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author | Chandler Carruth <chandlerc@gmail.com> | 2014-01-07 11:48:04 +0000 |
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committer | Chandler Carruth <chandlerc@gmail.com> | 2014-01-07 11:48:04 +0000 |
commit | 8a8cd2bab94f5f1e41e7e1a16747e3c6b537009b (patch) | |
tree | 5c16f0842449dcb1cb901a270b602367b67c7180 /llvm/lib/CodeGen/InlineSpiller.cpp | |
parent | 7d11d99d2049762d3a2f769b39e85e8c217a3544 (diff) | |
download | bcm5719-llvm-8a8cd2bab94f5f1e41e7e1a16747e3c6b537009b.tar.gz bcm5719-llvm-8a8cd2bab94f5f1e41e7e1a16747e3c6b537009b.zip |
Re-sort all of the includes with ./utils/sort_includes.py so that
subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
llvm-svn: 198685
Diffstat (limited to 'llvm/lib/CodeGen/InlineSpiller.cpp')
-rw-r--r-- | llvm/lib/CodeGen/InlineSpiller.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/llvm/lib/CodeGen/InlineSpiller.cpp b/llvm/lib/CodeGen/InlineSpiller.cpp index 70d97c0f55d..8487ee1f272 100644 --- a/llvm/lib/CodeGen/InlineSpiller.cpp +++ b/llvm/lib/CodeGen/InlineSpiller.cpp @@ -21,8 +21,8 @@ #include "llvm/CodeGen/LiveIntervalAnalysis.h" #include "llvm/CodeGen/LiveRangeEdit.h" #include "llvm/CodeGen/LiveStackAnalysis.h" -#include "llvm/CodeGen/MachineDominators.h" #include "llvm/CodeGen/MachineBlockFrequencyInfo.h" +#include "llvm/CodeGen/MachineDominators.h" #include "llvm/CodeGen/MachineFrameInfo.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineInstrBuilder.h" |