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authorMatt Arsenault <Matthew.Arsenault@amd.com>2016-10-28 19:43:31 +0000
committerMatt Arsenault <Matthew.Arsenault@amd.com>2016-10-28 19:43:31 +0000
commit08906a3c62b7700bafda4de8a1538433abd69be9 (patch)
treea4a6091fb04ad117b430b94c127503c2555b301b /llvm/lib/CodeGen/LiveIntervalUnion.cpp
parente28a0fc72a345ede4ef9d137a15d9c102f427931 (diff)
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AMDGPU: Fix using incorrect private resource with no allocation
It's possible to have a use of the private resource descriptor or scratch wave offset registers even though there are no allocated stack objects. This would result in continuing to use the maximum number reserved registers. This could go over the number of SGPRs available on VI, or violate the SGPR limit requested by the function attributes. llvm-svn: 285435
Diffstat (limited to 'llvm/lib/CodeGen/LiveIntervalUnion.cpp')
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