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author | Cameron Zwarich <zwarich@apple.com> | 2011-06-09 22:30:07 +0000 |
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committer | Cameron Zwarich <zwarich@apple.com> | 2011-06-09 22:30:07 +0000 |
commit | 361548d4b4f06898415b51acf0d33221d609f4cf (patch) | |
tree | 4bdda128e856a6b7bd7b8503cdf40aabd8f60e21 /llvm/lib/CodeGen/SpillPlacement.cpp | |
parent | 1877ac993757e7e7290b9b1e9f3a0f11dd2f5c28 (diff) | |
download | bcm5719-llvm-361548d4b4f06898415b51acf0d33221d609f4cf.tar.gz bcm5719-llvm-361548d4b4f06898415b51acf0d33221d609f4cf.zip |
A CCState was being created without setting whether it is in the Call or Prologue state,
causing an assertion failure downstream. This fixes <rdar://problem/9562908>.
This really seems like it should always be set at CCState creation time, so mistakes like
this can never happen. I'll take a look at doing that.
llvm-svn: 132811
Diffstat (limited to 'llvm/lib/CodeGen/SpillPlacement.cpp')
0 files changed, 0 insertions, 0 deletions