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| author | Jeremy Morse <jeremy.morse.llvm@gmail.com> | 2019-09-12 11:19:12 +0000 |
|---|---|---|
| committer | Jeremy Morse <jeremy.morse.llvm@gmail.com> | 2019-09-12 11:19:12 +0000 |
| commit | 0c1e0d52c2e205ff38761af7d6817e0cc8145179 (patch) | |
| tree | 0c555df7c63cbde3eb0aa690f08ba470ea06e126 /llvm/lib/CodeGen/LiveRegMatrix.cpp | |
| parent | da59a6bf7db11e1b207e1f9bd233d87f9a84dda1 (diff) | |
| download | bcm5719-llvm-0c1e0d52c2e205ff38761af7d6817e0cc8145179.tar.gz bcm5719-llvm-0c1e0d52c2e205ff38761af7d6817e0cc8145179.zip | |
Switch "windows" to "system-windows" in some XFAILs
The test failure mode appears to be due to the host machine rather than the
target. The PS4 buildbots are windows-hosted targeting x86_64-scei-ps4,
and are currently reporting these as unexpected failures:
http://lab.llvm.org:8011/builders/llvm-clang-lld-x86_64-scei-ps4-windows10pro-fast/builds/28114
llvm-svn: 371726
Diffstat (limited to 'llvm/lib/CodeGen/LiveRegMatrix.cpp')
0 files changed, 0 insertions, 0 deletions

