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author | Andrew Trick <atrick@apple.com> | 2012-06-26 04:11:38 +0000 |
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committer | Andrew Trick <atrick@apple.com> | 2012-06-26 04:11:38 +0000 |
commit | fb2ba3e1cbcb4a4374fda393fe3f1462714bd614 (patch) | |
tree | 8eed88117820342729009289bcc1fee316229c51 /llvm/lib/CodeGen/MachineLoopInfo.cpp | |
parent | fecf9379383e43457047fb6d5ef497a63ba486e0 (diff) | |
download | bcm5719-llvm-fb2ba3e1cbcb4a4374fda393fe3f1462714bd614.tar.gz bcm5719-llvm-fb2ba3e1cbcb4a4374fda393fe3f1462714bd614.zip |
Enable the new LoopInfo algorithm by default.
The primary advantage is that loop optimizations will be applied in a
stable order. This helps debugging and unit test creation. It is also
a better overall implementation without pathologically bad performance
on deep functions.
On large functions (llvm-stress --size=200000 | opt -loops)
Before: 0.1263s
After: 0.0225s
On deep functions (after tweaking llvm-stress, thanks Nadav):
Before: 0.2281s
After: 0.0227s
See r158790 for more comments.
The loop tree is now consistently generated in forward order, but loop
passes are applied in reverse order over the program. If we have a
loop optimization that prefers forward order, that can easily be
achieved by adding a different type of LoopPassManager.
llvm-svn: 159183
Diffstat (limited to 'llvm/lib/CodeGen/MachineLoopInfo.cpp')
-rw-r--r-- | llvm/lib/CodeGen/MachineLoopInfo.cpp | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/llvm/lib/CodeGen/MachineLoopInfo.cpp b/llvm/lib/CodeGen/MachineLoopInfo.cpp index b7298e48eef..9f3829e3c0f 100644 --- a/llvm/lib/CodeGen/MachineLoopInfo.cpp +++ b/llvm/lib/CodeGen/MachineLoopInfo.cpp @@ -18,7 +18,6 @@ #include "llvm/CodeGen/MachineDominators.h" #include "llvm/CodeGen/Passes.h" #include "llvm/Analysis/LoopInfoImpl.h" -#include "llvm/Support/CommandLine.h" #include "llvm/Support/Debug.h" using namespace llvm; @@ -26,10 +25,6 @@ using namespace llvm; template class llvm::LoopBase<MachineBasicBlock, MachineLoop>; template class llvm::LoopInfoBase<MachineBasicBlock, MachineLoop>; -static cl::opt<bool> -StableLoopInfo("stable-machine-loops", cl::Hidden, cl::init(false), - cl::desc("Compute a stable loop tree.")); - char MachineLoopInfo::ID = 0; INITIALIZE_PASS_BEGIN(MachineLoopInfo, "machine-loops", "Machine Natural Loop Construction", true, true) @@ -41,10 +36,7 @@ char &llvm::MachineLoopInfoID = MachineLoopInfo::ID; bool MachineLoopInfo::runOnMachineFunction(MachineFunction &) { releaseMemory(); - if (StableLoopInfo) - LI.Analyze(getAnalysis<MachineDominatorTree>().getBase()); - else - LI.Calculate(getAnalysis<MachineDominatorTree>().getBase()); // Update + LI.Analyze(getAnalysis<MachineDominatorTree>().getBase()); return false; } |