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author | Matt Arsenault <Matthew.Arsenault@amd.com> | 2016-10-06 15:38:53 +0000 |
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committer | Matt Arsenault <Matthew.Arsenault@amd.com> | 2016-10-06 15:38:53 +0000 |
commit | 36919a4f7c3e8d38c2db427b6957d6402a3f8322 (patch) | |
tree | 6cbf20583d1d59c343575c1806bdcdea097e1e82 /llvm/lib/CodeGen/BranchRelaxation.cpp | |
parent | 0a3ea89e85c8ccbe4425b97377e5ad67843f4cf2 (diff) | |
download | bcm5719-llvm-36919a4f7c3e8d38c2db427b6957d6402a3f8322.tar.gz bcm5719-llvm-36919a4f7c3e8d38c2db427b6957d6402a3f8322.zip |
Move AArch64BranchRelaxation to generic code
llvm-svn: 283459
Diffstat (limited to 'llvm/lib/CodeGen/BranchRelaxation.cpp')
-rw-r--r-- | llvm/lib/CodeGen/BranchRelaxation.cpp | 406 |
1 files changed, 406 insertions, 0 deletions
diff --git a/llvm/lib/CodeGen/BranchRelaxation.cpp b/llvm/lib/CodeGen/BranchRelaxation.cpp new file mode 100644 index 00000000000..f1383064b79 --- /dev/null +++ b/llvm/lib/CodeGen/BranchRelaxation.cpp @@ -0,0 +1,406 @@ +//===-- BranchRelaxation.cpp ----------------------------------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// + +#include "llvm/CodeGen/Passes.h" +#include "llvm/ADT/SmallVector.h" +#include "llvm/ADT/Statistic.h" +#include "llvm/CodeGen/MachineFunctionPass.h" +#include "llvm/Target/TargetInstrInfo.h" +#include "llvm/Target/TargetSubtargetInfo.h" +#include "llvm/Support/Debug.h" +#include "llvm/Support/Format.h" +#include "llvm/Support/raw_ostream.h" + +using namespace llvm; + +#define DEBUG_TYPE "branch-relaxation" + +STATISTIC(NumSplit, "Number of basic blocks split"); +STATISTIC(NumConditionalRelaxed, "Number of conditional branches relaxed"); + +#define BRANCH_RELAX_NAME "Branch relaxation pass" + +namespace { +class BranchRelaxation : public MachineFunctionPass { + /// BasicBlockInfo - Information about the offset and size of a single + /// basic block. + struct BasicBlockInfo { + /// Offset - Distance from the beginning of the function to the beginning + /// of this basic block. + /// + /// The offset is always aligned as required by the basic block. + unsigned Offset; + + /// Size - Size of the basic block in bytes. If the block contains + /// inline assembly, this is a worst case estimate. + /// + /// The size does not include any alignment padding whether from the + /// beginning of the block, or from an aligned jump table at the end. + unsigned Size; + + BasicBlockInfo() : Offset(0), Size(0) {} + + /// Compute the offset immediately following this block. If LogAlign is + /// specified, return the offset the successor block will get if it has + /// this alignment. + unsigned postOffset(unsigned LogAlign = 0) const { + unsigned PO = Offset + Size; + unsigned Align = 1 << LogAlign; + return (PO + Align - 1) / Align * Align; + } + }; + + SmallVector<BasicBlockInfo, 16> BlockInfo; + + MachineFunction *MF; + const TargetInstrInfo *TII; + + bool relaxBranchInstructions(); + void scanFunction(); + MachineBasicBlock *splitBlockBeforeInstr(MachineInstr &MI); + void adjustBlockOffsets(MachineBasicBlock &MBB); + bool isBlockInRange(const MachineInstr &MI, const MachineBasicBlock &BB) const; + + bool fixupConditionalBranch(MachineInstr &MI); + uint64_t computeBlockSize(const MachineBasicBlock &MBB) const; + unsigned getInstrOffset(const MachineInstr &MI) const; + void dumpBBs(); + void verify(); + +public: + static char ID; + BranchRelaxation() : MachineFunctionPass(ID) { } + + bool runOnMachineFunction(MachineFunction &MF) override; + + StringRef getPassName() const override { + return BRANCH_RELAX_NAME; + } +}; + +} + +char BranchRelaxation::ID = 