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| author | Anton Korobeynikov <asl@math.spbu.ru> | 2006-09-17 20:25:45 +0000 |
|---|---|---|
| committer | Anton Korobeynikov <asl@math.spbu.ru> | 2006-09-17 20:25:45 +0000 |
| commit | 6f7072c66a84a26644572efb1a0ba35bb7e70732 (patch) | |
| tree | c3f37b02038c1aa88e40a67b768f86f21bb1347d /llvm/docs/CodeGenerator.html | |
| parent | f16dc007e652c6d935abef319db8f0cbc9912416 (diff) | |
| download | bcm5719-llvm-6f7072c66a84a26644572efb1a0ba35bb7e70732.tar.gz bcm5719-llvm-6f7072c66a84a26644572efb1a0ba35bb7e70732.zip | |
Added some eye-candy for Subtarget type checking
Added X86 StdCall & FastCall calling conventions. Codegen will follow.
llvm-svn: 30446
Diffstat (limited to 'llvm/docs/CodeGenerator.html')
| -rw-r--r-- | llvm/docs/CodeGenerator.html | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/llvm/docs/CodeGenerator.html b/llvm/docs/CodeGenerator.html index f095e36312d..405c57b3458 100644 --- a/llvm/docs/CodeGenerator.html +++ b/llvm/docs/CodeGenerator.html @@ -1636,6 +1636,7 @@ that people test.</p> <li><b>i386-unknown-freebsd5.3</b> - FreeBSD 5.3</li> <li><b>i686-pc-cygwin</b> - Cygwin on Win32</li> <li><b>i686-pc-mingw32</b> - MingW on Win32</li> +<li><b>i386-pc-mingw32msvc</b> - MingW crosscompiler on Linux</li> <li><b>i686-apple-darwin*</b> - Apple Darwin on X86</li> </ul> @@ -1643,6 +1644,25 @@ that people test.</p> <!-- _______________________________________________________________________ --> <div class="doc_subsubsection"> + <a name="x86_cc">X86 Calling Conventions supported</a> +</div> + + +<div class="doc_text"> + +<p>The folowing target-specific calling conventions are known to backend:</p> + +<ul> +<li><b>x86_StdCall</b> - stdcall calling convention seen on Microsoft Windows +platform (CC ID = 64).</li> +<li><b>x86_FastCall</b> - fastcall calling convention seen on Microsoft Windows +platform (CC ID = 65).</li> +</ul> + +</div> + +<!-- _______________________________________________________________________ --> +<div class="doc_subsubsection"> <a name="x86_memory">Representing X86 addressing modes in MachineInstrs</a> </div> |

