diff options
author | Simon Pilgrim <llvm-dev@redking.me.uk> | 2014-11-19 10:06:49 +0000 |
---|---|---|
committer | Simon Pilgrim <llvm-dev@redking.me.uk> | 2014-11-19 10:06:49 +0000 |
commit | 3ac3b251a96e1e99e3aebcf9d99da16682483f6f (patch) | |
tree | 0cc5f690e72c8f94951094d49954829274ab8254 /llvm/lib/CodeGen | |
parent | 59229dcb290d6503ef9c4ae1bff2933325b86d0a (diff) | |
download | bcm5719-llvm-3ac3b251a96e1e99e3aebcf9d99da16682483f6f.tar.gz bcm5719-llvm-3ac3b251a96e1e99e3aebcf9d99da16682483f6f.zip |
[X86][SSE] pslldq/psrldq byte shifts/rotation for SSE2
This patch builds on http://reviews.llvm.org/D5598 to perform byte rotation shuffles (lowerVectorShuffleAsByteRotate) on pre-SSSE3 (palignr) targets - pre-SSSE3 is only enabled on i8 and i16 vector targets where it is a more definite performance gain.
I've also added a separate byte shift shuffle (lowerVectorShuffleAsByteShift) that makes use of the ability of the SLLDQ/SRLDQ instructions to implicitly shift in zero bytes to avoid the need to create a zero register if we had used palignr.
Differential Revision: http://reviews.llvm.org/D5699
llvm-svn: 222340
Diffstat (limited to 'llvm/lib/CodeGen')
-rw-r--r-- | llvm/lib/CodeGen/SelectionDAG/SelectionDAG.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/llvm/lib/CodeGen/SelectionDAG/SelectionDAG.cpp b/llvm/lib/CodeGen/SelectionDAG/SelectionDAG.cpp index adaa12ea426..7961e66d8c8 100644 --- a/llvm/lib/CodeGen/SelectionDAG/SelectionDAG.cpp +++ b/llvm/lib/CodeGen/SelectionDAG/SelectionDAG.cpp @@ -96,7 +96,7 @@ bool ConstantFPSDNode::isValueValidForType(EVT VT, /// BUILD_VECTOR where all of the elements are ~0 or undef. bool ISD::isBuildVectorAllOnes(const SDNode *N) { // Look through a bit convert. - if (N->getOpcode() == ISD::BITCAST) + while (N->getOpcode() == ISD::BITCAST) N = N->getOperand(0).getNode(); if (N->getOpcode() != ISD::BUILD_VECTOR) return false; @@ -144,7 +144,7 @@ bool ISD::isBuildVectorAllOnes(const SDNode *N) { /// BUILD_VECTOR where all of the elements are 0 or undef. bool ISD::isBuildVectorAllZeros(const SDNode *N) { // Look through a bit convert. - if (N->getOpcode() == ISD::BITCAST) + while (N->getOpcode() == ISD::BITCAST) N = N->getOperand(0).getNode(); if (N->getOpcode() != ISD::BUILD_VECTOR) return false; |