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authorSander de Smalen <sander.desmalen@arm.com>2018-09-05 08:59:50 +0000
committerSander de Smalen <sander.desmalen@arm.com>2018-09-05 08:59:50 +0000
commitc91b27d9ee6e3bc49525532680dd636f1d5a1eed (patch)
tree0e4b8c03217e0279369c309f26d80cd468b82c17 /llvm/lib/CodeGen/RegAllocGreedy.cpp
parent445bdd171ff4268157256923a1f143ec959d9366 (diff)
downloadbcm5719-llvm-c91b27d9ee6e3bc49525532680dd636f1d5a1eed.tar.gz
bcm5719-llvm-c91b27d9ee6e3bc49525532680dd636f1d5a1eed.zip
Remove FrameAccess struct from hasLoadFromStackSlot
This removes the FrameAccess struct that was added to the interface in D51537, since the PseudoValue from the MachineMemoryOperand can be safely casted to a FixedStackPseudoSourceValue. Reviewers: MatzeB, thegameg, javed.absar Reviewed By: thegameg Differential Revision: https://reviews.llvm.org/D51617 llvm-svn: 341454
Diffstat (limited to 'llvm/lib/CodeGen/RegAllocGreedy.cpp')
-rw-r--r--llvm/lib/CodeGen/RegAllocGreedy.cpp17
1 files changed, 8 insertions, 9 deletions
diff --git a/llvm/lib/CodeGen/RegAllocGreedy.cpp b/llvm/lib/CodeGen/RegAllocGreedy.cpp
index d48f37f1ca6..5f1f28ff1ad 100644
--- a/llvm/lib/CodeGen/RegAllocGreedy.cpp
+++ b/llvm/lib/CodeGen/RegAllocGreedy.cpp
@@ -3120,24 +3120,23 @@ void RAGreedy::reportNumberOfSplillsReloads(MachineLoop *L, unsigned &Reloads,
// Handle blocks that were not included in subloops.
if (Loops->getLoopFor(MBB) == L)
for (MachineInstr &MI : *MBB) {
- SmallVector<TargetInstrInfo::FrameAccess, 2> Accesses;
+ SmallVector<const MachineMemOperand *, 2> Accesses;
+ auto isSpillSlotAccess = [&MFI](const MachineMemOperand *A) {
+ return MFI.isSpillSlotObjectIndex(
+ cast<FixedStackPseudoSourceValue>(A->getPseudoValue())
+ ->getFrameIndex());
+ };
if (TII->isLoadFromStackSlot(MI, FI) && MFI.isSpillSlotObjectIndex(FI))
++Reloads;
else if (TII->hasLoadFromStackSlot(MI, Accesses) &&
- llvm::any_of(Accesses,
- [&MFI](const TargetInstrInfo::FrameAccess &A) {
- return MFI.isSpillSlotObjectIndex(A.FI);
- }))
+ llvm::any_of(Accesses, isSpillSlotAccess))
++FoldedReloads;
else if (TII->isStoreToStackSlot(MI, FI) &&
MFI.isSpillSlotObjectIndex(FI))
++Spills;
else if (TII->hasStoreToStackSlot(MI, Accesses) &&
- llvm::any_of(Accesses,
- [&MFI](const TargetInstrInfo::FrameAccess &A) {
- return MFI.isSpillSlotObjectIndex(A.FI);
- }))
+ llvm::any_of(Accesses, isSpillSlotAccess))
++FoldedSpills;
}
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