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authorCraig Topper <craig.topper@gmail.com>2012-04-08 17:53:33 +0000
committerCraig Topper <craig.topper@gmail.com>2012-04-08 17:53:33 +0000
commitc8e2d91a58b4fd5aba6d70eddbf8835d847f37a3 (patch)
tree6ae4eab2c5355f08870c0c894865ac82742bd46f /llvm/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp
parentede4a8aa2be346d4f175e61cf4a18a023ea3198d (diff)
downloadbcm5719-llvm-c8e2d91a58b4fd5aba6d70eddbf8835d847f37a3.tar.gz
bcm5719-llvm-c8e2d91a58b4fd5aba6d70eddbf8835d847f37a3.zip
Simplify code that tries to do vector extracts for shuffles when the mask width and the input vector widths don't match. No need to check the min and max are in range before calculating the start index. The range check after having the start index is sufficient. Also no need to check for an extract from the beginning differently.
llvm-svn: 154295
Diffstat (limited to 'llvm/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp')
-rw-r--r--llvm/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp20
1 files changed, 8 insertions, 12 deletions
diff --git a/llvm/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp b/llvm/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp
index ca6cc94c977..ef6b41b14e2 100644
--- a/llvm/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp
+++ b/llvm/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp
@@ -2922,19 +2922,15 @@ void SelectionDAGBuilder::visitShuffleVector(const User &I) {
if (MinRange[Input] == (int)(SrcNumElts+1) && MaxRange[Input] == -1) {
RangeUse[Input] = 0; // Unused
StartIdx[Input] = 0;
- } else if (MaxRange[Input] - MinRange[Input] < (int)MaskNumElts) {
- // Fits within range but we should see if we can find a good
- // start index that is a multiple of the mask length.
- if (MaxRange[Input] < (int)MaskNumElts) {
- RangeUse[Input] = 1; // Extract from beginning of the vector
- StartIdx[Input] = 0;
- } else {
- StartIdx[Input] = (MinRange[Input]/MaskNumElts)*MaskNumElts;
- if (MaxRange[Input] - StartIdx[Input] < (int)MaskNumElts &&
- StartIdx[Input] + MaskNumElts <= SrcNumElts)
- RangeUse[Input] = 1; // Extract from a multiple of the mask length.
- }
+ continue;
}
+
+ // Find a good start index that is a multiple of the mask length. Then
+ // see if the rest of the elements are in range.
+ StartIdx[Input] = (MinRange[Input]/MaskNumElts)*MaskNumElts;
+ if (MaxRange[Input] - StartIdx[Input] < (int)MaskNumElts &&
+ StartIdx[Input] + MaskNumElts <= SrcNumElts)
+ RangeUse[Input] = 1; // Extract from a multiple of the mask length.
}
if (RangeUse[0] == 0 && RangeUse[1] == 0) {
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