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authorJim Grosbach <grosbach@apple.com>2010-10-19 23:27:08 +0000
committerJim Grosbach <grosbach@apple.com>2010-10-19 23:27:08 +0000
commitbbdc5d2ef94c65d729b5144799af9d9bc0a643b7 (patch)
treee8c3b8099f699fb02e6151637e86de34ad6a02c0 /llvm/lib/CodeGen/SjLjEHPrepare.cpp
parent913c4fa15b6808b38453e90ea2269807a24defd6 (diff)
downloadbcm5719-llvm-bbdc5d2ef94c65d729b5144799af9d9bc0a643b7.tar.gz
bcm5719-llvm-bbdc5d2ef94c65d729b5144799af9d9bc0a643b7.zip
Add a pre-dispatch SjLj EH hook on the unwind edge for targets to do any
setup they require. Use this for ARM/Darwin to rematerialize the base pointer from the frame pointer when required. rdar://8564268 llvm-svn: 116879
Diffstat (limited to 'llvm/lib/CodeGen/SjLjEHPrepare.cpp')
-rw-r--r--llvm/lib/CodeGen/SjLjEHPrepare.cpp17
1 files changed, 14 insertions, 3 deletions
diff --git a/llvm/lib/CodeGen/SjLjEHPrepare.cpp b/llvm/lib/CodeGen/SjLjEHPrepare.cpp
index b637980f885..1f6a5c4ea03 100644
--- a/llvm/lib/CodeGen/SjLjEHPrepare.cpp
+++ b/llvm/lib/CodeGen/SjLjEHPrepare.cpp
@@ -53,6 +53,7 @@ namespace {
Constant *SelectorFn;
Constant *ExceptionFn;
Constant *CallSiteFn;
+ Constant *DispatchSetupFn;
Value *CallSite;
public:
@@ -116,6 +117,8 @@ bool SjLjEHPass::doInitialization(Module &M) {
SelectorFn = Intrinsic::getDeclaration(&M, Intrinsic::eh_selector);
ExceptionFn = Intrinsic::getDeclaration(&M, Intrinsic::eh_exception);
CallSiteFn = Intrinsic::getDeclaration(&M, Intrinsic::eh_sjlj_callsite);
+ DispatchSetupFn
+ = Intrinsic::getDeclaration(&M, Intrinsic::eh_sjlj_dispatch_setup);
PersonalityFn = 0;
return true;
@@ -438,9 +441,17 @@ bool SjLjEHPass::insertSjLjEHSupport(Function &F) {
BasicBlock *DispatchBlock =
BasicBlock::Create(F.getContext(), "eh.sjlj.setjmp.catch", &F);
- // Insert a load in the Catch block, and a switch on its value. By default,
- // we go to a block that just does an unwind (which is the correct action
- // for a standard call).
+ // Add a call to dispatch_setup at the start of the dispatch block. This
+ // is expanded to any target-specific setup that needs to be done.
+ Value *SetupArg =
+ CastInst::Create(Instruction::BitCast, FunctionContext,
+ Type::getInt8PtrTy(F.getContext()), "",
+ DispatchBlock);
+ CallInst::Create(DispatchSetupFn, SetupArg, "", DispatchBlock);
+
+ // Insert a load of the callsite in the dispatch block, and a switch on
+ // its value. By default, we go to a block that just does an unwind
+ // (which is the correct action for a standard call).
BasicBlock *UnwindBlock =
BasicBlock::Create(F.getContext(), "unwindbb", &F);
Unwinds.push_back(new UnwindInst(F.getContext(), UnwindBlock));
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