0; +char &llvm::BranchRelaxationPassID = BranchRelaxation::ID; + +INITIALIZE_PASS(BranchRelaxation, DEBUG_TYPE, BRANCH_RELAX_NAME, false, false) + +/// verify - check BBOffsets, BBSizes, alignment of islands +void BranchRelaxation::verify() { +#ifndef NDEBUG + unsigned PrevNum = MF->begin()->getNumber(); + for (MachineBasicBlock &MBB : *MF) { + unsigned Align = MBB.getAlignment(); + unsigned Num = MBB.getNumber(); + assert(BlockInfo[Num].Offset % (1u << Align) == 0); + assert(!Num || BlockInfo[PrevNum].postOffset() <= BlockInfo[Num].Offset); + PrevNum = Num; + } +#endif +} + +/// print block size and offset information - debugging +void BranchRelaxation::dumpBBs() { + for (auto &MBB : *MF) { + const BasicBlockInfo &BBI = BlockInfo[MBB.getNumber()]; + dbgs() << format("BB#%u\toffset=%08x\t", MBB.getNumber(), BBI.Offset) + << format("size=%#x\n", BBI.Size); + } +} + +/// scanFunction - Do the initial scan of the function, building up +/// information about each block. +void BranchRelaxation::scanFunction() { + BlockInfo.clear(); + BlockInfo.resize(MF->getNumBlockIDs()); + + // First thing, compute the size of all basic blocks, and see if the function + // has any inline assembly in it. If so, we have to be conservative about + // alignment assumptions, as we don't know for sure the size of any + // instructions in the inline assembly. + for (MachineBasicBlock &MBB : *MF) + BlockInfo[MBB.getNumber()].Size = computeBlockSize(MBB); + + // Compute block offsets and known bits. + adjustBlockOffsets(*MF->begin()); +} + +/// computeBlockSize - Compute the size for MBB. +uint64_t BranchRelaxation::computeBlockSize(const MachineBasicBlock &MBB) const { + uint64_t Size = 0; + for (const MachineInstr &MI : MBB) + Size += TII->getInstSizeInBytes(MI); + return Size; +} + +/// getInstrOffset - Return the current offset of the specified machine +/// instruction from the start of the function. This offset changes as stuff is +/// moved around inside the function. +unsigned BranchRelaxation::getInstrOffset(const MachineInstr &MI) const { + const MachineBasicBlock *MBB = MI.getParent(); + + // The offset is composed of two things: the sum of the sizes of all MBB's + // before this instruction's block, and the offset from the start of the block + // it is in. + unsigned Offset = BlockInfo[MBB->getNumber()].Offset; + + // Sum instructions before MI in MBB. + for (MachineBasicBlock::const_iterator I = MBB->begin(); &*I != &MI; ++I) { + assert(I != MBB->end() && "Didn't find MI in its own basic block?"); + Offset += TII->getInstSizeInBytes(*I); + } + + return Offset; +} + +void BranchRelaxation::adjustBlockOffsets(MachineBasicBlock &Start) { + unsigned PrevNum = Start.getNumber(); + for (auto &MBB : make_range(MachineFunction::iterator(Start), MF->end())) { + unsigned Num = MBB.getNumber(); + if (!Num) // block zero is never changed from offset zero. + continue; + // Get the offset and known bits at the end of the layout predecessor. + // Include the alignment of the current block. + unsigned LogAlign = MBB.getAlignment(); + BlockInfo[Num].Offset = BlockInfo[PrevNum].postOffset(LogAlign); + PrevNum = Num; + } +} + +/// Split the basic block containing MI into two blocks, which are joined by +/// an unconditional branch. Update data structures and renumber blocks to +/// account for this change and returns the newly created block. +/// NOTE: Successor list of the original BB is out of date after this function, +/// and must be updated by the caller! Other transforms follow using this +/// utility function, so no point updating now rather than waiting. +MachineBasicBlock *BranchRelaxation::splitBlockBeforeInstr(MachineInstr &MI) { + MachineBasicBlock *OrigBB = MI.getParent(); + + // Create a new MBB for the code after the OrigBB. + MachineBasicBlock *NewBB = + MF->CreateMachineBasicBlock(OrigBB->getBasicBlock()); + MF->insert(++OrigBB->getIterator(), NewBB); + + // Splice the instructions starting with MI over to NewBB. + NewBB->splice(NewBB->end(), OrigBB, MI.getIterator(), OrigBB->end()); + + // Add an unconditional branch from OrigBB to NewBB. + // Note the new unconditional branch is not being recorded. + // There doesn't seem to be meaningful DebugInfo available; this doesn't + // correspond to anything in the source. + TII->insertUnconditionalBranch(*OrigBB, NewBB, DebugLoc()); + + // Insert an entry into BlockInfo to align it properly with the block numbers. + BlockInfo.insert(BlockInfo.begin() + NewBB->getNumber(), BasicBlockInfo()); + + // Figure out how large the OrigBB is. As the first half of the original + // block, it cannot contain a tablejump. The size includes + // the new jump we added. (It should be possible to do this without + // recounting everything, but it's very confusing, and this is rarely + // executed.) + BlockInfo[OrigBB->getNumber()].Size = computeBlockSize(*OrigBB); + + // Figure out how large the NewMBB is. As the second half of the original + // block, it may contain a tablejump. + BlockInfo[NewBB->getNumber()].Size = computeBlockSize(*NewBB); + + // All BBOffsets following these blocks must be modified. + adjustBlockOffsets(*OrigBB); + + ++NumSplit; + + return NewBB; +} + +/// isBlockInRange - Returns true if the distance between specific MI and +/// specific BB can fit in MI's displacement field. +bool BranchRelaxation::isBlockInRange( + const MachineInstr &MI, const MachineBasicBlock &DestBB) const { + int64_t BrOffset = getInstrOffset(MI); + int64_t DestOffset = BlockInfo[DestBB.getNumber()].Offset; + + if (TII->isBranchOffsetInRange(MI.getOpcode(), DestOffset - BrOffset)) + return true; + + DEBUG( + dbgs() << "Out of range branch to destination BB#" << DestBB.getNumber() + << " from BB#" << MI.getParent()->getNumber() + << " to " << DestOffset + << " offset " << DestOffset - BrOffset + << '\t' << MI + ); + + return false; +} + +/// fixupConditionalBranch - Fix up a conditional branch whose destination is +/// too far away to fit in its displacement field. It is converted to an inverse +/// conditional branch + an unconditional branch to the destination. +bool BranchRelaxation::fixupConditionalBranch(MachineInstr &MI) { + DebugLoc DL = MI.getDebugLoc(); + MachineBasicBlock *MBB = MI.getParent(); + MachineBasicBlock *TBB = nullptr, *FBB = nullptr; + SmallVector<MachineOperand, 4> Cond; + + bool Fail = TII->analyzeBranch(*MBB, TBB, FBB, Cond); + assert(!Fail && "branches to be relaxed must be analyzable"); + (void)Fail; + + // Add an unconditional branch to the destination and invert the branch + // condition to jump over it: + // tbz L1 + // => + // tbnz L2 + // b L1 + // L2: + + if (FBB && isBlockInRange(MI, *FBB)) { + // Last MI in the BB is an unconditional branch. We can simply invert the + // condition and swap destinations: + // beq L1 + // b L2 + // => + // bne L2 + // b L1 + DEBUG(dbgs() << " Invert condition and swap " + "its destination with " << MBB->back()); + + TII->reverseBranchCondition(Cond); + int OldSize = 0, NewSize = 0; + TII->removeBranch(*MBB, &OldSize); + TII->insertBranch(*MBB, FBB, TBB, Cond, DL, &NewSize); + + BlockInfo[MBB->getNumber()].Size += (NewSize - OldSize); + return true; + } else if (FBB) { + // We need to split the basic block here to obtain two long-range + // unconditional branches. + auto &NewBB = *MF->CreateMachineBasicBlock(MBB->getBasicBlock()); + MF->insert(++MBB->getIterator(), &NewBB); + + // Insert an entry into BlockInfo to align it properly with the block + // numbers. + BlockInfo.insert(BlockInfo.begin() + NewBB.getNumber(), BasicBlockInfo()); + + unsigned &NewBBSize = BlockInfo[NewBB.getNumber()].Size; + int NewBrSize; + TII->insertUnconditionalBranch(NewBB, FBB, DL, &NewBrSize); + NewBBSize += NewBrSize; + + // Update the successor lists according to the transformation to follow. + // Do it here since if there's no split, no update is needed. + MBB->replaceSuccessor(FBB, &NewBB); + NewBB.addSuccessor(FBB); + } + + // We now have an appropriate fall-through block in place (either naturally or + // just created), so we can invert the condition. + MachineBasicBlock &NextBB = *std::next(MachineFunction::iterator(MBB)); + + DEBUG(dbgs() << " Insert B to BB#" << TBB->getNumber() + << ", invert condition and change dest. to BB#" + << NextBB.getNumber() << '\n'); + + unsigned &MBBSize = BlockInfo[MBB->getNumber()].Size; + + // Insert a new conditional branch and a new unconditional branch. + int RemovedSize = 0; + TII->reverseBranchCondition(Cond); + TII->removeBranch(*MBB, &RemovedSize); + MBBSize -= RemovedSize; + + int AddedSize = 0; + TII->insertBranch(*MBB, &NextBB, TBB, Cond, DL, &AddedSize); + MBBSize += AddedSize; + + // Finally, keep the block offsets up to date. + adjustBlockOffsets(*MBB); + return true; +} + +bool BranchRelaxation::relaxBranchInstructions() { + bool Changed = false; + // Relaxing branches involves creating new basic blocks, so re-eval + // end() for termination. + for (MachineFunction::iterator I = MF->begin(); I != MF->end(); ++I) { + MachineBasicBlock &MBB = *I; + MachineBasicBlock::iterator J = MBB.getFirstTerminator(); + if (J == MBB.end()) + continue; + + + MachineBasicBlock::iterator Next; + for (MachineBasicBlock::iterator J = MBB.getFirstTerminator(); + J != MBB.end(); J = Next) { + Next = std::next(J); + MachineInstr &MI = *J; + + if (MI.isConditionalBranch()) { + MachineBasicBlock *DestBB = TII->getBranchDestBlock(MI); + if (!isBlockInRange(MI, *DestBB)) { + if (Next != MBB.end() && Next->isConditionalBranch()) { + // If there are multiple conditional branches, this isn't an + // analyzable block. Split later terminators into a new block so + // each one will be analyzable. + + MachineBasicBlock *NewBB = splitBlockBeforeInstr(*Next); + NewBB->transferSuccessors(&MBB); + MBB.addSuccessor(NewBB); + MBB.addSuccessor(DestBB); + + // Cleanup potential unconditional branch to successor block. + NewBB->updateTerminator(); + MBB.updateTerminator(); + } else { + fixupConditionalBranch(MI); + ++NumConditionalRelaxed; + } + + Changed = true; + + // This may have modified all of the terminators, so start over. + Next = MBB.getFirstTerminator(); + } + } + } + } + + return Changed; +} + +bool BranchRelaxation::runOnMachineFunction(MachineFunction &mf) { + MF = &mf; + + DEBUG(dbgs() << "***** BranchRelaxation *****\n"); + + TII = MF->getSubtarget().getInstrInfo(); + + // Renumber all of the machine basic blocks in the function, guaranteeing that + // the numbers agree with the position of the block in the function. + MF->RenumberBlocks(); + + // Do the initial scan of the function, building up information about the + // sizes of each block. + scanFunction(); + + DEBUG(dbgs() << " Basic blocks before relaxation\n"; dumpBBs();); + + bool MadeChange = false; + while (relaxBranchInstructions()) + MadeChange = true; + + // After a while, this might be made debug-only, but it is not expensive. + verify(); + + DEBUG(dbgs() << " Basic blocks after relaxation\n\n"; dumpBBs()); + + BlockInfo.clear(); + + return MadeChange; +} |