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authorAndrew Trick <atrick@apple.com>2012-06-26 04:11:38 +0000
committerAndrew Trick <atrick@apple.com>2012-06-26 04:11:38 +0000
commitfb2ba3e1cbcb4a4374fda393fe3f1462714bd614 (patch)
tree8eed88117820342729009289bcc1fee316229c51 /llvm/lib/CodeGen/MachineLoopInfo.cpp
parentfecf9379383e43457047fb6d5ef497a63ba486e0 (diff)
downloadbcm5719-llvm-fb2ba3e1cbcb4a4374fda393fe3f1462714bd614.tar.gz
bcm5719-llvm-fb2ba3e1cbcb4a4374fda393fe3f1462714bd614.zip
Enable the new LoopInfo algorithm by default.
The primary advantage is that loop optimizations will be applied in a stable order. This helps debugging and unit test creation. It is also a better overall implementation without pathologically bad performance on deep functions. On large functions (llvm-stress --size=200000 | opt -loops) Before: 0.1263s After: 0.0225s On deep functions (after tweaking llvm-stress, thanks Nadav): Before: 0.2281s After: 0.0227s See r158790 for more comments. The loop tree is now consistently generated in forward order, but loop passes are applied in reverse order over the program. If we have a loop optimization that prefers forward order, that can easily be achieved by adding a different type of LoopPassManager. llvm-svn: 159183
Diffstat (limited to 'llvm/lib/CodeGen/MachineLoopInfo.cpp')
-rw-r--r--llvm/lib/CodeGen/MachineLoopInfo.cpp10
1 files changed, 1 insertions, 9 deletions
diff --git a/llvm/lib/CodeGen/MachineLoopInfo.cpp b/llvm/lib/CodeGen/MachineLoopInfo.cpp
index b7298e48eef..9f3829e3c0f 100644
--- a/llvm/lib/CodeGen/MachineLoopInfo.cpp
+++ b/llvm/lib/CodeGen/MachineLoopInfo.cpp
@@ -18,7 +18,6 @@
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/Analysis/LoopInfoImpl.h"
-#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
using namespace llvm;
@@ -26,10 +25,6 @@ using namespace llvm;
template class llvm::LoopBase<MachineBasicBlock, MachineLoop>;
template class llvm::LoopInfoBase<MachineBasicBlock, MachineLoop>;
-static cl::opt<bool>
-StableLoopInfo("stable-machine-loops", cl::Hidden, cl::init(false),
- cl::desc("Compute a stable loop tree."));
-
char MachineLoopInfo::ID = 0;
INITIALIZE_PASS_BEGIN(MachineLoopInfo, "machine-loops",
"Machine Natural Loop Construction", true, true)
@@ -41,10 +36,7 @@ char &llvm::MachineLoopInfoID = MachineLoopInfo::ID;
bool MachineLoopInfo::runOnMachineFunction(MachineFunction &) {
releaseMemory();
- if (StableLoopInfo)
- LI.Analyze(getAnalysis<MachineDominatorTree>().getBase());
- else
- LI.Calculate(getAnalysis<MachineDominatorTree>().getBase()); // Update
+ LI.Analyze(getAnalysis<MachineDominatorTree>().getBase());
return false;
}
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