsed;      // RegClassIdx - Maps RegClass => which index we can take a register      // from. Since this is a simple register allocator, when we need a register @@ -35,27 +39,14 @@ namespace {      std::map<const TargetRegisterClass*, unsigned> RegClassIdx;    public: - -    RegAllocSimple(TargetMachine &tm) -      : TM(tm), RegInfo(tm.getRegisterInfo()) { -      RegsUsed.insert(RegInfo->getFramePointer()); -      RegsUsed.insert(RegInfo->getStackPointer()); - -      cleanupAfterFunction(); -    } - -    bool runOnFunction(Function &Fn) { -      return runOnMachineFunction(MachineFunction::get(&Fn)); -    } -      virtual const char *getPassName() const {        return "Simple Register Allocator";      } -  private:      /// runOnMachineFunction - Register allocate the whole function      bool runOnMachineFunction(MachineFunction &Fn); +  private:      /// AllocateBasicBlock - Register allocate the specified basic block.      void AllocateBasicBlock(MachineBasicBlock &MBB); @@ -63,18 +54,9 @@ namespace {      /// in predecessor basic blocks.      void EliminatePHINodes(MachineBasicBlock &MBB); -    /// EmitPrologue/EmitEpilogue - Use the register info object to add a -    /// prologue/epilogue to the function and save/restore any callee saved -    /// registers we are responsible for. -    /// -    void EmitPrologue(); -    void EmitEpilogue(MachineBasicBlock &MBB); - -      /// getStackSpaceFor - This returns the offset of the specified virtual      /// register on the stack, allocating space if neccesary. -    unsigned getStackSpaceFor(unsigned VirtReg,  -                              const TargetRegisterClass *regClass); +    int getStackSpaceFor(unsigned VirtReg, const TargetRegisterClass *RC);      /// Given a virtual register, return a compatible physical register that is      /// currently unused. @@ -83,30 +65,6 @@ namespace {      ///      unsigned getFreeReg(unsigned virtualReg); -    /// Returns all `borrowed' registers back to the free pool -    void clearAllRegs() { -      RegClassIdx.clear(); -    } - -    /// Invalidates any references, real or implicit, to physical registers -    /// -    void invalidatePhysRegs(const MachineInstr *MI) { -      unsigned Opcode = MI->getOpcode(); -      const MachineInstrDescriptor &Desc = TM.getInstrInfo().get(Opcode); -      if (const unsigned *regs = Desc.ImplicitUses) -        while (*regs) -          RegsUsed.insert(*regs++); - -      if (const unsigned *regs = Desc.ImplicitDefs) -        while (*regs) -          RegsUsed.insert(*regs++); -    } - -    void cleanupAfterFunction() { -      VirtReg2OffsetMap.clear(); -      NumBytesAllocated = 4;   // FIXME: This is X86 specific -    } -      /// Moves value from memory into that register      unsigned reloadVirtReg(MachineBasicBlock &MBB,                             MachineBasicBlock::iterator &I, unsigned VirtReg); @@ -120,69 +78,62 @@ namespace {  /// getStackSpaceFor - This allocates space for the specified virtual  /// register to be held on the stack. -unsigned RegAllocSimple::getStackSpaceFor(unsigned VirtReg, -                                          const TargetRegisterClass *regClass) { +int RegAllocSimple::getStackSpaceFor(unsigned VirtReg, +				     const TargetRegisterClass *RC) {    // Find the location VirtReg would belong... -  std::map<unsigned, unsigned>::iterator I = -    VirtReg2OffsetMap.lower_bound(VirtReg); +  std::map<unsigned, int>::iterator I = +    StackSlotForVirtReg.lower_bound(VirtReg); -  if (I != VirtReg2OffsetMap.end() && I->first == VirtReg) +  if (I != StackSlotForVirtReg.end() && I->first == VirtReg)      return I->second;          // Already has space allocated? -  unsigned RegSize = regClass->getDataSize(); - -  // Align NumBytesAllocated.  We should be using TargetData alignment stuff -  // to determine this, but we don't know the LLVM type associated with the -  // virtual register.  