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author | Andrew Trick <atrick@apple.com> | 2012-07-07 04:00:00 +0000 |
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committer | Andrew Trick <atrick@apple.com> | 2012-07-07 04:00:00 +0000 |
commit | 87255e340e332c847103e6f2cfb324eaa24039ea (patch) | |
tree | 57f9a28f115caf1f660d9afd39685a99b467fda1 /llvm/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp | |
parent | 91118a615520767ad71373e3322e000258dc6a99 (diff) | |
download | bcm5719-llvm-87255e340e332c847103e6f2cfb324eaa24039ea.tar.gz bcm5719-llvm-87255e340e332c847103e6f2cfb324eaa24039ea.zip |
I'm introducing a new machine model to simultaneously allow simple
subtarget CPU descriptions and support new features of
MachineScheduler.
MachineModel has three categories of data:
1) Basic properties for coarse grained instruction cost model.
2) Scheduler Read/Write resources for simple per-opcode and operand cost model (TBD).
3) Instruction itineraties for detailed per-cycle reservation tables.
These will all live side-by-side. Any subtarget can use any
combination of them. Instruction itineraries will not change in the
near term. In the long run, I expect them to only be relevant for
in-order VLIW machines that have complex contraints and require a
precise scheduling/bundling model. Once itineraries are only actively
used by VLIW-ish targets, they could be replaced by something more
appropriate for those targets.
This tablegen backend rewrite sets things up for introducing
MachineModel type #2: per opcode/operand cost model.
llvm-svn: 159891
Diffstat (limited to 'llvm/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp')
-rw-r--r-- | llvm/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/llvm/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp b/llvm/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp index 01622cb2951..c3794d5f786 100644 --- a/llvm/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp +++ b/llvm/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp @@ -318,7 +318,7 @@ void ResourcePriorityQueue::reserveResources(SUnit *SU) { // If packet is now full, reset the state so in the next cycle // we start fresh. - if (Packet.size() >= InstrItins->Props.IssueWidth) { + if (Packet.size() >= InstrItins->SchedModel->IssueWidth) { ResourcesModel->clearResources(); Packet.clear(); } |