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| author | Matthias Braun <matze@braunis.de> | 2015-05-28 23:20:35 +0000 |
|---|---|---|
| committer | Matthias Braun <matze@braunis.de> | 2015-05-28 23:20:35 +0000 |
| commit | 111f5d88fb9153261a52fc666786d828106ff887 (patch) | |
| tree | 3d15062ba64bb25e69f042d89f00579c36711e80 /llvm/lib/CodeGen/MachineFunction.cpp | |
| parent | 536f0a95e5df7d318baa3c9c730f1ff5b85b2c55 (diff) | |
| download | bcm5719-llvm-111f5d88fb9153261a52fc666786d828106ff887.tar.gz bcm5719-llvm-111f5d88fb9153261a52fc666786d828106ff887.zip | |
MachineFrameInfo: Simplify pristine register calculation.
About pristine regsiters:
Pristine registers "hold a value that is useless to the current
function, but that must be preserved - they are callee saved registers
that have not been saved." This concept saves compile time as it frees
the prologue/epilogue inserter from adding every such register to every
basic blocks live-in list.
However the current code in getPristineRegs is formulated in a
complicated way: Inside the function prologue and epilogue all callee
saves are considered pristine, while in the rest of the code only the
non-saved ones are considered pristine. This requires logic to
differentiate between prologue/epilogue and the rest and in the presence
of shrink-wrapping this even becomes complicated/expensive. It's also
unnecessary because the prologue epilogue inserters already mark
callee-save registers that are saved/restores properly in the respective
blocks in the prologue/epilogue (see updateLiveness() in
PrologueEpilogueInserter.cpp). So only declaring non-saved/restored
callee saved registers as pristine just works.
Differential Revision: http://reviews.llvm.org/D10101
llvm-svn: 238524
Diffstat (limited to 'llvm/lib/CodeGen/MachineFunction.cpp')
| -rw-r--r-- | llvm/lib/CodeGen/MachineFunction.cpp | 50 |
1 files changed, 4 insertions, 46 deletions
diff --git a/llvm/lib/CodeGen/MachineFunction.cpp b/llvm/lib/CodeGen/MachineFunction.cpp index 8ec63f823e1..09662b6e48d 100644 --- a/llvm/lib/CodeGen/MachineFunction.cpp +++ b/llvm/lib/CodeGen/MachineFunction.cpp @@ -584,12 +584,8 @@ int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size, return -++NumFixedObjects; } -BitVector -MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const { - assert(MBB && "MBB must be valid"); - const MachineFunction *MF = MBB->getParent(); - assert(MF && "MBB must be part of a MachineFunction"); - const TargetRegisterInfo *TRI = MF->getSubtarget().getRegisterInfo(); +BitVector MachineFrameInfo::getPristineRegs(const MachineFunction &MF) const { + const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo(); BitVector BV(TRI->getNumRegs()); // Before CSI is calculated, no registers are considered pristine. They can be @@ -597,14 +593,10 @@ MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const { if (!isCalleeSavedInfoValid()) return BV; - for (const MCPhysReg *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR) + for (const MCPhysReg *CSR = TRI->getCalleeSavedRegs(&MF); CSR && *CSR; ++CSR) BV.set(*CSR); - // Each MBB before the save point has all CSRs pristine. - if (isBeforeSavePoint(*MF, *MBB)) - return BV; - - // On other MBBs the saved CSRs are not pristine. + // Saved CSRs are not pristine. const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo(); for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(), E = CSI.end(); I != E; ++I) @@ -613,40 +605,6 @@ MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const { return BV; } -// Note: We could use some sort of caching mecanism, but we lack the ability -// to know when the cache is invalid, i.e., the CFG changed. -// Assuming we have that, we can simply compute all the set of MBBs -// that are before the save point. -bool MachineFrameInfo::isBeforeSavePoint(const MachineFunction &MF, - const MachineBasicBlock &MBB) const { - // Early exit if shrink-wrapping did not kick. - if (!Save) - return &MBB == &MF.front(); - - // Starting from MBB, check if there is a path leading to Save that do - // not cross Restore. - SmallPtrSet<const MachineBasicBlock *, 8> Visited; - SmallVector<const MachineBasicBlock *, 8> WorkList; - WorkList.push_back(&MBB); - Visited.insert(&MBB); - do { - const MachineBasicBlock *CurBB = WorkList.pop_back_val(); - // By construction, the region that is after the save point is - // dominated by the Save and post-dominated by the Restore. - // If we do not reach Restore and still reach Save, this - // means MBB is before Save. - if (CurBB == Save) - return true; - if (CurBB == Restore) - continue; - // Enqueue all the successors not already visited. - for (MachineBasicBlock *SuccBB : CurBB->successors()) - if (Visited.insert(SuccBB).second) - WorkList.push_back(SuccBB); - } while (!WorkList.empty()); - return false; -} - unsigned MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const { const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering(); const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo(); |