Instead, just align to a multiple of the size for now. -  NumBytesAllocated += RegSize-1; -  NumBytesAllocated = NumBytesAllocated/RegSize*RegSize; +  // Allocate a new stack object for this spill location... +  int FrameIdx = +    MF->getFrameInfo()->CreateStackObject(RC->getSize(), RC->getAlignment());    // Assign the slot... -  VirtReg2OffsetMap.insert(I, std::make_pair(VirtReg, NumBytesAllocated)); -   -  // Reserve the space! -  NumBytesAllocated += RegSize; -  return NumBytesAllocated-RegSize; +  StackSlotForVirtReg.insert(I, std::make_pair(VirtReg, FrameIdx)); + +  return FrameIdx;  }  unsigned RegAllocSimple::getFreeReg(unsigned virtualReg) {    const TargetRegisterClass* RC = MF->getSSARegMap()->getRegClass(virtualReg); -   -  unsigned regIdx = RegClassIdx[RC]++; -  assert(regIdx < RC->getNumRegs() && "Not enough registers!"); -  unsigned physReg = RC->getRegister(regIdx); - -  if (RegsUsed.find(physReg) == RegsUsed.end()) -    return physReg; -  else -    return getFreeReg(virtualReg); +  TargetRegisterClass::iterator RI = RC->allocation_order_begin(*MF); +  TargetRegisterClass::iterator RE = RC->allocation_order_end(*MF); + +  while (1) { +    unsigned regIdx = RegClassIdx[RC]++;  +    assert(RI+regIdx != RE && "Not enough registers!"); +    unsigned PhysReg = *(RI+regIdx); +     +    if (!RegsUsed[PhysReg]) +      return PhysReg; +  }  }  unsigned RegAllocSimple::reloadVirtReg(MachineBasicBlock &MBB,                                         MachineBasicBlock::iterator &I,                                         unsigned VirtReg) {    const TargetRegisterClass* RC = MF->getSSARegMap()->getRegClass(VirtReg); -  unsigned stackOffset = getStackSpaceFor(VirtReg, RC); +  int FrameIdx = getStackSpaceFor(VirtReg, RC);    unsigned PhysReg = getFreeReg(VirtReg);    // Add move instruction(s)    ++NumReloaded; -  RegInfo->loadRegOffset2Reg(MBB, I, PhysReg, RegInfo->getFramePointer(), -			     -stackOffset, RC); +  RegInfo->loadRegFromStackSlot(MBB, I, PhysReg, FrameIdx, RC);    return PhysReg;  }  void RegAllocSimple::spillVirtReg(MachineBasicBlock &MBB,                                    MachineBasicBlock::iterator &I, -                                  unsigned VirtReg, unsigned PhysReg) -{ +                                  unsigned VirtReg, unsigned PhysReg) {    const TargetRegisterClass* RC = MF->getSSARegMap()->getRegClass(VirtReg); -  unsigned stackOffset = getStackSpaceFor(VirtReg, RC); +  int FrameIdx = getStackSpaceFor(VirtReg, RC);    // Add move instruction(s)    ++NumSpilled; -  RegInfo->storeReg2RegOffset(MBB, I, PhysReg, RegInfo->getFramePointer(), -			      -stackOffset, RC); +  RegInfo->storeRegToStackSlot(MBB, I, PhysReg, FrameIdx, RC);  } @@ -190,7 +141,7 @@ void RegAllocSimple::spillVirtReg(MachineBasicBlock &MBB,  /// predecessor basic blocks.  ///  void RegAllocSimple::EliminatePHINodes(MachineBasicBlock &MBB) { -  const MachineInstrInfo &MII = TM.getInstrInfo(); +  const MachineInstrInfo &MII = TM->getInstrInfo();    while (MBB.front()->getOpcode() == MachineInstrInfo::PHI) {      MachineInstr *MI = MBB.front(); @@ -242,15 +193,9 @@ void RegAllocSimple::EliminatePHINodes(MachineBasicBlock &MBB) {          const TargetRegisterClass *RC =  	  MF->getSSARegMap()->getRegClass(virtualReg); -        // Retrieve the constant value from this op, move it to target -        // register of the phi -        if (opVal.isImmediate()) { -          RegInfo->moveImm2Reg(opBlock, opI, virtualReg, -			       (unsigned) opVal.getImmedValue(), RC); -        } else { -          RegInfo->moveReg2Reg(opBlock, opI, virtualReg, -			       opVal.getAllocatedRegNum(), RC); -        } +	assert(opVal.isVirtualRegister() && +	       "Machine PHI Operands must all be virtual registers!"); +	RegInfo->copyRegToReg(opBlock, opI, virtualReg, opVal.getReg(), RC);        }      } @@ -267,10 +212,20 @@ void RegAllocSimple::AllocateBasicBlock(MachineBasicBlock &MBB) {      std::map<unsigned, unsigned> Virt2PhysRegMap;      MachineInstr *MI = *I; + +    RegsUsed.resize(MRegisterInfo::FirstVirtualRegister);      // a preliminary pass that will invalidate any registers that      // are used by the instruction (including implicit uses) -    invalidatePhysRegs(MI); +    unsigned Opcode = MI->getOpcode(); +    const MachineInstrDescriptor &Desc = TM->getInstrInfo().get(Opcode); +    if (const unsigned *Regs = Desc.ImplicitUses) +      while (*Regs) +	RegsUsed[*Regs++] = true; +     +    if (const unsigned *Regs = Desc.ImplicitDefs) +      while (*Regs) +	RegsUsed[*Regs++] = true;      // Loop over uses, move from memory into registers      for (int i = MI->getNumOperands() - 1; i >= 0; --i) { @@ -280,14 +235,14 @@ void RegAllocSimple::AllocateBasicBlock(MachineBasicBlock &MBB) {          unsigned virtualReg = (unsigned) op.getAllocatedRegNum();          DEBUG(std::cerr << "op: " << op << "\n");          DEBUG(std::cerr << "\t inst[" << i << "]: "; -              MI->print(std::cerr, TM)); +              MI->print(std::cerr, *TM));          // make sure the same virtual register maps to the same physical          // register in any given instruction          unsigned physReg = Virt2PhysRegMap[virtualReg];          if (physReg == 0) {            if (op.opIsDef()) { -            if (TM.getInstrInfo().isTwoAddrInstr(MI->getOpcode()) && i == 0) { +            if (TM->getInstrInfo().isTwoAddrInstr(MI->getOpcode()) && i == 0) {                // must be same register number as the first operand                // This maps a = b + c into b += c, and saves b into a's spot                assert(MI->getOperand(1).isRegister()  && @@ -312,56 +267,9 @@ void RegAllocSimple::AllocateBasicBlock(MachineBasicBlock &MBB) {                ", phys: " << op.getAllocatedRegNum() << "\n");        }      } -    clearAllRegs(); -  } -} - - -/// EmitPrologue - Use the register info object to add a prologue to the -/// function and save any callee saved registers we are responsible for. -/// -void RegAllocSimple::EmitPrologue() { -  // Get a list of the callee saved registers, so that we can save them on entry -  // to the function. -  // -  MachineBasicBlock &MBB = MF->front();   // Prolog goes in entry BB -  MachineBasicBlock::iterator I = MBB.begin(); - -  const unsigned *CSRegs = RegInfo->getCalleeSaveRegs(); -  for (unsigned i = 0; CSRegs[i]; ++i) { -    const TargetRegisterClass *RegClass = RegInfo->getRegClass(CSRegs[i]); -    unsigned Offset = getStackSpaceFor(CSRegs[i], RegClass); - -    // Insert the spill to the stack frame... -    RegInfo->storeReg2RegOffset(MBB, I,CSRegs[i],RegInfo->getFramePointer(), -				-Offset, RegClass); -    ++NumSpilled; +    RegClassIdx.clear(); +    RegsUsed.clear();    } - -  // Add prologue to the function... -  RegInfo->emitPrologue(*MF, NumBytesAllocated); -} - - -/// EmitEpilogue - Use the register info object to add a epilogue to the -/// function and restore any callee saved registers we are responsible for. -/// -void RegAllocSimple::EmitEpilogue(MachineBasicBlock &MBB) { -  // Insert instructions before the return. -  MachineBasicBlock::iterator I = MBB.end()-1; - -  const unsigned *CSRegs = RegInfo->getCalleeSaveRegs(); -  for (unsigned i = 0; CSRegs[i]; ++i) { -    const TargetRegisterClass *RegClass = RegInfo->getRegClass(CSRegs[i]); -    unsigned Offset = getStackSpaceFor(CSRegs[i], RegClass); - -    RegInfo->loadRegOffset2Reg(MBB, I, CSRegs[i],RegInfo->getFramePointer(), -			       -Offset, RegClass); -    --I;  // Insert in reverse order -    ++NumReloaded; -  } - -  RegInfo->emitEpilogue(MBB, NumBytesAllocated);  } @@ -370,6 +278,8 @@ void RegAllocSimple::EmitEpilogue(MachineBasicBlock &MBB) {  bool RegAllocSimple::runOnMachineFunction(MachineFunction &Fn) {    DEBUG(std::cerr << "Machine Function " << "\n");    MF = &Fn; +  TM = &MF->getTarget(); +  RegInfo = TM->getRegisterInfo();    // First pass: eliminate PHI instructions by inserting copies into predecessor    // blocks. @@ -382,27 +292,10 @@ bool RegAllocSimple::runOnMachineFunction(MachineFunction &Fn) {         MBB != MBBe; ++MBB)      AllocateBasicBlock(*MBB); -  // Round stack allocation up to a nice alignment to keep the stack aligned -  // FIXME: This is X86 specific!  Move to frame manager -  NumBytesAllocated = (NumBytesAllocated + 3) & ~3; - -  // Emit a prologue for the function... -  EmitPrologue(); - -  const MachineInstrInfo &MII = TM.getInstrInfo(); - -  // Add epilogue to restore the callee-save registers in each exiting block -  for (MachineFunction::iterator MBB = Fn.begin(), MBBe = Fn.end(); -       MBB != MBBe; ++MBB) { -    // If last instruction is a return instruction, add an epilogue -    if (MII.isReturn(MBB->back()->getOpcode())) -      EmitEpilogue(*MBB); -  } - -  cleanupAfterFunction(); +  StackSlotForVirtReg.clear();    return true;  } -Pass *createSimpleRegisterAllocator(TargetMachine &TM) { -  return new RegAllocSimple(TM); +Pass *createSimpleRegisterAllocator() { +  return new RegAllocSimple();  } | 

