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authorDavid Blaikie <dblaikie@gmail.com>2015-03-04 01:15:53 +0000
committerDavid Blaikie <dblaikie@gmail.com>2015-03-04 01:15:53 +0000
commit55c62225389b5bf0f7b331d5de618b0e0542bbc4 (patch)
treec22211b4b9d1730f40f7bc382be1d3d9f8216761 /llvm/lib/CodeGen/StackSlotColoring.cpp
parent2ac86d6feee1c8fec01bbdcdae3997e679d7a6ef (diff)
downloadbcm5719-llvm-55c62225389b5bf0f7b331d5de618b0e0542bbc4.tar.gz
bcm5719-llvm-55c62225389b5bf0f7b331d5de618b0e0542bbc4.zip
Recommit r231175: Change LiveStackAnalysis::SS2IntervalMap from std::map to std::unordered_map
The order of this container was needed at one point - so, at that point create a temporary array of pointers, sort those, then iterate them. This keeps lookup efficient (& the lesser issue, of allowing the use of emplace... ), object identity preserved, and ordered iteration in the one place that requires it. While this has no functional change, I realize it does mean allocating an extra data structure and performing a sort - so if this looks suspect to anyone regarding perf characteristics, I'm all ears. llvm-svn: 231189
Diffstat (limited to 'llvm/lib/CodeGen/StackSlotColoring.cpp')
-rw-r--r--llvm/lib/CodeGen/StackSlotColoring.cpp12
1 files changed, 10 insertions, 2 deletions
diff --git a/llvm/lib/CodeGen/StackSlotColoring.cpp b/llvm/lib/CodeGen/StackSlotColoring.cpp
index cc72e5e51f2..a5a175f2c8f 100644
--- a/llvm/lib/CodeGen/StackSlotColoring.cpp
+++ b/llvm/lib/CodeGen/StackSlotColoring.cpp
@@ -184,10 +184,18 @@ void StackSlotColoring::InitializeSlots() {
UsedColors.resize(LastFI);
Assignments.resize(LastFI);
+ typedef std::iterator_traits<LiveStacks::iterator>::value_type Pair;
+ SmallVector<Pair *, 16> Intervals;
+ Intervals.reserve(LS->getNumIntervals());
+ for (auto &I : *LS)
+ Intervals.push_back(&I);
+ std::sort(Intervals.begin(), Intervals.end(),
+ [](Pair *LHS, Pair *RHS) { return LHS->first < RHS->first; });
+
// Gather all spill slots into a list.
DEBUG(dbgs() << "Spill slot intervals:\n");
- for (LiveStacks::iterator i = LS->begin(), e = LS->end(); i != e; ++i) {
- LiveInterval &li = i->second;
+ for (auto *I : Intervals) {
+ LiveInterval &li = I->second;
DEBUG(li.dump());
int FI = TargetRegisterInfo::stackSlot2Index(li.reg);
if (MFI->isDeadObjectIndex(FI))
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