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authorChris Lattner <sabre@nondot.org>2002-11-09 19:25:27 +0000
committerChris Lattner <sabre@nondot.org>2002-11-09 19:25:27 +0000
commit5737a600d71bf3c927482961aca34aafa7342b69 (patch)
tree5485fc16b9d68bd59b3cc87c061b53c927817d5f /llvm/lib/Analysis/DataStructure/DataStructure.cpp
parentbcc12023ce17f912c41898e445b8d0c700fc409f (diff)
downloadbcm5719-llvm-5737a600d71bf3c927482961aca34aafa7342b69.tar.gz
bcm5719-llvm-5737a600d71bf3c927482961aca34aafa7342b69.zip
Tighten up array handling
llvm-svn: 4655
Diffstat (limited to 'llvm/lib/Analysis/DataStructure/DataStructure.cpp')
-rw-r--r--llvm/lib/Analysis/DataStructure/DataStructure.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/llvm/lib/Analysis/DataStructure/DataStructure.cpp b/llvm/lib/Analysis/DataStructure/DataStructure.cpp
index 8b43653b919..6380a4967ee 100644
--- a/llvm/lib/Analysis/DataStructure/DataStructure.cpp
+++ b/llvm/lib/Analysis/DataStructure/DataStructure.cpp
@@ -135,10 +135,12 @@ bool DSNode::mergeTypeInfo(const Type *NewTy, unsigned Offset) {
// be used anyway. This greatly reduces the size of large static arrays used
// as global variables, for example.
//
+ bool WillBeArray = false;
while (const ArrayType *AT = dyn_cast<ArrayType>(NewTy)) {
// FIXME: we might want to keep small arrays, but must be careful about
// things like: [2 x [10000 x int*]]
NewTy = AT->getElementType();
+ WillBeArray = true;
}
// Figure out how big the new type we're merging in is...
@@ -152,8 +154,9 @@ bool DSNode::mergeTypeInfo(const Type *NewTy, unsigned Offset) {
// If this is the first type that this node has seen, just accept it without
// question....
assert(Offset == 0 && "Cannot have an offset into a void node!");
- assert(Ty.isArray == false && "This shouldn't happen!");
+ assert(!Ty.isArray && "This shouldn't happen!");
Ty.Ty = NewTy;
+ Ty.isArray = WillBeArray;
Size = NewTySize;
// Calculate the number of outgoing links from this node.
@@ -185,6 +188,7 @@ bool DSNode::mergeTypeInfo(const Type *NewTy, unsigned Offset) {
//
const Type *OldTy = Ty.Ty;
Ty.Ty = NewTy;
+ Ty.isArray = WillBeArray;
Size = NewTySize;
// Must grow links to be the appropriate size...
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